Editing John Palmer
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===Dodge=== | ===Dodge=== | ||
β | *Shadow over Water (pg. 227) | + | *Shadow over Water (pg. 227) |
β | Cost: 1 mote. When used to respond to an attack, John ignores all penalties that apply to his Dodge DV. His Dodge DV is still 0 against an undodgeable attack, but he takes no further penalties. | + | Cost: 1 mote. When used to respond to an attack, John ignores all penalties that apply to his Dodge DV. His Dodge DV is still 0 against an undodgeable attack, but he takes no further penalties. |
β | ''Note: John has also purchased the upgrade for Shadow Over Water that allows him to freely interchange it and Seven Shadow Evasion.'' | + | **''Note: John has also purchased the upgrade for Shadow Over Water that allows him to freely interchange it and Seven Shadow Evasion.'' |
*Seven Shadow Evasion (Conviction) (pg. 227) | *Seven Shadow Evasion (Conviction) (pg. 227) | ||
Cost: 3 motes. John perfectly dodges any non-unexpected attack (even an undodgeable one) by using this Charm. Seven Shadow Evasion has Conviction-based Flaw of Invulnerability -- John may not use it if doing so is contrary to his Motivation. | Cost: 3 motes. John perfectly dodges any non-unexpected attack (even an undodgeable one) by using this Charm. Seven Shadow Evasion has Conviction-based Flaw of Invulnerability -- John may not use it if doing so is contrary to his Motivation. |