Editing Karag Two-Blades
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[[The Wilderlands of Absalom]] | [[The Wilderlands of Absalom]] | ||
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== Rank == | == Rank == | ||
− | * | + | *L5 Assassin (Destroyer) |
− | *XP: | + | *XP: 20000/28000 |
*Neutral Alignment | *Neutral Alignment | ||
− | *PC with | + | *PC with two henchmen: [[Hira of the Seven]] and [[P'zev the Perspicacious]] |
− | *Titles/Holdings: | + | *Titles/Holdings: None |
− | *Age: | + | *Description: Originally a sea raider of the Iron Isles, Karag has carved a reputation as a cutthroat mercenary in the armies of the Scarlet Principalities. Driven by fancies of robbing ghosts and claiming valor, he chases troubled dreams in pursuit of carving his name in the wild territories beyond civilization. |
+ | *Age: 28 | ||
== Attributes == | == Attributes == | ||
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**'''Mapping''' The character can understand and make maps, even if he cannot read or write. With a proficiency throw of 11+, the character can interpret or draft complicated layouts or map an area by memory. This proficiency can be selected multiple times. | **'''Mapping''' The character can understand and make maps, even if he cannot read or write. With a proficiency throw of 11+, the character can interpret or draft complicated layouts or map an area by memory. This proficiency can be selected multiple times. | ||
**'''Riding''' Judge of horseflesh, mounted combat, and control animal | **'''Riding''' Judge of horseflesh, mounted combat, and control animal | ||
− | **'''Seafaring | + | **'''Seafaring''' The character can crew large sailing ships or galleys. |
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*Class Proficiencies | *Class Proficiencies | ||
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**'''Combat Trickery (Disarm)''' When the character attempts this special maneuver in combat, the normal penalty for attempting the maneuver is reduced by 2 (e.g. from -4 to -2), and his opponent suffers a -2 penalty to his saving throw to resist the special maneuver. | **'''Combat Trickery (Disarm)''' When the character attempts this special maneuver in combat, the normal penalty for attempting the maneuver is reduced by 2 (e.g. from -4 to -2), and his opponent suffers a -2 penalty to his saving throw to resist the special maneuver. | ||
**'''Fighting Style (two weapons)''' Additional +1 to attack throws | **'''Fighting Style (two weapons)''' Additional +1 to attack throws | ||
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**in leather or lighter | **in leather or lighter | ||
***backstab x3 (damage roll only, not bonuses) | ***backstab x3 (damage roll only, not bonuses) | ||
− | ***move silently | + | ***move silently 13+ (1⁄2 standard combat movement rate without penalty. If moving greater than 1⁄2 speed, take a -5 penalty to the proficiency throw. If running, take a -10 penalty.) |
− | ***hide in shadows | + | ***hide in shadows 15+ (remain hidden so long as he stays motionless. If he moves, he must make a new proficiency throw to hide.) |
== Combat == | == Combat == | ||
− | *AC 7 | + | *AC 7 (masterwork lamellar AC 6, +1 dexterity) |
− | + | *HP 23 | |
− | *HP | + | *Movement Rate: 90/30/90 |
− | *Movement Rate: | ||
*Initiative Modifier: +1 | *Initiative Modifier: +1 | ||
− | *Attacks | + | *Attacks |
− | **Primary Melee Attack: | + | **Primary Melee Attack: ''Frenzy'' & second weapon 2+, 1d6+5 |
− | **Secondary Melee Attack: | + | **Secondary Melee Attack: Handaxe & dagger 3+, 1d6+4 |
− | **Tertiary Melee Attack: '' | + | **Tertiary Melee Attack: ''Frenzy'' alone 4+, 1d6+5 |
