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[[File:Ivy_Winters.png|300px]]
 
[[File:Ivy_Winters.png|300px]]
 
[https://www.pinterest.com/pin/295337688082576932/ Image Source]
 
  
 
==''I wonder what's hidden behind here...''==
 
==''I wonder what's hidden behind here...''==
  
==Ancestry :: Human==
+
==Race :: Human==
'''Ancestry Features:''' Adaptable
+
'''Racial Features:''' Adaptable
  
 
==Attributes==
 
==Attributes==
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==Derived Stats==
 
==Derived Stats==
Pace [[file:d6a.png|24px]] + [[file:d2b.png|24px]] ||  Parry [[file:d6a.png|24px]] || Size [[file:d0a.png|24px]] || Toughness [[file:d9b.png|24px]] ([[file:d3b.png|24px]])
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Pace [[file:d6a.png|24px]] ||  Parry [[file:d6a.png|24px]] || Size -[[file:d1b.png|24px]] || Toughness [[file:d8b.png|24px]] ([[file:d3b.png|24px]])
  
 
==Core Skills==
 
==Core Skills==
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==Other Skills==
 
==Other Skills==
'''Academics''' [[file:d4a.png|24px]] || '''Fighting''' [[file:d8a.png|24px]] || '''Shooting''' [[file:d10a.png|24px]] || '''Thievery''' [[file:d8a.png|24px]] || '''Tradecraft''' [[file:d6a.png|24px]]
+
'''Academics''' [[file:d4a.png|24px]] || '''Fighting''' [[file:d8a.png|24px]] || '''Shooting''' [[file:d8a.png|24px]] || '''Thievery''' [[file:d6a.png|24px]] || '''Tradecraft''' [[file:d6a.png|24px]]
  
 
==Hindrances==
 
==Hindrances==
:'''Curious''' ''Major'' - Ivy really tries to respect personal space. Sometimes, though, she just ''needs to know'' what is behind that locked door.
+
'''Small''' - ''Minor'' - Ivy is what common parlance would describe as "petite". Saying this to her face is strongly discouraged.
:'''Bad Connections''' ''Minor'' - Ivy has some lingering connection to a criminal element from before joining X-COM.
 
:'''Driven''' ''Minor'' - Ivy has a deep respect for Captain Carpenter and will do almost anything in her power to prove his kindness was warranted.
 
  
==Edges and Powers==
+
'''Curious''' - ''Major'' - Ivy really tries to respect personal space. Sometimes, though, she just ''needs to know'' what is behind that locked door.
:'''Martial Artist'''''Unarmed Fighting +1, fists, and feet count as Natural Weapons, add d4 damage die to unarmed Fighting attacks.''
 
:'''Free Running''': ''Ignore Difficult Ground and add +2 to Athletics in foot chases and Athletics (climbing).''
 
:'''Combat Shooting''': ''When using pistols against a target’s Parry, she has +2 to Shooting and +2 to pistol damage.''
 
:'''Thief''': ''+1 Thievery, Athletics rolls made to climb, Stealth in urban environments.''
 
:'''Rapid Reload''': ''Reduce the Reload value of a weapon by 1.''
 
:'''Gene Mods & Cybernetics''':
 
::'''Bioelectric Skin''': ''Ivy is aware of all enemies within 10 squares, even invisible or hidden ones.''
 
  
==Advances==
+
'''Bad Connections''' - ''Minor'' - Ivy has some lingering connection to a criminal element from before joining X-COM.
:'''Combat Shooting'''
 
:'''Thief'''
 
:'''Rapid Reload'''
 
  
==Standard Loadout==
+
'''Driven''' - ''Minor'' - Ivy has a deep respect for Captain Carpenter and will do almost anything in her power to prove his kindness was warranted.
===Armor===
 
: '''X-Com Combat Armor:''' Armor +3 | Weight: 8
 
::'''Notes:''' Covers torso, legs, arms, and head (with helmet). Provides +1 to stealth rolls in natural environments when configured with the correct camouflage, and increases Strength for the purpose of carrying capacity by one die type.
 
