Editing
Karal Jaingha
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[File: Jaingha.jpg]] ==Karal Jaingha== *Caste: Dawn Caste *Motivation: To build the Blue Dragon Company into the premier mercenary company in the South *Anima Banner: A clockwise flying flock of Ibises, rising above Jaingha like a cyclone *Virtue Flaw: Heart of Flint (Conviction) ==Attributes== *Strength **** *Dexterity **** *Stamina ** *Charisma *** *Manipulation ** *Appearance ** *Perception ** *Intelligence ** *Wits *** ==Abilities== '''Caste''' *Archery ** *Martial Arts * *Melee **** (Blade **)(Crimson Razor *) (1st Melee p185, Hungry Tiger Strike p192, Dipping Swallow Defense p194, Bulwark Stance p195, Fivefold Bulwark Stance p196) *Thrown *War ***** (Vs Undead *) (1st War p185) '''Favoured''' *Athletics * (Graceful Crane Stance p224) *Integrity ** (2nd Excellency p186, Integrity-Protecting Prana p201) *Presence *** (2nd Excellency p186) *Resistance * (Ox-Body Technique -1, -2, -2 p210; Essence-Gathering Temper p209) *Survival *** '''Unfavoured''' *Awareness **** *Bureaucracy ** *Dodge ** *Ride ** *Stealth ** '''Combos''' Hungry Tiger Strike + 1st Melee Excellency ==Backgrounds== *Artifact *** Gunzosha Commando Armour *Artifact * Aegis-Inset Amulets *Backing *** Lookshy *Contact * Obol (Guild Factor) *Contact * (the Eremite of Deathly Ardours) *Command *** Blue Dragon mercenaries *Influence ** *Resources *** (* Temporarily to pay the Blue Dragons) ==Merits== *Born to Rule (2 pts) The character gains a one-die bonus to all social rolls made against an acknowledged inferior (such as a subordinate within an organization or merely a social inferior). *Ambidextrous (1 pt) ==Essence== *Essence: 2 *Personal: 16/16 *Peripheral: 15/22 (33/33) *Committed to Charms: 0 *Committed to artifacts: 11 *Willpower: 9/10 *Anima status (p116): 14, The character is engulfed in a brilliant bonfire of Essence that burns from her feet to at least a foot over her head. Objects that come into contact with the aura may be left bleached or faded, as if they had been exposed to the sun for many days. The character is visible for miles. The light produced is bright and steady enough to read by, out to a spear-cast's distance. ==Virtues== *Compassion: ** *Conviction: *** *Temperance: ** *Valor: *** *(Virtue channels used: None) Limit Break: Heart of Flint ==Conflict== '''Physical''' *Join Battle: 6 (8 when in armor) *Dodge DV: 4 (Mobility -3 when in armor) *Parry DV: 5 (6 w Crimson Razor, Additional +1 when in armor) *Soak: 10L/11B/10A *Hardness: 5L/5B *Movement *Move: 4 *Dash: 7 '''Social''' *Join Debate: 5 *Dodge MDV: 4 *Parry MDV: 3 '''Health Levels''' *-0, -1, -1^, -1, -2, -2, -2, -2, -4, Incapacitated *(wounds are designated as bashing, lethal or aggravated) ^current damage level (Lethal) '''Equipment''' Longbow *Speed 6 *Accuracy +1 *Damage +6 (Broadhead Arrows) *Rate 3 *Range 200 *Tags 2, B Gunzosha power armor *Soak 9L/9B *Hardness 5L/5B *Mobility -3 *Fatigue 2 *Attune 5 motes (3 motes with the Aegis-Insert Amulet) *Sensory Augmentation Visor (+2 Awareness, negates all penalties from darkness less than total) *Integrated Targeting Subsystem (+2 bonus to all attacks, +1 Parry DV) *Adaptive Camouflage Subsystem (+4 bonus to Stealth) *Exomuscular Fibers (Doubles ground speed, +2 bonus to Feats of Strength and inflicting damage with attacks) *Vitality-Boosting Subsystems (Wearer regenerates one level of bashing with each action in combat or all bashing outside of combat) *Resiliency Augmentation (+2 Resistance) *Upkeep (Maintenance required every 100 hours of use, every 30 missed hours randomly disables one subsystem) Crimson Razor (Grand Daiklaive) *Speed 5, Accuracy +2(3), Damage 12L/4, Defense +0(+1), Rate 2(3), Attune-8 *2-handed *O- Minimum damage is 4 *P- Halves targets armor soak *R- Can attack mounted/elevated opponents without penalty Aegis Insert Amulets *Reduces cost to attune to artifact armor by 2 essence '''Experience''' 1
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information