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==''I wonder what's hidden behind here...''==
 
==''I wonder what's hidden behind here...''==
  
==Ancestry :: Human==
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==Race :: Human==
'''Ancestry Features:''' Adaptable
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'''Racial Features:''' Adaptable
  
 
==Attributes==
 
==Attributes==
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==Derived Stats==
 
==Derived Stats==
Pace [[file:d6a.png|24px]] + [[file:d2b.png|24px]] ||  Parry [[file:d6a.png|24px]] || Size [[file:d0a.png|24px]] || Toughness [[file:d9b.png|24px]] ([[file:d3b.png|24px]])
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Pace [[file:d6a.png|24px]] ||  Parry [[file:d6a.png|24px]] || Size [[file:d0a.png|24px]] || Toughness [[file:d9b.png|24px]] ([[file:d3b.png|24px]])
  
 
==Core Skills==
 
==Core Skills==
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==Other Skills==
 
==Other Skills==
'''Academics''' [[file:d4a.png|24px]] || '''Fighting''' [[file:d8a.png|24px]] || '''Shooting''' [[file:d10a.png|24px]] || '''Thievery''' [[file:d8a.png|24px]] || '''Tradecraft''' [[file:d6a.png|24px]]
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'''Academics''' [[file:d4a.png|24px]] || '''Fighting''' [[file:d8a.png|24px]] || '''Shooting''' [[file:d10a.png|24px]] || '''Thievery''' [[file:d6a.png|24px]] || '''Tradecraft''' [[file:d4a.png|24px]]
  
 
==Hindrances==
 
==Hindrances==
:'''Curious''' ''Major'' - Ivy really tries to respect personal space. Sometimes, though, she just ''needs to know'' what is behind that locked door.
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'''Curious''' - ''Major'' - Ivy really tries to respect personal space. Sometimes, though, she just ''needs to know'' what is behind that locked door.
:'''Bad Connections''' ''Minor'' - Ivy has some lingering connection to a criminal element from before joining X-COM.
+
 
:'''Driven''' ''Minor'' - Ivy has a deep respect for Captain Carpenter and will do almost anything in her power to prove his kindness was warranted.
+
'''Bad Connections''' - ''Minor'' - Ivy has some lingering connection to a criminal element from before joining X-COM.
 +
 
 +
'''Driven''' - ''Minor'' - Ivy has a deep respect for Captain Carpenter and will do almost anything in her power to prove his kindness was warranted.
  
 
==Edges and Powers==
 
==Edges and Powers==
:'''Martial Artist'''''Unarmed Fighting +1, fists, and feet count as Natural Weapons, add d4 damage die to unarmed Fighting attacks.''
+
'''Martial Artist''' ''Unarmed Fighting +1, fists, and feet count as Natural Weapons, add d4 damage die to unarmed Fighting attacks.''
:'''Free Running''': ''Ignore Difficult Ground and add +2 to Athletics in foot chases and Athletics (climbing).''
 
:'''Combat Shooting''': ''When using pistols against a target’s Parry, she has +2 to Shooting and +2 to pistol damage.''
 
:'''Thief''': ''+1 Thievery, Athletics rolls made to climb, Stealth in urban environments.''
 
:'''Rapid Reload''': ''Reduce the Reload value of a weapon by 1.''
 
:'''Gene Mods & Cybernetics''':
 
::'''Bioelectric Skin''': ''Ivy is aware of all enemies within 10 squares, even invisible or hidden ones.''
 
 
 
==Advances==
 
:'''Combat Shooting'''
 
:'''Thief'''
 
:'''Rapid Reload'''
 
  
==Standard Loadout==
+
'''Free Running''' ''Ignore Difficult Ground and add +2 to Athletics in foot chases and Athletics (climbing).''
===Armor===
 
: '''X-Com Combat Armor:''' Armor +3 | Weight: 8
 
::'''Notes:''' Covers torso, legs, arms, and head (with helmet). Provides +1 to stealth rolls in natural environments when configured with the correct camouflage, and increases Strength for the purpose of carrying capacity by one die type.
 
: '''Walker Servos:''' Pace: +2 | +1 to Athletics and Strength rolls when lower body strength is relevant | Weight: 15
 
  
 +
'''Combat Shooting''' ''When using pistols against a target’s Parry, she has +2 to Shooting and +2 to pistol damage.''
  
