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− | [[AlphaOmega | + | [[AlphaOmega]] |
− | + | <b>Name: John Palmer</b> | |
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Age: late 20's | Age: late 20's | ||
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Concept: Gentleman Mobster | Concept: Gentleman Mobster | ||
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<i>John Palmer is, physically speaking, unremarkable. Average height (just under 6 feet), average build, dark hair, dark eyes, impeccably groomed and dressed. But it's the sheer force of personality that he exudes that makes him unique. He's always friendly, always a gracious host at the club he runs, with a smile on his face for any guest that walks in the door. But underneath that is solid steel, and anyone who underestimates him does so at their peril.</i> | <i>John Palmer is, physically speaking, unremarkable. Average height (just under 6 feet), average build, dark hair, dark eyes, impeccably groomed and dressed. But it's the sheer force of personality that he exudes that makes him unique. He's always friendly, always a gracious host at the club he runs, with a smile on his face for any guest that walks in the door. But underneath that is solid steel, and anyone who underestimates him does so at their peril.</i> | ||
==Changing/Combat Statistics== | ==Changing/Combat Statistics== | ||
− | *''See also [ | + | *''See also [http://wiki.rpg.net/index.php/A%26O_Changing_Stats_Tracker#John_Palmer here]'' |
*Health Levels: (Unharmed, ''Bashing'', '''''Lethal''''', <strike>'''''Aggravated'''''</strike>) | *Health Levels: (Unharmed, ''Bashing'', '''''Lethal''''', <strike>'''''Aggravated'''''</strike>) | ||
**Undamaged, 0, -1, -1, -1, -2, -2, -2, -2, -4, Incapacitated | **Undamaged, 0, -1, -1, -1, -2, -2, -2, -2, -4, Incapacitated | ||
− | *Personal Essence: | + | *Personal Essence: 1/13 |
− | *Peripheral Essence: | + | *Peripheral Essence: 19/30 |
− | *Willpower: | + | *Willpower: 4/7 |
*Defenses: | *Defenses: | ||
**dDV: 5 | **dDV: 5 | ||
**pDV: 2 | **pDV: 2 | ||
**MDV: 6 | **MDV: 6 | ||
− | *Limit: | + | *Limit: 1/10 |
− | *XP: | + | *XP: 7/49 |
− | *Anima: | + | *Anima: Glowing Aura |
− | *Channels Used: | + | *Channels Used: 2 Conviction |
== Motivation/Nature == | == Motivation/Nature == | ||
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== Anima== | == Anima== | ||
− | By shaking hands or touching the hands of the participants, John can spend 10 motes and 1 Willpower point to sanctify an oath. Any who dare break the oath and Heaven's Mandate will horribly botch a number of critical actions (equal to John's Permanent Essence score (2, at the moment)) at the worst possible moment. | + | By shaking hands or touching the hands of the participants, John can spend 10 motes and 1 Willpower point to sanctify an oath. Any who dare break the oath and Heaven's Mandate will horribly botch a number of critical actions (equal to the John's Permanent Essence score (2, at the moment)) at the worst possible moment. |
When totemic, John's anima resembles a pair of shaking hands, glowing with faint wisps of silver and gold light. | When totemic, John's anima resembles a pair of shaking hands, glowing with faint wisps of silver and gold light. | ||
<br>John's anima also changes his physical form when he is within the Umbra. The details are [[AlphaOmega/UmbralJohn|here]]. | <br>John's anima also changes his physical form when he is within the Umbra. The details are [[AlphaOmega/UmbralJohn|here]]. | ||
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===Caste=== | ===Caste=== | ||
Bureaucracy 5 | Bureaucracy 5 | ||
− | <br>Linguistics 2 (English | + | <br>Linguistics 2 (English, Spanish, Mandarin) |
<br>Drive 1 | <br>Drive 1 | ||
<br>Socialize 3 | <br>Socialize 3 | ||
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==Backgrounds== | ==Backgrounds== | ||
− | ===Resources | + | ===Resources 4=== |
− | The earnings of a mid-level mob boss. The income derives from several properties which John either owns outright, or is a "silent partner". Most notable among these are the Lucky Star Hotel & Casino (where he is a silent partner), and the Velvet Room (a nightclub/dancehall) which he owns outright | + | The earnings of a mid-level mob boss. The income derives from several properties which John either owns outright, or is a "silent partner". Most notable among these are the Lucky Star Hotel & Casino (where he is a silent partner), and the Velvet Room (a nightclub/dancehall) which he owns outright. |
− | === | + | ===Followers 2=== |
