Editing Ivy Winters
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==''I wonder what's hidden behind here...''== | ==''I wonder what's hidden behind here...''== | ||
− | == | + | ==Race :: Human== |
− | ''' | + | '''Racial Features:''' Adaptable |
==Attributes== | ==Attributes== | ||
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==Derived Stats== | ==Derived Stats== | ||
− | Pace [[file:d6a | + | Pace [[file:d6a.png|24px]] || Parry [[file:d6a.png|24px]] || Size [[file:d0a.png|24px]] || Toughness [[file:d9b.png|24px]] ([[file:d3b.png|24px]]) |
==Core Skills== | ==Core Skills== | ||
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==Other Skills== | ==Other Skills== | ||
− | '''Academics''' [[file:d4a.png|24px]] || '''Fighting''' [[file:d8a.png|24px]] || '''Shooting''' [[file: | + | '''Academics''' [[file:d4a.png|24px]] || '''Fighting''' [[file:d8a.png|24px]] || '''Shooting''' [[file:d8a.png|24px]] || '''Thievery''' [[file:d6a.png|24px]] || '''Tradecraft''' [[file:d6a.png|24px]] |
==Hindrances== | ==Hindrances== | ||
− | + | '''Curious''' - ''Major'' - Ivy really tries to respect personal space. Sometimes, though, she just ''needs to know'' what is behind that locked door. | |
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− | + | '''Bad Connections''' - ''Minor'' - Ivy has some lingering connection to a criminal element from before joining X-COM. | |
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+ | '''Driven''' - ''Minor'' - Ivy has a deep respect for Captain Carpenter and will do almost anything in her power to prove his kindness was warranted. | ||
==Edges and Powers== | ==Edges and Powers== | ||
− | + | '''Martial Artist''' ''Unarmed Fighting +1, fists and feet count as Natural Weapons, add d4 damage die to unarmed Fighting attacks.'' | |
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− | + | '''Combat Shooting''' ''When using pistols against a target’s Parry, she has +2 to Shooting and +2 to pistol damage.'' | |
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+ | '''Free Running''' ''Ignore Difficult Ground and add +2 to Athletics in foot chases and Athletics (climbing).'' | ||
− | :'''Armor | + | ==Advances== |
+ | '''Agility''' [[file:d8a.png|24px]] → [[file:d10a.png|24px]] | ||
+ | ==Gear== | ||
+ | '''Armor''' | ||
+ | : '''X-Com Combat Armor''' | Wt 8 | ||
+ | ::Covers torso, legs, arms, and head (with helmet) | ||
+ | ::-1 to enemy notice rolls in natural environments when configured with the correct camouflage | ||
+ | ::-1 to Notice checks for hearing while wearing helmet | ||
+ | ::Increase Strength for purposes of carrying capacity by one die type. | ||
− | + | '''Weapons''' | |
− | :''' | + | : '''Light Assault Rifle''' ''H&K G36C'' | 2d8 | AP 0 | ROF 3 | Range: 20/40/80 | Shots 30 | TRB/Auto | Bulky 0 | Wt 9 |
− | + | :: Reflex Sight | Optics | Wt (1) | Fragile | +1 to shooting rolls at short range | |
− | :: | + | :: MILSPEC Supressor | Barrel | Wt (2) | Bulky 2 Fragile 1 | Can be fired without a penalty to stealth roll |
− | :: | + | :: Laser Sight | Underbarrel | Wt (1) | When firing at a target engaged in melee combat with an ally at close range, you don’t hit the friendly when you roll a 1 on the shooting roll |
+ | :: Folding Stock | Stock | Wt (0) | Fragile | Povides +2 to checks to conceal the weapon. Counteracts two points of bulky and reduces weight by 50%. If this stock breaks all Shooting rolls are at -2. | ||
− | : ''' | + | : '''Medium Pistol''' ''H&K Mark 23'' | 2d6+1 | AP 0 | ROF 1 | Range: 8/16/32 | Shots 10 | Bulky 2 | Wt 9 |
− | :: | + | :: Reflex Sight | Optics | Wt (1) | Fragile | +1 to shooting rolls at short range |
− | :: | + | :: MILSPEC Supressor | Barrel | Wt (2) | Bulky 2 Fragile 1 | Can be fired without a penalty to stealth roll |
− | :: | + | :: Laser Sight | Underbarrel | Wt (1) | When firing at a target engaged in melee combat with an ally at close range, you don’t hit the friendly when you roll a 1 on the shooting roll |
− | : ''' | + | : '''Combat Knife''' | 1d6+STR | AP 0 | Melee | Throwable | Wt 1 |
