Editing Islander:System
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 10: | Line 10: | ||
== Combat == | == Combat == | ||
− | |||
− | |||
0. Add Rank to Speed to find Initiative. Subtract 2 if the character is changing or drawing a weapon. | 0. Add Rank to Speed to find Initiative. Subtract 2 if the character is changing or drawing a weapon. | ||
Line 27: | Line 25: | ||
Wounded characters may no longer participate. When a PC is Wounded, they add 1 to their Fate. | Wounded characters may no longer participate. When a PC is Wounded, they add 1 to their Fate. | ||
− | To conduct a | + | To conduct a Duel, go through steps 0, 2, 3a; no one is Wounded. Duelling NPCs roll in Phase 3b. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Blind characters take -2 Initiative and to all rolls. |