: '''Walker Servos:''' Pace: +2 | +1 to Athletics and Strength rolls when lower body strength is relevant | Weight: 15
 
  
 +
==Edges and Powers==
 +
'''Martial Artist''' ''Unarmed Fighting +1, fists and feet count as Natural Weapons, add d4 damage die to unarmed Fighting attacks.''
  
:'''Armor Weight''': 23
+
'''Combat Shooting''' ''When using pistols against a target’s Parry, she has +2 to Shooting and +2 to pistol damage.''
  
===Weaponry===
+
'''Free Running''' ''Ignore Difficult Ground and add +2 to Athletics in foot chases and Athletics (climbing).''
:'''Heavy Assault Rifle''' ''HK417'' | Range: 24/48/96 | Damage: 2d8+1 | AP: 0 | ROF: 2 |  Shots: 20+1 | Weight: 9 | Magazine Weight: 1
 
::'''Notes:''' Three Round Burst/Auto | Bulky: 2 | Fragile: 3 | +1 to Shooting rolls made at Short and Medium Range
 
::'''Magazines:''' 2 (2 lbs)
 
::'''Mods:''' SCOPE | MILSPEC Suppressor | Folding Stock | Under-Barrel Grenade Launcher
 
 
 
: '''Under-Barrel Grenade Launcher'''  ''M203'' | Range: 20/40/80 | ROF: 1 | Shots: 1 | Round Weight: 1 | Reload: 2
 
::'''Grenades''' 3 (3 lbs)
 
:::''M406 High-Explosive Round (H-E):'' Damage: 3d6 | AP: 0 | Medium Blast Template | Number Carried: 2
 
:::''XM1060 Thermobaric (TB):'' Damage: 3d6 | AP: 0 | Medium Blast Template | Flammable objects in blast catch on fire on 5-6 on a d6 | Number Carried: 1
 
 
 
: '''Shortened Double-Barrel Shotgun''' ROF: 1 | Shots: 2 | Weight: 4.5 | Shell Weight: 0.25 lb/shell
 
::'''Notes:''' Shotgun | CQB | Pistol Grip | +1 to Shooting rolls at Short & Medium Range. | Double Barreled (may fire both barrels as one action for +4 damage)
 
::'''Shells:''' 32 (8 lbs)
 
:::''Buckshot'': Range: 4/8/16 | Damage: 1-3d6 | AP: 0 |+2 to Shooting rolls | Number Carried: 18
 
:::''Breaching'': Range: 3/6/12 | Damage: 2d8 | AP: 0 | Double damage against objects | Number Carried: 2
 
:::''Explosive'': Range: 5/10/20 | Damage: 2d8 | AP: 0 | Small Blast Template | Number Carried: 6
 
:::''Beanbag'': Range: 3/6/12 | Damage: 2d8+1 | AP: 0 | Nonlethal, affects biological targets only | Number Carried: 6
 
::'''Mods:''' SCOPE
 
 
 
: '''Alien Alloy Combat Knife''' | 1d8+STR | AP: 2 | Melee | Wt: 1
 
 
 
: '''EMP Grenade''' (1) | 2d12 | AP: 2 | 5/10/20 | Wt: 1 (1 lbs)
 
::'''Notes:''' Large blast template, disables all electronics in the radius permanently. Only deals damage to robotic targets
 
 
 
 
 
:'''Weaponry Weight:''' 28.5
 
 
 
===Gear===
 
: '''Night Vision Goggles''' | Wt 2 | ''Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but causes the goggles to glow slightly''
 
 
 
: '''Radio Headset''' | Wt 1 | ''Allows radio communication, +1 to notice checks for listening''
 
 
 
: '''Canteen''' | Wt 3 | ''Personal canteen, contains plenty of drinking water. Draining a canteen can remove one level of fatigue; can only be done once per mission. Takes one action.''
 
 
 
: '''Restraints''' (5) | Wt 0.1x3 | ''Allows for restraint of helpless characters.''
 