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− | : ''' | + | : '''Stun Rod''' | 2d8+2 powered | 1d4+STR unpowered | AP 0 | Melee | Charges 3 | Nonlethal, biological targets only | Wt 4 |
− | : ''' | + | : '''M67 Fragmentation Grenade''' | 3d6 | AP 0 | Range: 5/10/20 | Medium Burst Template. Can be evaded | Wt 1 |
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+ | : '''M84 Stun Grenade ''Flashbang'''''| 0 | AP 0 | Range: 5/10/20 | Medium Burst Template. Targets must make a vigor roll at -2 or be shaken | Wt 1 | ||
− | :''' | + | '''Gear''' |
+ | : '''Chemlight''' | Wt 0.2 | ''Provides dim illumination in a small burst template'' | ||
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: '''Night Vision Goggles''' | Wt 2 | ''Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but causes the goggles to glow slightly'' | : '''Night Vision Goggles''' | Wt 2 | ''Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but causes the goggles to glow slightly'' | ||
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+ | : '''AN/PED 1 Laser Designator''' (0) | Wt 0x10 | ''Designates targets for air and drone strikes'' | ||
: '''Radio Headset''' | Wt 1 | ''Allows radio communication, +1 to notice checks for listening'' | : '''Radio Headset''' | Wt 1 | ''Allows radio communication, +1 to notice checks for listening'' | ||
− | : ''' | + | : '''Motion Scanner''' | Wt 4 | ''Allows the user to spend an action to make a notice check at +2 to detect any motion within 45 yards. Requires the user to stand still for one round.'' |
− | : ''' | + | : '''Multi-scanner''' (0) | Wt 0x10 | ''Detects hazards within twenty yards.'' |
− | : ''' | + | : '''Binoculars''' | Wt 2 | ''+2 to vision-based Notice rolls at long range. Ignores lighting vision penalties as long as some light is present. Cannot be used while attacking.'' |
+ | : '''Restraints''' (3) | Wt 0.1x3 | ''Allows for restraint of helpless characters.'' | ||
− | :''' | + | : '''Plasma Torch''' | Wt 4 | ''Cuts through most metals.'' |
+ | : '''Lockpicks''' | Wt 2 | ''Allows the character to pick locks with no penalty for lack of tools. Does not work on alien locks.'' | ||
− | + | : '''Sticky Cam''' | Wt 2 | ''Deploy using the athletics skill; sticks to hard surfaces and provides remote video feed.'' | |
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− | : ''' | + | : '''Camera''' | Wt 1 | ''High-quality personal camera with high-speed connection to X-COM's network.'' |
: '''Plasma Torch''' | Wt 4 | ''Cuts through most metals.'' | : '''Plasma Torch''' | Wt 4 | ''Cuts through most metals.'' | ||
− | : ''' | + | : '''Canteen''' | Wt 3 | ''Personal canteen, contains plenty of drinking water. Draining a canteen can remove one level of fatigue; can only be done once per mission. Takes one action.'' |
− | : ''' | + | : '''Rope''' (0) | Wt 0x6 | ''Twenty yards of an excellent, Nylon rope. What can't it do?'' |
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: '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.'' | : '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.'' | ||
− | + | : '''LAR Mag''' (2) | Wt 2x1 | |
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+ | : '''Pistol Mag''' (2) | Wt 2x0.5 | ||
− | :''' | + | : '''Stun Rod Battery Pack''' (1) | Wt 1.5 |
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==Bio== | ==Bio== | ||
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The alternative was unthinkable. She gladly signed on the dotted line and threw herself into the most rigorous and torturous training she had ever imagined. Eight months passed in a blur, and her TO gave her his begrudging approval. She was ready to repay Carpenter's kindness with literal blood, sweat, and tears. | The alternative was unthinkable. She gladly signed on the dotted line and threw herself into the most rigorous and torturous training she had ever imagined. Eight months passed in a blur, and her TO gave her his begrudging approval. She was ready to repay Carpenter's kindness with literal blood, sweat, and tears. | ||
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[[Savage_X-COM | Back to Main Page]] | [[Savage_X-COM | Back to Main Page]] |