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[[Savage_X-COM | Back to Main Page]] =Ivy Winters :: Recon Specialist= [[File:Ivy_Winters.png|300px]] [https://www.pinterest.com/pin/295337688082576932/ Image Source] ==''I wonder what's hidden behind here...''== ==Ancestry :: Human== '''Ancestry Features:''' Adaptable ==Attributes== '''Agility''' [[file:d10a.png|24px]] || '''Smarts''' [[file:d6a.png|24px]] || '''Spirit''' [[file:d6a.png|24px]] || '''Strength''' [[file:d6a.png|24px]] || '''Vigor''' [[file:d8a.png|24px]] ==Derived Stats== Pace [[file:d6a.png|24px]] + [[file:d2b.png|24px]] || Parry [[file:d6a.png|24px]] || Size [[file:d0a.png|24px]] || Toughness [[file:d9b.png|24px]] ([[file:d3b.png|24px]]) ==Core Skills== '''Athletics''' [[file:d8a.png|24px]] || '''Common Knowledge [[file:d4a.png|24px]] || '''Notice''' [[file:d6a.png|24px]] || '''Persuasion''' [[file:d4a.png|24px]] || '''Stealth''' [[file:d8a.png|24px]] ==Other Skills== '''Academics''' [[file:d4a.png|24px]] || '''Fighting''' [[file:d8a.png|24px]] || '''Shooting''' [[file:d10a.png|24px]] || '''Thievery''' [[file:d8a.png|24px]] || '''Tradecraft''' [[file:d6a.png|24px]] ==Hindrances== :'''Curious''' ''Major'' - Ivy really tries to respect personal space. Sometimes, though, she just ''needs to know'' what is behind that locked door. :'''Bad Connections''' ''Minor'' - Ivy has some lingering connection to a criminal element from before joining X-COM. :'''Driven''' ''Minor'' - Ivy has a deep respect for Captain Carpenter and will do almost anything in her power to prove his kindness was warranted. ==Edges and Powers== :'''Martial Artist''': ''Unarmed Fighting +1, fists, and feet count as Natural Weapons, add d4 damage die to unarmed Fighting attacks.'' :'''Free Running''': ''Ignore Difficult Ground and add +2 to Athletics in foot chases and Athletics (climbing).'' :'''Combat Shooting''': ''When using pistols against a target’s Parry, she has +2 to Shooting and +2 to pistol damage.'' :'''Thief''': ''+1 Thievery, Athletics rolls made to climb, Stealth in urban environments.'' :'''Rapid Reload''': ''Reduce the Reload value of a weapon by 1.'' :'''Gene Mods & Cybernetics''': ::'''Bioelectric Skin''': ''Ivy is aware of all enemies within 10 squares, even invisible or hidden ones.'' ==Advances== :'''Combat Shooting''' :'''Thief''' :'''Rapid Reload''' ==Standard Loadout== ===Armor=== : '''X-Com Combat Armor:''' Armor +3 | Weight: 8 ::'''Notes:''' Covers torso, legs, arms, and head (with helmet). Provides +1 to stealth rolls in natural environments when configured with the correct camouflage, and increases Strength for the purpose of carrying capacity by one die type. : '''Walker Servos:''' Pace: +2 | +1 to Athletics and Strength rolls when lower body strength is relevant | Weight: 15 :'''Armor Weight''': 23 ===Weaponry=== :'''Heavy Assault Rifle''' ''HK417'' | Range: 24/48/96 | Damage: 2d8+1 | AP: 0 | ROF: 2 | Shots: 20+1 | Weight: 9 | Magazine Weight: 1 ::'''Notes:''' Three Round Burst/Auto | Bulky: 2 | Fragile: 3 | +1 to Shooting rolls made at Short and Medium Range ::'''Magazines:''' 2 (2 lbs) ::'''Mods:''' SCOPE | MILSPEC Suppressor | Folding Stock | Under-Barrel Grenade Launcher : '''Under-Barrel Grenade Launcher''' ''M203'' | Range: 20/40/80 | ROF: 1 | Shots: 1 | Round Weight: 1 | Reload: 2 ::'''Grenades''' 3 (3 lbs) :::''M406 High-Explosive Round (H-E):'' Damage: 3d6 | AP: 0 | Medium Blast Template | Number Carried: 2 :::''XM1060 Thermobaric (TB):'' Damage: 3d6 | AP: 0 | Medium Blast Template | Flammable objects in blast catch on fire on 5-6 on a d6 | Number Carried: 1 : '''Shortened Double-Barrel Shotgun''' ROF: 1 | Shots: 2 | Weight: 4.5 | Shell Weight: 0.25 lb/shell ::'''Notes:''' Shotgun | CQB | Pistol Grip | +1 to Shooting rolls at Short & Medium