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__notoc__ ''Back to [[The White Thorns]]'' ==Half-elf Cleric (Ilmater, Life) == ''Priestess certain of her mission but nothing else'' ==Basics== <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> :'''Level''': 3 :'''Alignment''': Lawful Good :'''Ht:''' 5'9" :'''Wt:''' 158lbs :'''Size''': Medium :'''Speed''': 30 feet :'''Appearance''': Athletic build, red hair, blue eyes </div> <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> *'''STR''' 13 (+1) Save (+1) *'''DEX''' 10 (+0) Save (+0) *'''CON''' 14 (+2) Save (+2) *'''INT''' 10 (+0) Save (+0) *'''WIS''' 16 (+3) Save (+5) *'''CHA''' 14 (+2) Save (+4) </div> ==Skills & Proficiencies== : '''Skills (Proficiencies in bold):''' <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> *Acrobatics (Dex) +0 *'''Animal Handling''' (Wis) +5 *Arcana (Int) +0 *Athletics (Str) +1 *Deception (Cha) +2 *'''History''' (Int) +2 *Insight (Wis) +3 *Intimidation (Cha) +2 *Investigation (Int) +0 *'''Medicine''' (Wis) +5 *Nature (Int) +0 *Perception (Wis) +3 *'''Performance''' (Cha) +4 *'''Persuasion''' (Cha) +4 *'''Religion''' (Int) +2 *Sleight of Hand (Dex) +0 *Stealth (Dex) +0 *Survival (Wis) +3 </div> : '''Passive Perception''': 13 : '''Proficiency Bonus''': +2 : '''Proficiencies''' :: Tools: None :: Weapons & Armour: Light armour, Medium armour, Heavy armour, shields; Simple weapons : '''Languages''': Common Tongue | Elven | Dwarven | Halfling | Celestial ==Combat== '''AC''' 16 (18 with shield) | '''HP''' 24 | '''Hit Dice''' 3d8 | Initiative +0 *Common Action: Mace +3 melee (1d6+1 bludgeoning) *Common Action: Light Crossbow +2 ranged 80/160 (1d8 piercing) *Common Action: Word of Radiance (Each creature of choice you can see in 5' must make a Con save or take 1d6 radiant damage) ==Spellcasting== '''Spell Slots:''' L1 | 4 || L2 | 2 '''Spell DC:''' (8 + Prof 2 + Wis 3) 13 '''Spell Att Mod:''' (Prof 2 + Wis 3) +5 <u>Cantrips</u> :'''Guidance''': https://5e.d20srd.org/srd/spells/guidance.htm :'''Spare the Dying''': https://5e.d20srd.org/srd/spells/sparetheDying.htm :'''Word of Radiance''': Burning radiance surrounds you. Creatures of choice within 5 feet you can see must make a Con save or take 1d6 radiant. :Source: '''xxx''': Description <u>Spells Prepared (Wis 3 + Lvl 3 = 6)</u> : '''1st level''' : Healing Word, Sanctuary, Detect Poison and Disease(c)(r), Detect Magic(c)(r), Shield of Faith(c) : Domain: Bless(c), Cure Wounds : '''2nd level''' : Prayer of Healing : Domain: Lesser Restoration, Spiritual Weapon ==Feats== :'''Healer''' When using a Healer's Kit to stabilise, target regains 1 hp. Can use a Healer's Kit to restore 1d6+4+HD hit points, 1/target's rest. ==Racial Features (Race)== :'''Darkvision:''' 60 feet, shades of grey :'''Fey Ancestry:''' Advantage on saving throws against being charmed, and magic can't put you to sleep. :'''Skill Versatility:''' Proficiency in two skills (Animal Handling, Performance) ==Class Features (Cleric)== : '''Domain''' Life : '''Deity''': Ilmater : '''Channel Divinity''' - 1/rest : '''Channel Divinity: Turn Undead''' :: Action: Undead within 30 ft make a Wisdom save or be Turned for 1 minute or until it takes damage. : '''Channel Divinity: Harness Divine Power''' - 1/long rest :: Bonus action: regain 1 spell slot of level no higher than half PB (round up). : '''Channel Divinity: Preserve Life''' :: Action: heal 5 x cleric level hit points distributed amongst creatures of your choice within 30 ft, up to half of their maximum. Does not work on Undead or Constructs. : '''Disciple of Life''' :: Healing spells of 1st level or higher heal an additional 2 + spell level hit points : '''Feature''' - X/rest :: ''Subheading:'' Description :: ''Subheading:'' Description ==Background Features (Acolyte)== : '''Proficiencies''': Religion, Persuasion : '''Shelter of the Faithful''' - Ilmatari provide you with simple lodgings and support. : '''Personality Trait''': I've spent so long in the temple that I have little practical experience dealing with people in the outside world. : '''Ideal''': Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful) : '''Bond''': Everything I do is for the common people. : '''Flaw''': My piety sometimes leads me to blindly trust those that profess faith in my god. ==Equipment== '''<u>Wealth</u>''' : 0 gems : 0 pp : '''0''' gp : 0 ep : '''0''' sp : '''0''' cp '''<u>Weapons</u>''' : Mace : Light Crossbow '''<u>Armor</u>''' : Chainmail : Shield '''<u>Gear</u>''' : Backpack 5lb :: Blanket 3lb :: 10 candles 0lb :: Tinderbox 1lb :: Alms box 1lb :: 2 blocks of incense 0lb :: Censer 1lb :: 2 days rations 4lb :: Waterskin 5lb : Clothes, Vestments --lb : Clothes, Common clothes : Holy Symbol (amulet) 1lb : Holy Symbol (emblem) 0lb : Prayer Book 5lb : 5 sticks of incense 0lb : Belt Pouch 1lb : Healer's Kit 3lb (12/10) '''<u>Trinket</u> : A rank insignia from a lost legionnaire '''<u>Magic Items</u> : XXXX ==Backstory== : Jessamine was a devotee at the large temple of Ilmater before she received what she remains certain was a divine vision, in the form of a confusing dream. It drove her to leave the temple, take up the chainmail robe and tabard of an adventuring priest, and seek to join a particular band of adventurers. Jessamine is uncertain of most things except her faith and that she can use it to do something helpful. ==Notes== :Picture: https://i.imgur.com/ZqfVOG0.png
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