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[[File:Jagati.jpg|600px|thumb]]
 
[[File:Jagati.jpg|600px|thumb]]
  
== Jagati (level 3) ==
+
== Jagati (level 1) ==
  
*'''Goal:’’’
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*'''Goal:''' Rescue my pitiable people…
 
*'''Height:''' 3.4m / '''Weight:'''1,805kg
 
*'''Height:''' 3.4m / '''Weight:'''1,805kg
  
 
== Facts ==
 
== Facts ==
* Origin: Ancient Stone Golem from a Lost Civilization
+
* ? ()
* Past Career: Construction Servant Bound with Divine Power
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* ?
* Relationship: ?
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* ?
* Level 1:  Empathy is a Strange Thing
 
* Level 2:  ?
 
  
 
== Attributes ==
 
== Attributes ==
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|-
 
|-
 
| '''Effort'''
 
| '''Effort'''
| 4
+
| 2
| 4
+
| 2
 
|  
 
|  
 
|-
 
|-
 
| '''Influence'''
 
| '''Influence'''
| 4
+
| 2
| 4
+
| 2
 
| '''Earned per Month'''
 
| '''Earned per Month'''
 
|-
 
|-
 
| '''Dominion'''
 
| '''Dominion'''
| 2
+
| 0
 
| 0
 
| 0
 
| 0
 
| 0
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|-
 
|-
 
| '''Hardiness'''
 
| '''Hardiness'''
| 13
+
| 15
| 4
+
| 3
 
|
 
|
| 9
+
| 12
 
|-
 
|-
 
| '''Evasion'''
 
| '''Evasion'''
| 13
+
| 15
 
| 2
 
| 2
 
|  
 
|  
| 11
+
| 13
 
|-
 
|-
 
| '''Spirit'''
 
| '''Spirit'''
 +
| 15
 +
| 2
 +
|
 
| 13
 
| 13
| 1
 
|
 
| 12
 
 
|}
 
|}
  
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! Maximum
 
! Maximum
 
|-
 
|-
| 22
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| 13
| 22
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| 13
 
|}
 
|}
  
 
== Armor ==
 
== Armor ==
*'''AC:''' 1
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*'''AC:''' 2
*'''Type:''' Body of Iron Will (base AC: 3)
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*'''Type:''' Warded Skin (base AC: 4)
  
 
== Attacks ==
 
== Attacks ==
*'''Base Attack Bonus:''' +3
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*'''Base Attack Bonus:''' +1
 
*'''Fray Die:''' 1d8
 
*'''Fray Die:''' 1d8
  
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! Damage
 
! Damage
 
|-
 
|-
| Stone Fists
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| Divine Blaze
 
| Constitution  
 
| Constitution  
| +7
+
| +4 (50ft range)
| 1d12+4
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| 1d10+3 (fire)
 +
|-
 +
| Unnatural capabilities
 +
| Dexterity
 +
| +3
 +
| 1d8+2 (melee)
 +
|-
 +
| Fire for Days
 +
| N/A
 +
| 20ft^3 Zone
 +
| 1 (1d6 straight vs mobs)
 +
|-
 
|}
 
|}
  
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====Universal====
 
====Universal====
  
====Earth====
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* Effort of the Word - ''Constant''
Str or Con 16 (or 18 if already 16+). Con chosen.
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* Eyes of the Cat (lesser) – ''Constant'' [taken from Beasts; elven senses]
 +
 
 +
====Command====
 +
Raise Charisma to 16. Gain the ability to communicate with any intelligence creature – understanding them and being understood in turn. Commands are always correctly understood, though obedience is not necessarily guaranteed.
 +
 
 +
*The Lines of Rule (lesser) – ''Action''
 +
 
 +
====Fire====
 +
Gain an invincible defence against flame and smoke; may wield fire as a magical weapon with a range of up to 50 feet, and a 1d10 damage die.
 +
 
 +
*Consuming Gaze (lesser) - ''Action''
 +
 
 +
====Health====
 +
Gain an invincible defence against disease and poison – and the ability to diagnose them instantly. Raise Constitution to 18.
 +
 
 +
*Burning Vitality (greater) – ''On Turn''
 +
 
 +
===Magic===
 +
 
 +
''Theotechnician''
 +
*'''Apprentice:''' apprentices learn no magic, but become skilled in architecture, tinkering and the crafting of delicate work such as a jeweller or goldsmith might do.
 +
*'''Adept:''' adepts treat their art as sufficient justification for being able to create minor magic items as described in the Treasures chapter. Each month of their determined labour counts as 1 Dominion point for the creation of a minor magic item, though they cannot create them in bulk as a Godbound can or create arms and armour more powerful than those with a +1 bonus. Adepts can identify the function and powers of such minor magic items.
 +
*'''Master:''' a master can fashion up to +2 weapons and armour, and at the cost of 1 Wealth point and a week's work they can build a 4 HD minor servitor. The servitor is not sentient, but it will obey the master intelligently.
 +
*'''Archmage:''' archmages of the theotechnicians can build +3 weapons and armour and can fabricate 8 HD servitors with a month's work and 2 Wealth points of expenditure. Archmages automatically succeed at all saving throws forced on them by effects generated by minor magical items.
  
*Builder of Mountain Peaks (greater) - ''Action''
 
*Stonespeaker (lesser) - ''On Turn''
 
*Earthwalker (lesser) - ''On Turn''
 
  
====Endurance====
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===Strifes===
Need not eat, sleep, drink, or breathe, and Con 16 (or 18 if already 16+).
 
  
*Undying (greater) — ''Constant''
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''Lesser Strife of the Torment Defied''
*Body of Iron Will (lesser) ''Constant''
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*'''Initiate:''' ignore any mundane source of pain. Immune to infection, and wounds never worsen with neglect. Unarmed attacks deal 1d8 damage.
 +
*'''Disciple:''' can continue fighting for one round after being reduced to 0 HP; even afterwards, can still speak or can crawl at half usual movement rate unless a coup de grace is administrated (though they cannot commit effort or perform other actions in this state).
 +
*'''Master:''' first physical injury in a scene that would kill the master leaves them, instead, with 1 HP.
  
====Might====
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===Theogenetic Alterations===
Strength of 19 (+4).  Lift or break anything that is humanly possible to so handle, though truly supernatural feats of strength require the use of a gift or miracle.
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Integration points: 4 (Effort sacrificed: 1)
  
*Fists of Black Iron (lesser) ''Constant''
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*'''Humming Bird Heels (1):''' fly briefly at a cost, or hover unmoving and ignore falling damage.
*Shoulders Wide as the World (lesser) – ''On Turn''
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*'''Redundant Organ Implants (2):''' gain two additional HP per level.
*Falling Meteor Strike (lesser) ''Action''
+
*'''Warded Skin (1):''' gain a base AC of 4.
  
 
==XP and Dominion Log==
 
==XP and Dominion Log==
 +
  
 
===Dominion Log===
 
===Dominion Log===

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