Range. | Double Barreled (may fire both barrels as one action for +4 damage) ::'''Shells:''' 32 (8 lbs) :::''Buckshot'': Range: 4/8/16 | Damage: 1-3d6 | AP: 0 |+2 to Shooting rolls | Number Carried: 18 :::''Breaching'': Range: 3/6/12 | Damage: 2d8 | AP: 0 | Double damage against objects | Number Carried: 2 :::''Explosive'': Range: 5/10/20 | Damage: 2d8 | AP: 0 | Small Blast Template | Number Carried: 6 :::''Beanbag'': Range: 3/6/12 | Damage: 2d8+1 | AP: 0 | Nonlethal, affects biological targets only | Number Carried: 6 ::'''Mods:''' SCOPE : '''Alien Alloy Combat Knife''' | 1d8+STR | AP: 2 | Melee | Wt: 1 : '''EMP Grenade''' (1) | 2d12 | AP: 2 | 5/10/20 | Wt: 1 (1 lbs) ::'''Notes:''' Large blast template, disables all electronics in the radius permanently. Only deals damage to robotic targets :'''Weaponry Weight:''' 28.5 ===Gear=== : '''Night Vision Goggles''' | Wt 2 | ''Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but causes the goggles to glow slightly'' : '''Radio Headset''' | Wt 1 | ''Allows radio communication, +1 to notice checks for listening'' : '''Canteen''' | Wt 3 | ''Personal canteen, contains plenty of drinking water. Draining a canteen can remove one level of fatigue; can only be done once per mission. Takes one action.'' : '''Restraints''' (5) | Wt 0.1x3 | ''Allows for restraint of helpless characters.'' : '''Lockpicks''' | Wt 2 | ''Allows the character to pick locks with no penalty for lack of tools. Does not work on alien locks.'' :'''Gear Weight:''' 8.5 ====Extra Gear Stored in Duffel==== : *'''AN/PED 1 Laser Designator''' | Wt 10 | ''Designates targets for air and drone strikes'' : *'''Lightweight climbing Gear''' | Wt 10 | +2 bonus to athletics checks for climbing. It provides no benefit for ice or slippery surfaces. : *'''Multi-scanner''' | Wt 10 | ''Detects hazards within twenty yards.'' : *'''Rope''' | Wt 6 | ''Twenty yards of an excellent, Nylon rope. What can't it do?'' : '''Sticky Cam''' | Wt 2 | ''Deploy using the athletics skill; sticks to hard surfaces and provides remote video feed.'' : '''Plasma Torch''' | Wt 4 | ''Cuts through most metals.'' : '''Camera''' | Wt 1 | ''High-quality personal camera with a high-speed connection to X-COM's network.'' : '''Motion Scanner''' | Wt 4 | ''Allows the user to spend an action to make a notice check at +2 to detect any motion within 45 yards. Requires the user to stand still for one round.'' : '''Taser''' ''X26 Military Taser'' | Range: 3/6/12 Damage: 3d6 | AP: 0 | ROF: 1 | Shots: 1 | Weight: 2.5 | Cartridge Weight: 0.5 ::'''Notes:''' CQB | Nonlethal | Biological Targets Only | +1 to Shooting rolls made at Short Range ::'''Cartridges:''' 4 (2 lbs) ::'''Mods:''' Integrated Targeting Laser | Integrated Flashlight : '''Proximity Grenade''' (0) | 3d6 | AP: 0 | 5/10/20 | Wt: 1 (0 lbs) ::'''Notes:''' Medium Blast Template, detonates when a creature the size of a dog or larger enters within one square of the grenade after being primed. X-COM operatives or anyone with an X-COM Ally beacon does not trigger the detonation. : '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.'' ==Low Profile Loadout== ===Armor=== : '''Low Profile Armor:''' Armor +2 | Weight: 4 ::'''Notes:''' Covers torso. :'''Armor Weight:''' 4 ===Weaponry=== : '''Light Pistol''' ''Glock 19'' | Range: 8/16/32 | Damage: 2d6 | AP: 0 | ROF: 1 | Shots: 15 | Weight: 5/7 | Magzine Weight: 0.5 ::'''Notes:''' Semi-Auto | CQB | Bulky 0/2 | Fragile 1/2 ::'''Magazines:''' 2 ::'''Mods:''' Silencer (stowed separate) | Reflex Sight : '''Taser''' ''X26 Military Taser'' | Range: 3/6/12 Damage: 3d6 | AP: 0 | ROF: 1 | Shots: 1 | Weight: 2.5 | Cartridge Weight: 0.5 ::'''Notes:''' CQB | Nonlethal, Biological Targets Only ::'''Cartridges:''' 4 ::'''Mods:''' Integrated Targeting Laser | Integrated Flashlight : '''Alien Alloy Combat Knife''' | 1d8+STR | AP 2 | Melee | Wt 1 ::'''Notes:''' Throwable : '''M84 Stun Grenade''' (1) | 0 | AP 0 | 5/10/20 | Wt 1 ::'''Notes:''' Medium Burst Template. Targets must make a vigor roll at -2 or be shaken :'''Weaponry Weight:''' 15.5 ===Gear=== : '''Radio Headset''' | Wt 1 | ''Allows radio communication, +1 to notice checks for listening'' : '''Motion Scanner''' | Wt 4 | ''Allows the user to spend an action to make a notice check at +2 to detect any motion within 45 yards. Requires the user to stand still for one round.'' : '''Restraints''' (5) | Wt 0.1x3 | ''Allows for restraint of helpless characters.'' : '''Lockpicks''' | Wt 2 | ''Allows the character to pick locks with no penalty for lack of tools. Does not work on alien locks.'' : '''Camera''' | Wt 1 | ''High-quality personal camera with a high-speed connection to X-COM's network.'' : '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.'' :'''Gear Weight:''' 10.5 ==Bio== Ivy had big plans growing up. Mama Winters told her she could be anything if she put her mind to it. So Ivy did her best. She went to college, did well enough despite her insatiable curiosity pushing her to change majors three times, and got that coveted degree. That's when everything fell apart. Mama Winters died both suddenly and unexpectedly, the house was seized by the bank, and her magical degree came with a lifetime supply of crippling debt. She found solace in martial arts, something she and her mother used to practice daily together. Each kata made her feel closer to her departed mother, and her body became a weapon. But you can't eat solace, and things continued to slip out of control. After struggling for months and falling further into debt, the day came when Ivy found a wallet stuffed with bills. She could have returned it to its rightful owner, the license was there and everything. But, her water was about to be shut off and, to her shame, she didn't return it. That month she ate something other than ramen noodles and her bills were, mostly, paid. Crime did pay, it seemed, and it was time that Ivy Winters got her due. The internet was an excellent teacher. Ivy learned to pick pockets, bypass locks, pick likely targets, and even who to sell her stolen bounty to. Always physically gifted despite her small stature, Ivy leaned into her gifts and specialized in breaking in while remaining unseen. Things were looking up. That is until her last score turned spectacularly bad. Bad intel turned what should have been a simple "retrieval" into a catastrophic mess. The country home was owned by some guy named Carpenter, and he had security Ivy had never even heard of. While waiting in lockup for who she then knew was Colonel Conor Carpenter to throw the book at her, she missed the most pivotal moment in human history. Aliens had attacked the Earth. Ivy must have made a good showing in Carpenter's eye, having bypassed most of the security before being unceremoniously tased into unconsciousness, because rather than use his pull to make sure she rotted for the rest of her days he gave her an opportunity. Use her skills to aid mankind and all was forgiven. The alternative was unthinkable. She gladly signed on the dotted line and threw herself into the most rigorous and torturous training she had ever imagined. Eight months passed in a blur, and her TO gave her his begrudging approval. She was ready to repay Carpenter's kindness with literal blood, sweat, and tears. ==Personal Motivations== *Repay Captain Carpenter's kindness. *Defend Earth and all of Humanity from the alien menace. *Help track down and eliminate EXALT. *Deal with her newfound trauma over killing her fellow humans. [[Savage_X-COM | Back to Main Page]]
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