Editing Iron Island
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'''Type IV''' prisoners are too powerful, fully or partially immune to Neutralizers and neural suppressants, or their very nature poses a clear and present threat to the safety and well-being of other prisoners. Much like Type IIIs they are kept isolated, and the controversial treatment of Hotsleep is used in some cases. | '''Type IV''' prisoners are too powerful, fully or partially immune to Neutralizers and neural suppressants, or their very nature poses a clear and present threat to the safety and well-being of other prisoners. Much like Type IIIs they are kept isolated, and the controversial treatment of Hotsleep is used in some cases. | ||
β | + | Type V prisoners are difficult to classify and control, often due to mystic abilities. Each Type V is a separate case, however even with access to Arcane Locks and Wards, Cosmic Shielding, and leading edge technology, isolation is a minimum, and Hotsleep (if possible) a likelihood. | |
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[[MnM_Redemption]] | [[MnM_Redemption]] |