− | John | + | Various underlings and gang members. John has recruited only the best and those whom he can trust into his gang, and they act as his eyes and hands on the streets. |
− | + | Currently named followers are Mike Viampi, John's highly-trusted second in command; Kevin, the Driver of the Getaway Van; and Brian, a wheelman. | |
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− | === | + | ===Influence 1=== |
− | + | John has some influence in both the aboveground and underworld aspects of Las Vegas. | |
− | + | ===Backing 1=== | |
− | + | Although his influence was lessened after "going independent", John is still respected and somewhat trusted by the mortal mob of Las Vegas. | |
==Charms== | ==Charms== | ||
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*Sagacious Reading of Intent (pg. 233) | *Sagacious Reading of Intent (pg. 233) | ||
Cost: 3 motes. By using this Charm, John understands a one-sentence summary of what a person making a statement is trying to gain. John may also use this as a perfect Social defense if the attacker's purpose is fundamentally hostile to the him or his motivation. | Cost: 3 motes. By using this Charm, John understands a one-sentence summary of what a person making a statement is trying to gain. John may also use this as a perfect Social defense if the attacker's purpose is fundamentally hostile to the him or his motivation. | ||
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===Combos=== | ===Combos=== | ||
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<br>'''Limit Break Condition:''' The character is frustrated by the intemperate or childish nature of the world around him. | <br>'''Limit Break Condition:''' The character is frustrated by the intemperate or childish nature of the world around him. | ||
− | '''Current Limit:''' | + | '''Current Limit:''' 1 |
==Equipment== | ==Equipment== | ||
Hand-tailored business suit, registered Glock 34 (exceptional -- +1 Accuracy, +1 Damage) and shoulder holster (with accompanying concealed-carry permits), PDA, cell phone with encryption. | Hand-tailored business suit, registered Glock 34 (exceptional -- +1 Accuracy, +1 Damage) and shoulder holster (with accompanying concealed-carry permits), PDA, cell phone with encryption. | ||
− | *Current gear: Casual clothing, Glock 34 (exceptional), disposable cell phone, Kia minivan, alternate ID and passport, soulsteel gun (appropriated from Sins of the Father) | + | *Current gear: Casual clothing, Glock 34 (exceptional), disposable cell phone, Kia minivan, alternate ID and passport, soulsteel gun (appropriated from Sins of the Father) |
*Pistol (uses Lt. Pistol stats found [http://exalted.xi.co.nz/wiki/FrivYeti/SaGFire here]): Glock 34: Speed 4, Accuracy +2 (9), Damage 6L(P) ''(8L(P) with Essence Bullet Attack)'', Rate 2, Range: 15, Clip 16, Cost *** | *Pistol (uses Lt. Pistol stats found [http://exalted.xi.co.nz/wiki/FrivYeti/SaGFire here]): Glock 34: Speed 4, Accuracy +2 (9), Damage 6L(P) ''(8L(P) with Essence Bullet Attack)'', Rate 2, Range: 15, Clip 16, Cost *** | ||
*Soulsteel pistol: Spd 4, Acc +2 (+4 vs Living Targets) (9, 11 vs. living), Dam 7L(P) ''(9L(P) vs Living Targets)'', Rate 2, Range 25, Clip 16. Costs 5 motes to commit (10 for non-Abyssals). | *Soulsteel pistol: Spd 4, Acc +2 (+4 vs Living Targets) (9, 11 vs. living), Dam 7L(P) ''(9L(P) vs Living Targets)'', Rate 2, Range 25, Clip 16. Costs 5 motes to commit (10 for non-Abyssals). | ||
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==History== | ==History== | ||
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*Theme Song: "Akio Car", from the anime "Revolutionary Girl Utena". Jazzy, suave, and with a hint of underlying menace. Suits John to a T. | *Theme Song: "Akio Car", from the anime "Revolutionary Girl Utena". Jazzy, suave, and with a hint of underlying menace. Suits John to a T. | ||
*Actor: Robert Downey Jr. circa "Iron Man", but clean-shaven. He's got the right balance of the affable, pleasant exterior, but with a core of solid steel. | *Actor: Robert Downey Jr. circa "Iron Man", but clean-shaven. He's got the right balance of the affable, pleasant exterior, but with a core of solid steel. | ||
− | *Current XP: | + | **[[Image:Rdjr.jpg]] |
− | **Spent XP: | + | *Current XP: 7/49 |
+ | **Spent XP: 42 (8 on Essence Bullet Attack, 1 on Linguistics 2 (Mandarin), 1 on Holy Bullet option, 8 on Reflex Sidestep Technique, 8 on Leaping Dodge Method, 14 on Wrathful Corona Combo, 2 on Shadow Over Water upgrade) | ||
*[[John Palmer Journal|Journal Entries]] | *[[John Palmer Journal|Journal Entries]] | ||
*[http://i34.tinypic.com/90aa0y.jpg Poster 1] | *[http://i34.tinypic.com/90aa0y.jpg Poster 1] | ||
− | <br>[[AlphaOmega | + | <br>[[AlphaOmega]] |