:'''Armor Weight''': 23
+
==Advances==
 +
'''Combat Shooting'''
  
===Weaponry===
+
==Gear==
:'''Heavy Assault Rifle''' ''HK417'' | Range: 24/48/96 | Damage: 2d8+1 | AP: 0 | ROF: 2 |  Shots: 20+1 | Weight: 9 | Magazine Weight: 1
+
'''Armor'''
::'''Notes:''' Three Round Burst/Auto | Bulky: 2 | Fragile: 3 | +1 to Shooting rolls made at Short and Medium Range
+
: '''X-Com Combat Armor''' | Wt 8
::'''Magazines:''' 2 (2 lbs)
+
:: Covers torso, legs, arms, and head (with helmet)
::'''Mods:''' SCOPE | MILSPEC Suppressor | Folding Stock | Under-Barrel Grenade Launcher
+
::-1 to enemy notice rolls in natural environments when configured with the correct camouflage
 +
::-1 to Notice checks for hearing while wearing a helmet
 +
:: Increase Strength for purposes of carrying capacity by one die type.
  
: '''Under-Barrel Grenade Launcher''' ''M203'' | Range: 20/40/80 | ROF: 1 | Shots: 1 | Round Weight: 1 | Reload: 2
+
'''Weapons'''
::'''Grenades''' 3 (3 lbs)
+
: '''Light Assault Rifle''' ''HK416 Carbine - D10RS'' | 2d8 | AP 0 | ROF 3 | Range: 20/40/80 | Shots 30+1 | TRB/Auto | Bulky 1 | Wt 6.5
:::''M406 High-Explosive Round (H-E):'' Damage: 3d6 | AP: 0 | Medium Blast Template | Number Carried: 2
+
:: Reflex Sight | Optics | Wt (1) | Fragile | +1 to shooting rolls at short range
:::''XM1060 Thermobaric (TB):'' Damage: 3d6 | AP: 0 | Medium Blast Template | Flammable objects in blast catch on fire on 5-6 on a d6 | Number Carried: 1
+
:: MILSPEC Suppressor | Barrel | Wt (2) | Bulky 2 Fragile 1 | Can be fired without a penalty to stealth roll
 +
:: Folding Stock | Stock | Wt (0) | Fragile | Povides +2 to checks to conceal the weapon. Counteracts two points of bulky and reduces weight by 50%. If this stock breaks all Shooting rolls are at -2.
 +
:: Rail Mounted Flashlight | Underbarrel | Wt (0.5) | Bulky & Fragile | Provides 10' of illumination in a cone shape. When the strobe is triggered, anyone who starts their turn in it or enters it during their turn suffers a -1 penalty to shooting rolls in dark conditions.
  
: '''Shortened Double-Barrel Shotgun''' ROF: 1 | Shots: 2 | Weight: 4.5 | Shell Weight: 0.25 lb/shell
+
: '''Single Shot Grenade Launcher''' ''M79 Pirate Gun'' | 3d6 | AP 0 | ROF 1 | Range 10/20/40 | Shots 1 | Wt 2.5 | Medium Burst Template
::'''Notes:''' Shotgun | CQB | Pistol Grip | +1 to Shooting rolls at Short & Medium Range. | Double Barreled (may fire both barrels as one action for +4 damage)
+
:: Reflex Sight | Optics | Wt (1) | Fragile | +1 to shooting rolls at short range
::'''Shells:''' 32 (8 lbs)
+
:: Folding Stock | Stock | Wt (0) | Fragile | Povides +2 to checks to conceal the weapon. Counteracts two points of bulky and reduces weight by 50%. If this stock breaks all Shooting rolls are at -2.
:::''Buckshot'': Range: 4/8/16 | Damage: 1-3d6 | AP: 0 |+2 to Shooting rolls | Number Carried: 18
 
:::''Breaching'': Range: 3/6/12 | Damage: 2d8 | AP: 0 | Double damage against objects | Number Carried: 2
 
:::''Explosive'': Range: 5/10/20 | Damage: 2d8 | AP: 0 | Small Blast Template | Number Carried: 6
 
:::''Beanbag'': Range: 3/6/12 | Damage: 2d8+1 | AP: 0 | Nonlethal, affects biological targets only | Number Carried: 6
 
::'''Mods:''' SCOPE
 
  
: '''Alien Alloy Combat Knife''' | 1d8+STR | AP: 2 | Melee | Wt: 1
+
: '''Heavy Pistol''' ''Wildey Survivor in .475'' | 2d8+1 | AP 0 | ROF 1 | Range: 8/16/32 | Shots (7+1) | Bulky 3 | Wt 5.5
 +
:: Muzzle Brake | Barrel | Wt (1) | Bulky | Reduces Min Str by one die type; Others get a +2 to notice checks to hear or see the weapon in use.
 +
:: Targeting Laser | Underbarrel | Wt (1) | Fragile |  +1 to Shooting at Short & Medium Range
  
