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Jimmy Possum
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Back to the wiki[https://wiki.rpg.net/index.php/AfterTheBomb.Setting] [[File:SWADE.ATB.Jimmy.jpg | 500px]] <u>Attributes</u></br> Agility: d8</br> Smarts: d6</br> Spirit: d6</b> Strength: d6</br> Vigor: d6</br> Parry: 5</br> Toughness: 5</br> Pace: 5β</br> Bennies: 4/4</br> Attacks:</br> Bite d6, damage d6+d4</br> <u>Hindrances<</u></br> Curious [major]</br> Illiterate [minor]</br> Quirk: strong country accent, speaks in the third possum [minor]</br> <u>Edges</u></br> Luck [+1 benny]</br> Scavenger [1/session βfindβ a useful item]</br> <u>Skills [12/12]</u></br> Athletics: d4</br> C. Knowledge d4</br> Driving: d4</br> Fighting: d6</br> Intimidation: d4</br> Notice: d6</br> Repair: d4</br> Shooting: d6</br> Stealth: d8 +2</br> Survival: d6</br> Taunt: d6</br> Thievery: d6 +2</br> <u>Gear</u> Weight Cost</br> Backpack 2 50</br> Lockpicks 1 200</br> Rope, 50β, nylon 3 10</br> Clothes, camo 3 20</br> Leather jacket 5 20</br> Leather leggings 5 20</br> Dagger [x4] 2 100</br> Survival knife 1 50</br> $30</br> ====OPOSSUM RACIAL TRAITS==== '''Bite'''. Damage Str + d4 [+1]</br> '''Immune to Disease.''' [+1]</br> '''Low-Light Vision'''. No penalties for Dim and Dark conditions. [+1]</br> '''Prowler'''. Start with d6 in Stealth and Thievery, both can increase to d12+1 [+3]</br> >>>'''Skill Bonus'''. +2 to Stealth and Thievery [+4]</br> '''Possum Hiss'''. Start with d4 Intimidation [+1]</br> '''Wall Walker'''. Can climb vertical surfaces at Β½ Pace [+1]</br> '''Scruffy'''. Does not start with d4 Persuasion [-1]</br> '''Waddler'''. Pace 5, running die d4 [-1]</br> '''Combat Shock'''. When surprised or frightened, make a Spirit roll or become Shaken [-2]</br>
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