Editing Ivy Winters
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:'''Thief''': ''+1 Thievery, Athletics rolls made to climb, Stealth in urban environments.'' | :'''Thief''': ''+1 Thievery, Athletics rolls made to climb, Stealth in urban environments.'' | ||
:'''Rapid Reload''': ''Reduce the Reload value of a weapon by 1.'' | :'''Rapid Reload''': ''Reduce the Reload value of a weapon by 1.'' | ||
− | + | :'''Bioelectric Skin''': ''Ivy is aware of all enemies within 10 squares, even invisible or hidden ones.'' (Skin Gene Mod) | |
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==Advances== | ==Advances== | ||
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: '''X-Com Combat Armor:''' Armor +3 | Weight: 8 | : '''X-Com Combat Armor:''' Armor +3 | Weight: 8 | ||
::'''Notes:''' Covers torso, legs, arms, and head (with helmet). Provides +1 to stealth rolls in natural environments when configured with the correct camouflage, and increases Strength for the purpose of carrying capacity by one die type. | ::'''Notes:''' Covers torso, legs, arms, and head (with helmet). Provides +1 to stealth rolls in natural environments when configured with the correct camouflage, and increases Strength for the purpose of carrying capacity by one die type. | ||
− | : '''Walker Servos:''' Pace: +2 | + | : '''Walker Servos:''' Pace: +2 | Weight: 15 |
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:'''Heavy Assault Rifle''' ''HK417'' | Range: 24/48/96 | Damage: 2d8+1 | AP: 0 | ROF: 2 | Shots: 20+1 | Weight: 9 | Magazine Weight: 1 | :'''Heavy Assault Rifle''' ''HK417'' | Range: 24/48/96 | Damage: 2d8+1 | AP: 0 | ROF: 2 | Shots: 20+1 | Weight: 9 | Magazine Weight: 1 | ||
::'''Notes:''' Three Round Burst/Auto | Bulky: 2 | Fragile: 3 | +1 to Shooting rolls made at Short and Medium Range | ::'''Notes:''' Three Round Burst/Auto | Bulky: 2 | Fragile: 3 | +1 to Shooting rolls made at Short and Medium Range | ||
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::'''Magazines:''' 2 (2 lbs) | ::'''Magazines:''' 2 (2 lbs) | ||
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::'''Mods:''' SCOPE | MILSPEC Suppressor | Folding Stock | Under-Barrel Grenade Launcher | ::'''Mods:''' SCOPE | MILSPEC Suppressor | Folding Stock | Under-Barrel Grenade Launcher | ||
: '''Under-Barrel Grenade Launcher''' ''M203'' | Range: 20/40/80 | ROF: 1 | Shots: 1 | Round Weight: 1 | Reload: 2 | : '''Under-Barrel Grenade Launcher''' ''M203'' | Range: 20/40/80 | ROF: 1 | Shots: 1 | Round Weight: 1 | Reload: 2 | ||
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− | : ''' | + | ::'''M406 High-Explosive Round (H-E):''' Damage: 3d6 | AP: 0 | Medium Burst Template | Number Carried: 2 (2 lbs) |
− | ::''' | + | ::'''XM1060 Thermobaric (TB):''' Damage: 3d6 | AP: 0 | Medium Burst Template | Number Carried: 1 (1 lbs) | Flammable objects in burst catch on fire on 5-6 on a d6 |
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− | + | : '''Shortened Double-Barrel Shotgun''' | Range: 4/8/16 | Damage: 1-3d6 | AP: 0 | ROF: 1 | Shots: 2 | Weight: 4.5 | Shell Weight: 0.1 lb/shell | |
− | :::'' | + | ::'''Notes:''' Shotgun | CQB | Pistol Grip | Double Barrels | +1 to Hit at Short & Medium Range. |
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− | + | ::'''Shells:''' 25 (2.5 lbs) | |
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::'''Mods:''' SCOPE | ::'''Mods:''' SCOPE | ||
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+ | : '''Taser''' ''X26 Military Taser'' | Range: 3/6/12 Damage: 3d6 | AP: 0 | ROF: 1 | Shots: 1 | Weight: 2.5 | Cartridge Weight: 0.5 | ||
+ | ::'''Notes:''' CQB | Nonlethal | Biological Targets Only | +1 to Shooting rolls made at Short Range | ||
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+ | ::'''Cartridges:''' 4 (2 lbs) | ||
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+ | ::'''Mods:''' Integrated Targeting Laser | Integrated Flashlight | ||
: '''Alien Alloy Combat Knife''' | 1d8+STR | AP: 2 | Melee | Wt: 1 | : '''Alien Alloy Combat Knife''' | 1d8+STR | AP: 2 | Melee | Wt: 1 | ||
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+ | : '''Proximity Grenade''' (0) | 3d6 | AP: 0 | 5/10/20 | Wt: 1 (0 lbs) | ||
+ | ::'''Notes:''' Medium Burst Template, detonates when a creature the size of a dog or larger enters within one square of the grenade after being primed. X-COM operatives or anyone with an X-COM Ally beacon does not trigger the detonation. | ||
: '''EMP Grenade''' (1) | 2d12 | AP: 2 | 5/10/20 | Wt: 1 (1 lbs) | : '''EMP Grenade''' (1) | 2d12 | AP: 2 | 5/10/20 | Wt: 1 (1 lbs) | ||
− | ::'''Notes:''' Large | + | ::'''Notes:''' Large burst template, disables all electronics in the radius permanently. Only deals damage to robotic targets |
− | :'''Weaponry Weight:''' | + | :'''Weaponry Weight:''' 27.5 |
===Gear=== | ===Gear=== | ||
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: '''Lockpicks''' | Wt 2 | ''Allows the character to pick locks with no penalty for lack of tools. Does not work on alien locks.'' | : '''Lockpicks''' | Wt 2 | ''Allows the character to pick locks with no penalty for lack of tools. Does not work on alien locks.'' | ||
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+ | : '''Encrypted Smartphone''' | Wt 1 | ''Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.'' | ||
− | :'''Gear Weight:''' | + | :'''Gear Weight:''' 9.5 |
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: '''Motion Scanner''' | Wt 4 | ''Allows the user to spend an action to make a notice check at +2 to detect any motion within 45 yards. Requires the user to stand still for one round.'' | : '''Motion Scanner''' | Wt 4 | ''Allows the user to spend an action to make a notice check at +2 to detect any motion within 45 yards. Requires the user to stand still for one round.'' | ||
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==Low Profile Loadout== | ==Low Profile Loadout== |