: '''EMP Grenade''' (1) | 2d12 | AP: 2 | 5/10/20 | Wt: 1 (1 lbs)
+
: '''Taser''' ''X26 Military Taser'' | 3d6 | AP 0 | ROF 1 | Range: 3/6/12 | Shots 1 | Wt 2.5 | Nonlethal
::'''Notes:''' Large blast template, disables all electronics in the radius permanently. Only deals damage to robotic targets
+
:: Integrated Targeting Laser | +1 to Shooting at Short & Medium Range
  
 +
: '''Combat Knife''' | 1d6+STR | AP 0 | Melee | Throwable | Wt 1
  
:'''Weaponry Weight:''' 28.5
+
'''Gear'''
 +
: '''Chemlight''' | Wt 0.2 | ''Provides dim illumination in a small burst template''
  
===Gear===
 
 
: '''Night Vision Goggles''' | Wt 2 | ''Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but causes the goggles to glow slightly''
 
: '''Night Vision Goggles''' | Wt 2 | ''Passive mode eliminates penalties for dim or low light. Active negates penalties for no light but causes the goggles to glow slightly''
 +
 +
: *'''AN/PED 1 Laser Designator''' (0) | Wt 0x10 | '''In Duffel''' | ''Designates targets for air and drone strikes''
  
 
: '''Radio Headset''' | Wt 1 | ''Allows radio communication, +1 to notice checks for listening''
 
: '''Radio Headset''' | Wt 1 | ''Allows radio communication, +1 to notice checks for listening''
  
: '''Canteen''' | Wt 3 | ''Personal canteen, contains plenty of drinking water. Draining a canteen can remove one level of fatigue; can only be done once per mission. Takes one action.''
+
: '''Motion Scanner''' | Wt 4 | ''Allows the user to spend an action to make a notice check at +2 to detect any motion within 45 yards. Requires the user to stand still for one round.''
  
: '''Restraints''' (5) | Wt 0.1x3 | ''Allows for restraint of helpless characters.''
+
: *'''Multi-scanner''' (0) | Wt 0x10 | '''In Duffel''' | ''Detects hazards within twenty yards.''
  
: '''Lockpicks''' | Wt 2 | ''Allows the character to pick locks with no penalty for lack of tools. Does not work on alien locks.''
+
: '''Binoculars''' | Wt 2 | ''+2 to vision-based Notice rolls at long range. Ignores lighting vision penalties as long as some light is present. Cannot be used while attacking.''
  
 +
: '''Restraints''' (3) | Wt 0.1x3 | ''Allows for restraint of helpless characters.''
  
:'''Gear Weight:''' 8.5
+
: '''Plasma Torch''' | Wt 4 | ''Cuts through most metals.''
  
 
+
: '''Lockpicks''' | Wt 2 | ''Allows the character to pick locks with no penalty for lack of tools. Does not work on alien locks.''
====Extra Gear Stored in Duffel====
 
: *'''AN/PED 1 Laser Designator''' | Wt 10 | ''Designates targets for air and drone strikes''
 
 
 
: *'''Lightweight climbing Gear''' | Wt 10 | +2 bonus to athletics checks for climbing. It provides no benefit for ice or slippery surfaces.
 
 
 
: *'''Multi-scanner''' | Wt 10 | ''Detects hazards within twenty yards.''
 
 
 
: *'''Rope''' | Wt 6 | ''Twenty yards of an excellent, Nylon rope. What can't it do?''
 
  
 
: '''Sticky Cam''' | Wt 2 | ''Deploy using the athletics skill; sticks to hard surfaces and provides remote video feed.''
 
: '''Sticky Cam''' | Wt 2 | ''Deploy using the athletics skill; sticks to hard surfaces and provides remote video feed.''
 
: '''Plasma Torch''' | Wt 4 | ''Cuts through most metals.''
 
  
 
: '''Camera''' | Wt 1 | ''High-quality personal camera with a high-speed connection to X-COM's network.''
 
: '''Camera''' | Wt 1 | ''High-quality personal camera with a high-speed connection to X-COM's network.''
  
: '''Motion Scanner''' | Wt 4 | ''Allows the user to spend an action to make a notice check at +2 to detect any motion within 45 yards. Requires the user to stand still for one round.''
+
: '''Plasma Torch''' | Wt 4 | ''Cuts through most metals.''
  
