Editing Jonall Greenmile
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- Back to [[The_Valley_of_Cradles]] | - Back to [[The_Valley_of_Cradles]] | ||
==Background== | ==Background== | ||
− | Jonall was born in the town of Boldhome, the son of a merchant. Growing up he always seemed to be uncannily lucky and this allied with his intelligence has made him confident and egotistical. He apprenticed to the free sages at 16 and was enlisted into the militia to protect the town. Always seeking new knowledge led him to join the cult of Lankhor Mhy. However his confidence has led him astray and after insulting the commander of the town watch he has found it sensible to leave Boldhome on a caravan to | + | Write a brief history of your PC here. |
− | + | Jonall was born in the town of Boldhome, the son of a merchant. Growing up he always seemed to be uncannily lucky and this allied with his intelligence has made him confident and egotistical. He apprenticed to the free sages at 16 and was enlisted into the militia to protect the town. Always seeking new knowledge led him to join the cult of Lankhor Mhy. However his confidence has led him astray and after insulting the commander of the town watch he has found it sensible to leave Boldhome on a caravan to Pavis. | |
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==Character Details== | ==Character Details== | ||
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* Race: '''Human''' | * Race: '''Human''' | ||
* Cults:- | * Cults:- | ||
− | ** Rune Level: ''' ''' | + | ** Rune Level: '''Character cults go here''' |
− | ** | + | ** Initiate: '''Lankhor Mhy''' |
− | + | ** Lay Member: '''Character cults go here''' | |
− | ** Lay Member: ''' | ||
* Social Condition: '''Tradesman''' | * Social Condition: '''Tradesman''' | ||
* Sex: '''Male''' | * Sex: '''Male''' | ||
− | * Previous Experience: '''Sage's Guild apprentice. Boldhome Militia member''' | + | * Previous Experience: '''Sage's Guild apprentice.Boldhome Militia member''' |
==Characteristics== | ==Characteristics== | ||
− | Str: ''' | + | Str: '''Number''', Con: '''Number''', Siz: '''Number''', Int: '''Number''', Pow: '''Number''', Dex: '''Number''':, Cha: '''Number'''. |
*Damage Bonus/Minus: '''+/- Damage Dice''' | *Damage Bonus/Minus: '''+/- Damage Dice''' | ||
− | *Hit Point Bonus/minus: '''+ | + | *Hit Point Bonus/minus: '''+/-HPs''' |
− | *Experience bonus: '''+ | + | *Experience bonus: '''+/-%''' |
− | *Encumbrance limit: | + | *Encumbrance limit: |
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==Skill Groups== | ==Skill Groups== | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
− | *'''Agility: + | + | *'''Agility: +/-n%''' |
**Dance (30%/5%):- | **Dance (30%/5%):- | ||
***Style: n% | ***Style: n% | ||
− | **Dodge (15%): | + | **Dodge (15%): n% |
**Climb (25%): n% | **Climb (25%): n% | ||
**Jump (25%): n% | **Jump (25%): n% | ||
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− | *'''Aim: + | + | *'''Aim: +/-n%''' |
− | **Catch (25%): | + | **Catch (25%): n% |
− | **Throw (25%): | + | **Throw (25%): n% |
− | *'''Knowledge: + | + | *'''Knowledge: +/-n%''' |
− | **Evaluate ( | + | **Evaluate (10%):- |
***Treasure: n% | ***Treasure: n% | ||
***Trade Goods: n% | ***Trade Goods: n% | ||
***Art: n% | ***Art: n% | ||
**Read/Write Language (10/0%):- | **Read/Write Language (10/0%):- | ||
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***Language Name: n% | ***Language Name: n% | ||
− | **Animal Lore ( | + | **Animal Lore (5%):- |
***Find cattle food: n% | ***Find cattle food: n% | ||
***Hunting: n% | ***Hunting: n% | ||
***Tending/Herding: n% | ***Tending/Herding: n% | ||
***Training: n% | ***Training: n% | ||
− | **Folk Lore (30%) | + | **Folk Lore (30%) By culture/race.: n% |
− | + | **Mineral Lore (5%):- | |
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− | **Mineral Lore ( | ||
***Mining: n% | ***Mining: n% | ||
***Caving: n% | ***Caving: n% | ||
***Assess Mineral: n% | ***Assess Mineral: n% | ||
− | **Plant Lore ( | + | **Plant Lore (5%):- |
***Find healing plants: n% | ***Find healing plants: n% | ||
***Identify plants: n% | ***Identify plants: n% | ||
***Farming: n% | ***Farming: n% | ||
− | **World lore ( | + | **World lore (5%):- |
***Find Water: n% | ***Find Water: n% | ||
***Survival: n% | ***Survival: n% | ||
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− | *'''Manipulation[Body]: + | + | *'''Manipulation[Body]: +/-n%''' |
**Boating (10%): n% | **Boating (10%): n% | ||
**<u>Sailing</u> (5%): n% | **<u>Sailing</u> (5%): n% | ||
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− | *'''Manipulation[Fine]: + | + | *'''Manipulation[Fine]: +/-n%''' |
**First aid (10%): n% | **First aid (10%): n% | ||
**Treat disease/poison (5): n% | **Treat disease/poison (5): n% | ||
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***Palm object: n% | ***Palm object: n% | ||
**Craft, Fine (30%/10)% Sp:- | **Craft, Fine (30%/10)% Sp:- | ||
− | ***Map making: | + | ***Map making: n% |
***Netmaking: n% | ***Netmaking: n% | ||
***Gemsmith/Jewelcraft: n% | ***Gemsmith/Jewelcraft: n% | ||
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***Trapsmith: n% | ***Trapsmith: n% | ||
***Locksmith: n% | ***Locksmith: n% | ||
− | **Devices (5):- | + | **Devices (5):- |