 
 
: '''Lockpicks''' | Wt 2 | ''Allows the character to pick locks with no penalty for lack of tools. Does not work on alien locks.''
 
  
 +
==Advances==
 +
'''Agility''' [[file:d8a.png|24px]] → [[file:d10a.png|24px]]
 +
==Gear==
 +
'''Armor'''
 +
: X-Com Combat Armor
 +
::Covers torso, legs, arms, and head (with helmet)
 +
::-1 to enemy notice rolls in natural environments when configured with the correct camouflage
 +
::-1 to Notice checks for hearing while wearing helmet
 +
::Increase Strength for purposes of carrying capacity by one die type.
  
:'''Gear Weight:''' 8.5
+
'''Weapons'''
 +
: Light Assault Rifle ''H&K G36C'' | 2d8 | AP 0 | ROF 3 | Range: 20/40/80 | Shots 30 | TRB/Auto | Bulky 0 | Wt 9
 +
:: Reflex Sight | Optics | Wt (1) | Fragile | +1 to shooting rolls at short range
 +
:: MILSPEC Supressor | Barrel | Wt (2) | Bulky 2 Fragile 1 | Can be fired without a penalty to stealth roll
 +
:: Laser Sight | Underbarrel | Wt (1) | When firing at a target engaged in melee combat with an ally at close range, you don’t hit the friendly when you roll a 1 on the shooting roll
 +
:: Folding Stock | Stock | Wt (0) | Fragile | Povides +2 to checks to conceal the weapon. Counteracts two points of bulky and reduces weight by 50%. If this stock breaks all Shooting rolls are at -2.
  
 +
: Medium Pistol ''H&K Mark 23'' | 2d6+1 | AP 0 | ROF 1 | Range: 8/16/32 | Shots 10 | Bulky 2 | Wt 9
 +
:: Reflex Sight | Optics | Wt (1) | Fragile | +1 to shooting rolls at short range
 +
:: MILSPEC Supressor | Barrel | Wt (2) | Bulky 2 Fragile 1 | Can be fired without a penalty to stealth roll
 +
:: Laser Sight | Underbarrel | Wt (1) | When firing at a target engaged in melee combat with an ally at close range, you don’t hit the friendly when you roll a 1 on the shooting roll
  
====Extra Gear Stored in Duffel====
+
: Combat Knife | 1d6+STR | AP 0 | Melee | Throwable | Wt 1
: *'''AN/PED 1 Laser Designator''' | Wt 10 | ''Designates targets for air and drone strikes''
 
  
: *'''Lightweight climbing Gear''' | Wt 10 | +2 bonus to athletics checks for climbing. It provides no benefit for ice or slippery surfaces.
+
: Stun Rod | 2d8+2 powered | 1d4+STR unpowered | AP 0 | Melee | Charges 3 | Nonlethal, biological targets only | Wt 4
  
: *'''Multi-scanner''' | Wt 10 | ''Detects hazards within twenty yards.''
+
: M67 Fragmentation Grenade | 3d6 | AP 0 | Range: 5/10/20 | Medium Burst Template. Can be evaded | Wt 1
  
: *'''Rope''' | Wt 6 | ''Twenty yards of an excellent, Nylon rope. What can't it do?''
+
: M84 Stun Grenade ''Flashbang''| 0 | AP 0 | Range: 5/10/20 | Medium Burst Template. Targets must make a vigor roll at -2 or be shaken | Wt 1
  
: '''Sticky Cam''' | Wt 2 | ''Deploy using the athletics skill; sticks to hard surfaces and provides remote video feed.''
+
'''Gear'''
 +
: Chemlight | Wt 0.2 | ''Provides dim illumination in a small burst template''
  
: '''Plasma Torch''' | Wt 4 | ''Cuts through most metals.''
+
: Night Vision Goggles | Wt 2 | ''Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but causes the goggles to glow slightly''
  
: '''Camera''' | Wt 1 | ''High-quality personal camera with a high-speed connection to X-COM's network.''
+
: AN/PED 1 Laser Designator | Wt (10) | ''Designates targets for air and drone strikes''
  