: '''Taser''' ''X26 Military Taser'' | Range: 3/6/12 Damage: 3d6 | AP: 0 | ROF: 1 | Shots: 1 | Weight: 2.5 | Cartridge Weight: 0.5
+
: '''Canteen''' | Wt 3 | ''Personal canteen, contains plenty of drinking water. Draining a canteen can remove one level of fatigue; can only be done once per mission. Takes one action.''
::'''Notes:''' CQB | Nonlethal | Biological Targets Only | +1 to Shooting rolls made at Short Range
 
::'''Cartridges:''' 4 (2 lbs)
 
::'''Mods:''' Integrated Targeting Laser | Integrated Flashlight
 
  
: '''Proximity Grenade''' (0) | 3d6 | AP: 0 | 5/10/20 | Wt: 1 (0 lbs)
+
: *'''Rope''' (0) | Wt 0x6 | '''In Duffel''' | ''Twenty yards of an excellent, Nylon rope. What can't it do?''
::'''Notes:''' Medium Blast Template, detonates when a creature the size of a dog or larger enters within one square of the grenade after being primed. X-COM operatives or anyone with an X-COM Ally beacon does not trigger the detonation.
 
  
 
: '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.''
 
: '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.''
  
==Low Profile Loadout==
+
: *'''Lightweight climbing Gear''' | Wt (10) | '''In Duffel''' | +2 bonus to athletics checks for climbing. It provides no benefit for ice or slippery surfaces.
===Armor===
 
: '''Low Profile Armor:''' Armor +2 | Weight: 4
 
::'''Notes:''' Covers torso.
 
 
 
 
 
:'''Armor Weight:''' 4
 
 
 
===Weaponry===
 
: '''Light Pistol''' ''Glock 19'' | Range: 8/16/32 | Damage: 2d6 | AP: 0 | ROF: 1 | Shots: 15 | Weight: 5/7 | Magzine Weight: 0.5
 
::'''Notes:''' Semi-Auto | CQB | Bulky 0/2 | Fragile 1/2
 
 
 
::'''Magazines:''' 2
 
 
 
::'''Mods:''' Silencer (stowed separate) | Reflex Sight
 
  
: '''Taser''' ''X26 Military Taser'' | Range: 3/6/12  Damage: 3d6 | AP: 0 | ROF: 1 | Shots: 1 | Weight: 2.5 | Cartridge Weight: 0.5
+
: '''LAR Mag''' (2) | Wt 2x1
::'''Notes:''' CQB | Nonlethal, Biological Targets Only
 
  
::'''Cartridges:''' 4
+
: '''Heavy Pistol Mag''' (3) | Wt 3x0.5
  
::'''Mods:''' Integrated Targeting Laser | Integrated Flashlight
+
: '''Taser Live Cartridge ''' (4) | Wt 4x0.5
  
: '''Alien Alloy Combat Knife''' | 1d8+STR | AP 2 | Melee | Wt 1
+
: '''M406 High-Explosive Round (H-E)''' (2) | Wt 2x1
::'''Notes:''' Throwable
 
 
 
: '''M84 Stun Grenade''' (1) | 0 | AP 0 | 5/10/20 | Wt 1
 
::'''Notes:''' Medium Burst Template. Targets must make a vigor roll at -2 or be shaken
 
 
 
 
 
:'''Weaponry Weight:''' 15.5
 
 
 
===Gear===
 
: '''Radio Headset''' | Wt 1 | ''Allows radio communication, +1 to notice checks for listening''
 
 
 
: '''Motion Scanner''' | Wt 4 | ''Allows the user to spend an action to make a notice check at +2 to detect any motion within 45 yards. Requires the user to stand still for one round.''
 
 
 
: '''Restraints''' (5) | Wt 0.1x3 | ''Allows for restraint of helpless characters.''
 
 
 
: '''Lockpicks''' | Wt 2 | ''Allows the character to pick locks with no penalty for lack of tools. Does not work on alien locks.''
 
 
 
: '''Camera''' | Wt 1 | ''High-quality personal camera with a high-speed connection to X-COM's network.''
 
 
 
: '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.''
 
 
 
 
 
:'''Gear Weight:''' 10.5
 
  
 
==Bio==
 
==Bio==
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The alternative was unthinkable. She gladly signed on the dotted line and threw herself into the most rigorous and torturous training she had ever imagined. Eight months passed in a blur, and her TO gave her his begrudging approval. She was ready to repay Carpenter's kindness with literal blood, sweat, and tears.
 
The alternative was unthinkable. She gladly signed on the dotted line and threw herself into the most rigorous and torturous training she had ever imagined. Eight months passed in a blur, and her TO gave her his begrudging approval. She was ready to repay Carpenter's kindness with literal blood, sweat, and tears.
 
==Personal Motivations==
 
*Repay Captain Carpenter's kindness.
 
*Defend Earth and all of Humanity from the alien menace.
 
*Help track down and eliminate EXALT.
 
*Deal with her newfound trauma over killing her fellow humans.
 
  
 
[[Savage_X-COM | Back to Main Page]]
 
[[Savage_X-COM | Back to Main Page]]

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