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Soilchild4 believes that the druids discovered in today’s mission were a remnant of Wondertree’s cult. As for Wondertree himself, he moved on to the Caves of Chaos to establish a high temple. A high temple dedicated to Joboth, god of monsters! | Soilchild4 believes that the druids discovered in today’s mission were a remnant of Wondertree’s cult. As for Wondertree himself, he moved on to the Caves of Chaos to establish a high temple. A high temple dedicated to Joboth, god of monsters! | ||
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==Zilisha== | ==Zilisha== | ||
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Spells (unless otherwise noted) | Spells (unless otherwise noted) | ||
Level 0 | Level 0 | ||
− | + | Mend | |
Stabilize | Stabilize | ||
Light | Light | ||
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Aspect of the Nightingale | Aspect of the Nightingale | ||
Divine Favor | Divine Favor | ||
− | + | Remove Sickness | |
Bless | Bless | ||
Level 2 | Level 2 | ||
Shield Other | Shield Other | ||
− | + | Resist Energy | |
Spiritual Weapon | Spiritual Weapon | ||
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*S+2/W+1 Spiked Shield, Heavy. 20 lbs. | *S+2/W+1 Spiked Shield, Heavy. 20 lbs. | ||
*Fighter’s Kit - a backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin. 29 lbs. | *Fighter’s Kit - a backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin. 29 lbs. | ||
− | * | + | *5 bullets |
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'''Physical Description''': Tall, blocky and grim-looking. Numerous scars across his face, arms and torso. Constant four o'clock shadow. Tanned, rough skin. | '''Physical Description''': Tall, blocky and grim-looking. Numerous scars across his face, arms and torso. Constant four o'clock shadow. Tanned, rough skin. | ||
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*Wild: fey creatures, plant creatures; allows limited communication with intelligent animals like crows, apes, dogs, felines. Druids get this for free. | *Wild: fey creatures, plant creatures; allows limited communication with intelligent animals like crows, apes, dogs, felines. Druids get this for free. | ||
*Wanderer: a cant spoken by human wanderers, only partially comprehensible by those who know Common. Includes a mark language like hobo code. | *Wanderer: a cant spoken by human wanderers, only partially comprehensible by those who know Common. Includes a mark language like hobo code. | ||
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