: '''Motion Scanner''' | Wt 4 | ''Allows the user to spend an action to make a notice check at +2 to detect any motion within 45 yards. Requires the user to stand still for one round.''
+
: Radio Headset | Wt 1 | ''Allows radio communication, +1 to notice checks for listening''
  
: '''Taser''' ''X26 Military Taser'' | Range: 3/6/12 Damage: 3d6 | AP: 0 | ROF: 1 | Shots: 1 | Weight: 2.5 | Cartridge Weight: 0.5
+
: Motion Scanner | Wt 4 | ''Allows the user to spend an action to make a notice check at +2 to detect any motion within 45 yards. Requires the user to stand still for one round.''
::'''Notes:''' CQB | Nonlethal | Biological Targets Only | +1 to Shooting rolls made at Short Range
 
::'''Cartridges:''' 4 (2 lbs)
 
::'''Mods:''' Integrated Targeting Laser | Integrated Flashlight
 
  
: '''Proximity Grenade''' (0) | 3d6 | AP: 0 | 5/10/20 | Wt: 1 (0 lbs)
+
: Multi-scanner | Wt (10) | ''Detects hazards within twenty yards.''
::'''Notes:''' Medium Blast Template, detonates when a creature the size of a dog or larger enters within one square of the grenade after being primed. X-COM operatives or anyone with an X-COM Ally beacon does not trigger the detonation.
 
  
: '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.''
+
: Binoculars | Wt 2 | ''+2 to vision-based Notice rolls at long range. Ignores lighting vision penalties as long as some light is present. Cannot be used while attacking.''
  
==Low Profile Loadout==
+
: Restraints x3 | Wt 0.1x3 | ''Allows for restraint of helpless characters.''
===Armor===
 
: '''Low Profile Armor:''' Armor +2 | Weight: 4
 
::'''Notes:''' Covers torso.
 
  
 +
: Plasma Torch | Wt 4 | ''Cuts through most metals.''
  
:'''Armor Weight:''' 4
+
: Lockpicks | Wt 2 | ''Allows the character to pick locks with no penalty for lack of tools. Does not work on alien locks.''
  
===Weaponry===
+
: Sticky Cam | Wt 2 | ''Deploy using the athletics skill; sticks to hard surfaces and provides remote video feed.''
: '''Light Pistol''' ''Glock 19'' | Range: 8/16/32 | Damage: 2d6 | AP: 0 | ROF: 1 | Shots: 15 | Weight: 5/7 | Magzine Weight: 0.5
 
::'''Notes:''' Semi-Auto | CQB | Bulky 0/2 | Fragile 1/2
 
  
::'''Magazines:''' 2
+
: Camera | Wt 1 | ''High-quality personal camera with high-speed connection to X-COM's network.''
  
::'''Mods:''' Silencer (stowed separate) | Reflex Sight
+
: Plasma Torch | Wt 4 | ''Cuts through most metals.''
  
: '''Taser''' ''X26 Military Taser'' | Range: 3/6/12  Damage: 3d6 | AP: 0 | ROF: 1 | Shots: 1 | Weight: 2.5 | Cartridge Weight: 0.5
+
: Canteen | Wt 3 | ''Personal canteen, contains plenty of drinking water. Draining a canteen can remove one level of fatigue; can only be done once per mission. Takes one action.''
::'''Notes:''' CQB | Nonlethal, Biological Targets Only
 
  
::'''Cartridges:''' 4
+
: Rope | Wt (6) | ''Twenty yards of an excellent, Nylon rope. What can't it do?''
  
::'''Mods:''' Integrated Targeting Laser | Integrated Flashlight
+
: Encrypted Smartphone | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.''
  
