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Jymes Crumwaller - Human Cleric
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Return to https://wiki.rpg.net/index.php/Dolmenwood_-_The_Phantom_Menaces *[[Lillith Malksmilk - Human Fighter]] *[[Clement Brom - Human Thief]] *[[Crewwin Bockbrugh - Breggle Magician]] *[[Olob Mossbeard - Mossling Hunter]] ==Character Details== *Jymes Crumwaller *Human Cleric 3 *Background: Sheep Farmer *Alignment: *Affiliation: Order of St. Sedge (A hand with two fingers raised) *Moon Sign: Squamous (Waxing): Effects of poison are delayed by 1 Turn *Languages: Woldish, Liturgic *XP 5,000/6,000 (+15% xp bonus) ==Attributes== *11 STR *07 INT (-1) *14 WIS (+1) *12 DEX *10 CON *10 CHR ==Hit Points and Armor Class== *HP 14 *AC 16 *Attack Bonus +1 *Mace | +1 to hit | 1d6 dmg *Shortbow | +1 to hit | 1d6 dmg | 50', 100', 150' range ==Save and Skill Targets== *Doom 10 *Ray 11 *Hold 12 *Blast 15 *Spell 13 <BR> *Listen 6 *Search 6 *Survival 6 ==Kindred and Class Traits== *Human **Decisiveness: Humans win all ties for initiative. Treat humans as a separate side, acting before others **Leadership: The Loyalty rating of retainers in the employ of a human character is increased by 1 **Spirited: +10% XP earned *Cleric **Detect Holy Magic Items: The cleric must touch the object and concentrate without distraction. Detecting holy magic takes 1 Turn **Order of St. Sedge: A cleric of St Sedge can heal by laying their hands on wounded characters. Once a day, the cleric can heal a total of up to 1 Hit Point per Level. **[https://www.dolmenwood.necroticgnome.com/rules/doku.php?id=cleric Turn Undead]: A cleric may attempt to drive off undead monsters by presenting their holy symbol and invoking the might of the One True God. ==Spells== *Cleric must carry a holy symbol *Clerics can use magic items exclusive to holy spell-casters *Spells per day: 2 spells of the 1st Rank **List currently memorized spells on the front page of the wiki ==Encumbrance== *Speed 30 *Equipped Items **Slot 1 St. Wick's Bulwark (+2 chainmail, counts as light armor) **Slot 2 Mace **Slot 3 Shortbow **Slot 4 Quiver w/20 arrows **Slot 5 **Slot 6 **Slot 7 **Slot 8 **Slot 9 **Slot 10 *Stowed Items **Slot 1 Bedroll **Slot 2 Waterskin **Slot 3 Tent **Slot 4 Cookpots **Slot 5 Holy scroll of Bless **Slot 6 **Slot 7 **Slot 8 **Slot 9 **Slot 10 *No-slot Items **Backpack **An ash wand stained with the blood of a troll **Silver holy Symbol of St Sedge ==Money and Treasure== *500 gp ==Description== *23, brooding yet chatty, he/him *A shepherd as a youth, he early on became frightened by the power of the arcane, and was drawn into the Church by its promise to temper magic with holy wisdom *As a young cleric, became a traveling warden of Church lands, with a mandate to protect them from threats *He developed his own idea to collect holy relics in his travels, with the hope of drawing in more of the faithful by showcasing these powerful items *Having found/been entrusted with the armor of St Wick the Venerable, he takes every opportunity to share the story of the saint and drop a few parables ==Wants== *Monitor Church lands for incursions *Find holy relics, use their power for evangelism *Defend the sanctity of innocent life
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