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The city was founded by a Xadiri nobleman named Miliga of the House of Kalriga, circa 325 BCE. Miliga, an ambitious man, was banished from Xadir for attempting to overthrow Archon ''Hettimun I'' (354-297 BCE). He journeyed west, intending to leave Caulis altogether, and came to a small village in the area where Kalrax nows stands. He and his family and followers settled there and began to grow and expand the city. The Archons and nobility of Kalrax still hold a grudge against Xadir and attempt to disrupt their trade whenever possible. There are signs that outright war may erupt in the decades to come.
 
The city was founded by a Xadiri nobleman named Miliga of the House of Kalriga, circa 325 BCE. Miliga, an ambitious man, was banished from Xadir for attempting to overthrow Archon ''Hettimun I'' (354-297 BCE). He journeyed west, intending to leave Caulis altogether, and came to a small village in the area where Kalrax nows stands. He and his family and followers settled there and began to grow and expand the city. The Archons and nobility of Kalrax still hold a grudge against Xadir and attempt to disrupt their trade whenever possible. There are signs that outright war may erupt in the decades to come.
  
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Residents of Kalrax refer to themselves as Kalracian, and speak Caulisian. Some residents are able to understand and speak Samredan, as well as rudimentary [[Ilkara]]n, [[Lutia]]n, [[Molenor]]ian, and Zosu. Kalracians are--like other Caulisians--a friendly people, but are very distrustful of Xadir and its satellites. Merchants and travellers from other lands are always welcome in Kalrax; but like other such large and densely populated cities, danger abounds.
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Residents of Kalrax refer to themselves as Kalracian, and speak Caulisian. Some residents are able to understand and speak Samredan, as well as rudimentary [[Ilkara]]n, [[Lutia]]n, [[Molenor]]ian, and Zosu. Kalracians are--like other Caulisians--a friendly people, but are very distrustful of of Xadir and its satellites. Merchants and travellers from other lands are always welcome in Kalrax; but like other such large and densely populated cities, danger abounds.
  
  
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Professional soldiers are a rare breed in Kalrax. The laws of the city do not require military service, and able-bodied men find fishing in the Bay of Xaan to be much more lucrative (not to mention less life-threatening). Despite this, the city does maintain a small army of soldiers (anywhere from 750-1,000 men) from the city and surrounding villages. Kalracian soldiers are competent and disclipined, if not particularly fierce. Any able-bodied man between the ages of 14 and 40 is eligible to join the army, and can enlist for a stint of 5, 10, or 20 years. Men convicted of non-capital crimes are given the option of slavery or military service; around 30% of Kalracian soldiers are convicted criminals. A man who serves his time honorably is given a small amount of money and a plot of land commensurate with the length of his stint upon leaving the army.
 
Professional soldiers are a rare breed in Kalrax. The laws of the city do not require military service, and able-bodied men find fishing in the Bay of Xaan to be much more lucrative (not to mention less life-threatening). Despite this, the city does maintain a small army of soldiers (anywhere from 750-1,000 men) from the city and surrounding villages. Kalracian soldiers are competent and disclipined, if not particularly fierce. Any able-bodied man between the ages of 14 and 40 is eligible to join the army, and can enlist for a stint of 5, 10, or 20 years. Men convicted of non-capital crimes are given the option of slavery or military service; around 30% of Kalracian soldiers are convicted criminals. A man who serves his time honorably is given a small amount of money and a plot of land commensurate with the length of his stint upon leaving the army.
  