: '''Alien Alloy Combat Knife''' | 1d8+STR | AP 2 | Melee | Wt 1
+
: LAR Mag x2 | Wt 2
::'''Notes:''' Throwable
 
  
: '''M84 Stun Grenade''' (1) | 0 | AP 0 | 5/10/20 | Wt 1
+
: Pistol Mag x2 | Wt 1
::'''Notes:''' Medium Burst Template. Targets must make a vigor roll at -2 or be shaken
 
  
 
+
: Stun Rod Battery Pack | Wt 1.5
:'''Weaponry Weight:''' 15.5
 
 
 
===Gear===
 
: '''Radio Headset''' | Wt 1 | ''Allows radio communication, +1 to notice checks for listening''
 
 
 
: '''Motion Scanner''' | Wt 4 | ''Allows the user to spend an action to make a notice check at +2 to detect any motion within 45 yards. Requires the user to stand still for one round.''
 
 
 
: '''Restraints''' (5) | Wt 0.1x3 | ''Allows for restraint of helpless characters.''
 
 
 
: '''Lockpicks''' | Wt 2 | ''Allows the character to pick locks with no penalty for lack of tools. Does not work on alien locks.''
 
 
 
: '''Camera''' | Wt 1 | ''High-quality personal camera with a high-speed connection to X-COM's network.''
 
 
 
: '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.''
 
 
 
 
 
:'''Gear Weight:''' 10.5
 
  
 
==Bio==
 
==Bio==
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After struggling for months and falling further into debt, the day came when Ivy found a wallet stuffed with bills. She could have returned it to its rightful owner, the license was there and everything. But, her water was about to be shut off and, to her shame, she didn't return it. That month she ate something other than ramen noodles and her bills were, mostly, paid. Crime did pay, it seemed, and it was time that Ivy Winters got her due.  
 
After struggling for months and falling further into debt, the day came when Ivy found a wallet stuffed with bills. She could have returned it to its rightful owner, the license was there and everything. But, her water was about to be shut off and, to her shame, she didn't return it. That month she ate something other than ramen noodles and her bills were, mostly, paid. Crime did pay, it seemed, and it was time that Ivy Winters got her due.  
  
The internet was an excellent teacher. Ivy learned to pick pockets, bypass locks, pick likely targets, and even who to sell her stolen bounty to. Always physically gifted despite her small stature, Ivy leaned into her gifts and specialized in breaking in while remaining unseen. Things were looking up.
+
The internet was an excellent teacher. Ivy learned to pick pockets, bypass locks, pick likely targets, and even who to sell her stolen bounty to. Always physically gifted despite her petite frame, Ivy leaned into her gifts and specialized in breaking in while remaining unseen. Things were looking up.
  
 
That is until her last score turned spectacularly bad. Bad intel turned what should have been a simple "retrieval" into a catastrophic mess. The country home was owned by some guy named Carpenter, and he had security Ivy had never even heard of. While waiting in lockup for who she then knew was Colonel Conor Carpenter to throw the book at her, she missed the most pivotal moment in human history. Aliens had attacked the Earth.
 
That is until her last score turned spectacularly bad. Bad intel turned what should have been a simple "retrieval" into a catastrophic mess. The country home was owned by some guy named Carpenter, and he had security Ivy had never even heard of. While waiting in lockup for who she then knew was Colonel Conor Carpenter to throw the book at her, she missed the most pivotal moment in human history. Aliens had attacked the Earth.
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The alternative was unthinkable. She gladly signed on the dotted line and threw herself into the most rigorous and torturous training she had ever imagined. Eight months passed in a blur, and her TO gave her his begrudging approval. She was ready to repay Carpenter's kindness with literal blood, sweat, and tears.
 
The alternative was unthinkable. She gladly signed on the dotted line and threw herself into the most rigorous and torturous training she had ever imagined. Eight months passed in a blur, and her TO gave her his begrudging approval. She was ready to repay Carpenter's kindness with literal blood, sweat, and tears.
 
==Personal Motivations==
 
*Repay Captain Carpenter's kindness.
 
*Defend Earth and all of Humanity from the alien menace.
 
*Help track down and eliminate EXALT.
 
*Deal with her newfound trauma over killing her fellow humans.
 
  
 
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