***Lock pick: n% | ***Lock pick: n% | ||
***Trap set/disarm: n% | ***Trap set/disarm: n% | ||
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− | *'''Perception: + | + | *'''Perception: +/-n%''' |
− | **Listen (25)%: | + | **Listen (25)%: n% |
**Scan (25)%: n% | **Scan (25)%: n% | ||
**<u>Sense</u> (5%):- | **<u>Sense</u> (5%):- | ||
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***Assassin: n% | ***Assassin: n% | ||
**Spot (5):- | **Spot (5):- | ||
− | ***Hidden items: | + | ***Hidden items: n% |
***Trap: n% | ***Trap: n% | ||
**<u>Taste analysis</u> (5%): n% | **<u>Taste analysis</u> (5%): n% | ||
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− | *'''Stealth: + | + | *'''Stealth: +/-n%''' |
**Camouflage (10%): n% | **Camouflage (10%): n% | ||
**Hide (15%): n% | **Hide (15%): n% | ||
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− | *'''Communication: + | + | *'''Communication: +/-n%''' |
**Bargain (10%): n% | **Bargain (10%): n% | ||
− | **Orate (10%): | + | **Orate (10%): n% |
**Sing (5%): n% | **Sing (5%): n% | ||
**Speak Language:- | **Speak Language:- | ||
− | *** | + | ***Native (Int x 5): n% |
− | + | ***Other (00): n% | |
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− | ***Other | ||
**<u>Understand beast speech</u> (10%): n% | **<u>Understand beast speech</u> (10%): n% | ||
**<u>Voice Mimicry</u> (5%): n% | **<u>Voice Mimicry</u> (5%): n% | ||
− | *'''Social: + | + | *'''Social: +/-n%''' |
**<u>Acting </u>(10%): n% | **<u>Acting </u>(10%): n% | ||
**<u>Bribery</u> (20%): n% | **<u>Bribery</u> (20%): n% | ||
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**<u>Disguise</u> (10%): n% | **<u>Disguise</u> (10%): n% | ||
**Wise (30%/10%/5%):- | **Wise (30%/10%/5%):- | ||
− | + | ***Streetwise: n% | |
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− | ***Streetwise: | ||
***Courtliness: n% | ***Courtliness: n% | ||
***Nomad ways: n% | ***Nomad ways: n% | ||
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!width="100"|Location | !width="100"|Location | ||
|- | |- | ||
− | |Head || | + | |Head || Armour Type || number || number || number || 19-20 |
|- | |- | ||
− | |Left Arm || | + | |Left Arm || Armour Type || number || number || number || 16-18 |
|- | |- | ||
− | |Right Arm || | + | |Right Arm || Armour Type || number || number || number || 13-15 |
|- | |- | ||
− | |Chest || | + | |Chest || Armour Type || number || number || number || 12 |
|- | |- | ||
− | |Abdomen || | + | |Abdomen || Armour Type || number || number || number || 09-11 |
|- | |- | ||
− | |Left Leg || | + | |Left Leg || Armour Type || number || number || number || 05-08 |
|- | |- | ||
− | |Right Leg || | + | |Right Leg || Armour Type || number || number || number || 01-04 |
|} | |} | ||
− | *Total Hit Points: | + | *Total Hit Points: nHP |
==Weapons and Shields== | ==Weapons and Shields== | ||
− | * Attack Bonus/Minus: + | + | * Attack Bonus/Minus: +/-% |
− | * Parry Bonus/Minus: + | + | * Parry Bonus/Minus: +/-% |
− | * Aim Bonus/Minus: + | + | * Aim Bonus/Minus: +/-% |
− | *Strike Ranks: Siz:( | + | *Strike Ranks: Siz:(n)+Dex:(n)=(n) |
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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!width="50"|Enc. | !width="50"|Enc. | ||
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc | ||
|- | |- | ||
− | |RH Dagger || 1d4+2 || | + | |RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0 |
|- | |- | ||
− | |Fist || 1d3 || sr || arm || | + | |Fist || 1d3 || sr || arm || atk% || pry% || melee || 0 |
|- | |- | ||
− | |Kick || 1d6 || sr || leg || | + | |Kick || 1d6 || sr || leg || atk% || pry% || melee || 0 |
|- | |- | ||
− | |Head Butt || 1d4 || sr || head || | + | |Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0 |
|- | |- | ||
− | |Grapple || Special || sr || special || | + | |Grapple || Special || sr || special || atk% || pry% || melee || 0 |
|} | |} | ||
==Magic== | ==Magic== | ||
*'''Power:-''' | *'''Power:-''' | ||
− | ** Current Characteristic POW: | + | ** Current Characteristic POW: |
− | ** Current Available POW: | + | ** Current Available POW: |
** Current Stored POW: | ** Current Stored POW: | ||
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'''Spirits:''' | '''Spirits:''' | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
− | *Spirit One | + | *Spirit One |
− | ** INT: | + | ** INT: |
− | ** POW: | + | ** POW: |
− | ** Where Bound: | + | ** Where Bound: |
*Spirit Two | *Spirit Two | ||
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*'''Battle Magic:''' | *'''Battle Magic:''' | ||
− | ** | + | ** List your Battle Magic Spells here. |
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* '''Rune Magic:''' | * '''Rune Magic:''' | ||
− | ** | + | ** List your Rune Magic Spells here. |
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==Mounts== | ==Mounts== | ||
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==Equipment== | ==Equipment== | ||
*Weapons: | *Weapons: | ||
− | ** | + | ** List your weapons and shields here |
*Armour: | *Armour: | ||
− | ** | + | ** List you armour and clothing here |
*Other: | *Other: | ||
− | ** | + | **List everything else here. |
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