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In times of need, any man suitable to serve may be conscripted for as long as is necessary. However, the Archon and higher-ranking officers have found success in military matters by hiring foreigners to fight for the city when warranted. Kalrax has approximately 1,000-2,000 mercenaries on its payroll from year to year. These mercenaries are mostly barbarians from the south of Caulis, Mo'Krai mountain men, or the famously fierce Thritan soldiers-of-fortune. They are generally well-paid and not kept on a particularly tight leash. Archons have also been known to hire pirates of the northern [[Zhosur]] Archipelago to do Kalrax's maritime dirty work.  
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In times of need, any man suitable to serve may be conscripted for as long as is necessary. However, the Archon and higher-ranking officers have found success in military matters by hiring foreigners to fight for the city when warranted. Kalrax has approximately 1,000-2,000 mercenaries on its payroll from year to year. These mercenaries are mostly barbarians from the south of Caulis or Mo'Krai mountain men. They are generally well-paid and not kept on a particularly tight leash. Archons have also been known to hire pirates of the northern [[Zhosur]] Archipelago to do Kalrax's maritime dirty work.  
  
 
The officer class is made up entirely of nobles. While nobles are no more required to serve than commoners, at least one son of every noble is expected--by tradition and unwritten rule--to serve at least 5 years as an officer. Those who serve for more than 10 years or who have proven themselves as clever (or ruthless) enough are elevated to the rank of ''malkao'' (general) and typically serve for the rest of their lives. There are around 10 generals of the army at any given time.
 
The officer class is made up entirely of nobles. While nobles are no more required to serve than commoners, at least one son of every noble is expected--by tradition and unwritten rule--to serve at least 5 years as an officer. Those who serve for more than 10 years or who have proven themselves as clever (or ruthless) enough are elevated to the rank of ''malkao'' (general) and typically serve for the rest of their lives. There are around 10 generals of the army at any given time.
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====Clothing====  
 
====Clothing====  
  
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The men of Kalrax wear light, thigh- or knee-length tunics known locally as ona. Sleeve length varies, usually based on occupation or social class. Tradesmen, common laborers, and slaves wear ona with no sleeves; merchants and the wealthy prefer elbow-length sleeves. Ona in general tend to be rather plain, undyed, and without any but the most basic of decoration. Ona are secured around the waist by a leather or cloth belt. Those men for whom appearance is more than a rudimentary concern tend to set themselves apart through ornamentation--rings, necklaces, armbands, etc. Slaves are prohibited from wearing ornamentation of any kind. The wealthiest Kalracians have rejected the Xadiri obsession with Hurkits and have established a small community of garment makers to provide them with luxurious, expensive clothing.  
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The men of Kalrax wear light, thigh- or knee-length tunics known locally as ona. Sleeve length varies, usually based on occupation or social class. Tradesmen, common laborers, and slaves wear ona with no sleeves; merchants and the wealthy prefer elbow-length sleeves. Ona in general tend to be rather plain, undyed, and without any but the most basic of decoration. Those men for whom appearance is more than a rudimentary concern tend to set themselves apart through ornamentation--rings, necklaces, armbands, etc. Slaves are prohibited from wearing ornamentation of any kind. The wealthiest Kalracians have rejected the Xadiri obsession with Hurkits and have established a small community of garment makers to provide them with luxurious, expensive clothing. Ona are secured around the waist by a leather or cloth belt.
  
 
Women wear a lightweight garment similar to the ona, but ankle-length and sleeveless. Like the male counterpart, they tend to be rather plain and undyed. Women are even more focused on ornamentation, and the wealthiest merchants' wives and noble ladies drape themselves with as many pieces of jewelry as they can afford and stand to wear at any given time. Women of more modest means will pass down items of jewelry from one generation to the next, or fashion tasteful decoration from cheap, semi-precious stones or seashells and such.  
 
Women wear a lightweight garment similar to the ona, but ankle-length and sleeveless. Like the male counterpart, they tend to be rather plain and undyed. Women are even more focused on ornamentation, and the wealthiest merchants' wives and noble ladies drape themselves with as many pieces of jewelry as they can afford and stand to wear at any given time. Women of more modest means will pass down items of jewelry from one generation to the next, or fashion tasteful decoration from cheap, semi-precious stones or seashells and such.  

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