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==''“I shall do no harm I cain’t patch up”''==
 
==''“I shall do no harm I cain’t patch up”''==
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[[File:Jian.jpg]]
 
[[File:Jian.jpg]]
  
==Attributes==
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==Attributes/Skills==
|| Pysical d8 || Mental d10 || Social d6 ||
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{| class="wikitable"
 +
| '''ATTRIBUTE'''
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| '''DIE'''
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| '''ATTRIBUTE'''
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| '''DIE'''
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| '''ATTRIBUTE'''
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| '''DIE'''
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|-
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|
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|-
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| Physical
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| [d8]
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| Mental
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| [d10]
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| Social
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| [d6]
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|-
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|}
  
==Trained Skills==
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{| class="wikitable"
'''Fight''' [d10]
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| '''UNTRAINED'''
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| '''DIE'''
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| '''UNTRAINED'''
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| '''DIE'''
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| '''UNTRAINED'''
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| '''DIE'''
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|-
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|
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|-
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| Craft
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| [d4]
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| Drive
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| [d4]
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| Fix
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| [d4]
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|-
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| Fly
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| [d4]
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| Influence
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| [d4]
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| Labor
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| [d4]
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|-
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| Move
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| [d4]
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| Perform
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| [d4]
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| Shoot
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| [d4]
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|-
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| Survive
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| [d4]
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| Throw
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| [d4]
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| Trick
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| [d4]
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|-
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|}
  
'''Focus''' [d8]
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{| class="wikitable"
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| '''TRAINED'''
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| '''DIE'''
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| '''SPECIALTY'''
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| '''TRAINED'''
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| '''DIE'''
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| '''SPECIALTY'''
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|-
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|
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|-
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| Fight
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| [d10]
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|
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| Focus
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| [d8]
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|
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|-
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| Operate
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| [d12]
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| ''Infiltrate Systems''
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| Know
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| [d8]
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| ''Wanted Criminals/Fugitives''
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|-
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| Sneak
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| [d10]
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|
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| Treat
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| [d12]
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| ''Trauma''
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|-
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|}
  
'''Know''' [d8]
 
* ''Fugitives/Wanted Criminals'' [d6]
 
  
'''Operate''' [d12]
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* ''Infiltrate Systems'' [d6]
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'''Sneak''' [d8]
 
 
 
'''Treat''' [d12]
 
* ''Trauma'' [d6]
 
 
 
==Untrained Skills==
 
Craft, Drive, Fix, Fly, Influence, Labor, Move, Notice, Perform, Shoot, Survive, Throw, Trick [All d4]
 
  
 
==Distinctions==
 
==Distinctions==
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'''Ghost in the Machine:''' [d8] ''There ain't a system in the 'Verse you cain't crack.''
 
'''Ghost in the Machine:''' [d8] ''There ain't a system in the 'Verse you cain't crack.''
* '''Step Back:''' Roll d4 instead of d8 for 1 PP  
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* ''Roll d4 Instead of d8 for 1 PP''
 
 
* '''I Know This System:''' ''You've studied a lot of systems, you know them inside and out.'' Spend 1 PP to expose a flaw in the system you're infiltrating; take that flaw as a d8 asset.
 
 
 
* Heavy Handed: ''Sometimes there's no time to be subtle.'' Step up or Double Operate for an action. Both 1s and 2s count as jinxes/complications.
 
  
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* '''I Know This System:''' ''You've studied a lot of systems, you know them inside and out. Spend 1 PP to expose a flaw in the system you're infiltrating; take that flaw as a d8 asset.''
  
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* Heavy Handed: ''Sometimes there's no time to be subtle. Step up or Double Operate for an action. Both 1s and 2s count as jinxes/complications.''
 
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'''Shadows of War''' [d8]
 
'''Shadows of War''' [d8]
* '''Step Back:''' Roll d4 instead of d8 for 1 PP  
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* ''Roll d4 Instead of d8 for 1 PP''
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----
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'''Mysterious Past''' [d8]
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* ''Roll d4 Instead of d8 for 1 PP''
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* '''Ghosts of Yesterday:''' ''Create a d8 Complication relating to your history to step up your Fight, Know, or Sneak for a scene. This Complication cannot be stepped back by spending PPs to activate Opportunities.''
  
  
 
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'''Mysterious Past''' [d8]
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* '''Step Back:''' Roll d4 instead of d8 for 1 PP
 
 
 
* '''Ghosts of Yesterday:''' ''Things happened to you. Things changed you. But you can use those things.'' Create a d8 Complication relating to your history to step up your Fight, Know, or Sneak for a scene. This Complication cannot be stepped back by spending PPs to activate Opportunities.
 
  
 
==Signature Assets==
 
==Signature Assets==
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'''Horse Tranq Hypospray''' [d8] Farm Grade Hypospray for administering large doses of Tranquilizer through physical contact.
 
'''Horse Tranq Hypospray''' [d8] Farm Grade Hypospray for administering large doses of Tranquilizer through physical contact.
  
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==Scene/Episode Assets==
 
==Scene/Episode Assets==
* ''Grey Ops File On Niska'' - [non-die information asset/d8 asset if PP is spent]
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* ''Grey Ops File On Niska'' [non-die information asset/[d8] asset if PP is spent]
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==Personal NPCs==
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* Hiko Van Allen
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* Maria-Therese Van Schuyl - Hiko's grand-niece [Margery Tanaka]
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==Bio==
 
==Bio==
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'''Character Concept:''' Practical Pacifist/Always in the Thick of Things.
 
'''Character Concept:''' Practical Pacifist/Always in the Thick of Things.
  
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'''First Impressions:''' [https://facadebehindthemask.files.wordpress.com/2016/12/jian.jpg '''Jian'''] is short and wiry, with a mix of Asian and Caucasian features. He keeps his hair buzzed and wears a short goatee, has dark eyes and a quiet, unassuming voice. On ship or station, he is almost always found in ship's coveralls festooned across the arms, legs, and torso with myriad pockets in which he keeps all the tools of his trade handy.
 
'''First Impressions:''' [https://facadebehindthemask.files.wordpress.com/2016/12/jian.jpg '''Jian'''] is short and wiry, with a mix of Asian and Caucasian features. He keeps his hair buzzed and wears a short goatee, has dark eyes and a quiet, unassuming voice. On ship or station, he is almost always found in ship's coveralls festooned across the arms, legs, and torso with myriad pockets in which he keeps all the tools of his trade handy.
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=[https://wiki.rpg.net/index.php/Firefly_PotR:Main_Page Back to Main Page]=
 
=[https://wiki.rpg.net/index.php/Firefly_PotR:Main_Page Back to Main Page]=
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