− | **Primary Ranged Attack: Longbow | + | **Primary Ranged Attack: Longbow 6+, 1d6+2, 70'/140/210' |
− | **Secondary Ranged Attack: | + | **Secondary Ranged Attack: Handaxe 6+, 1d6+2, 10'/20'/30' |
− | **Tertiary Ranged Attack: | + | **Tertiary Ranged Attack: Dagger 6+, 1d4+2, 10/20/30' |
− | *Saves: | + | *Saves: |
− | **Petrification & Paralysis | + | **Petrification & Paralysis 12+ |
− | **Poison & Death | + | **Poison & Death 11+ |
− | **Blast & Breath | + | **Blast & Breath 13+ |
− | **Staves & Wands | + | **Staves & Wands 13+ |
− | **Spells | + | **Spells 14+ |
− | == Equipment== | + | == Equipment (Work in Progress)== |
− | Gear, Armor, Weapons: | + | Gear, Armor, Weapons: 6 stone, 5 items |
*Clothing (22.8 gp): Fur-lined cloak, tunic and pants, belt, high boots, gloves, horned helm | *Clothing (22.8 gp): Fur-lined cloak, tunic and pants, belt, high boots, gloves, horned helm | ||
− | *Armor: | + | *Armor: Lamellar, masterwork (+1 AC, -1 encumbrance), 2050 gp |
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*Weapons | *Weapons | ||
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**Sword, masterwork ''Frenzy'' (+1 accuracy, +1 damage), 1260 gp | **Sword, masterwork ''Frenzy'' (+1 accuracy, +1 damage), 1260 gp | ||
− | ** | + | **Handaxe, 4 gp |
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**Silver dagger, 30 gp | **Silver dagger, 30 gp | ||
*Belt, leather: waterskin, 6sp, coinpurse 5sp | *Belt, leather: waterskin, 6sp, coinpurse 5sp | ||
− | *Backpack (55.8 gp): flint & steel, map book, mapping tools, ink - 1 oz | + | *Backpack (55.8 gp): flint & steel, 8 sp, map book, mapping tools, ink - 1 oz, |
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Cyclone, Medium WarHorse, HP 17/17, 250 gp | Cyclone, Medium WarHorse, HP 17/17, 250 gp | ||
*Saddle & Tack - War (25 gp) | *Saddle & Tack - War (25 gp) | ||
− | *Saddlebag One ( | + | *Saddlebag One (45 gp): shield, longbow, two quivers of 20 arrows, backup dagger, backup handaxe, blanket, tunic and pants |
− | *Saddlebag Two ( | + | *Saddlebag Two (65.6 gp): tent 20 gp, stakes & mallet, standard rations - 1 week, iron rations - 3 weeks, waterskin - full (x2), flask of oil - military (x4), ink - 1 oz |
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− | + | Medium Draft Horse (30 gp) | |
− | *Saddlebag One ( | + | *Saddlebag One (57 gp): backup longbow (x2), four quivers of arrows, backup dagger (x2) |
*Saddlebag Two (35 gp): leather armor, backup shield | *Saddlebag Two (35 gp): leather armor, backup shield | ||
− | *Saddlebag Three ( | + | *Saddlebag Three (29.6 gp): backup sword, backup handaxe (x2), iron spikes (x 36), crowbar (x2), sacks - large (x10), |
− | *Saddlebag Four ( | + | *Saddlebag Four (43 gp): 400' rope, grappling hook, blanket (x2), tunic and pants, whip, 5 items free |
− | + | Medium Draft Horse (30 gp) | |
− | *Saddlebag One (41 gp): flasks of oil - military (x18) | + | *Saddlebag One (41 gp): flasks of oil - military (x18) |
− | *Saddlebag Two (41 gp): flasks of oil - military (x18) | + | *Saddlebag Two (41 gp): flasks of oil - military (x18) |
*Saddlebag Three (17 gp): woodaxes (x3) | *Saddlebag Three (17 gp): woodaxes (x3) | ||
*Saddlebag Four (17 gp): woodaxes (x3) | *Saddlebag Four (17 gp): woodaxes (x3) | ||
− | == | + | ==Beasts== |
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==Expenses== | ==Expenses== | ||
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-3310 masterwork items | -3310 masterwork items | ||
-6500 henchmen XP | -6500 henchmen XP | ||
− | - | + | -810 Hira's equipment |
− | - | + | -340.6 P'zek's equipment |
− | - | + | -839.9 Karag equipment |
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− | + | 199.5 remaining |