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Kenna Cychu
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'''Kenna Cychu''' Pantoran Female Age 32 Purple Hair Golden Eyes Career/Specializations: Bounty Hunter / Gadgeteer '''Characteristics''' 3 [4] Brawn | 4 Agility | 2 Intellect | 3 Cunning | 2 Willpower | 3 Presence '''Soak''' 8 (5) + 1 Soak vs. blaster and flame attacks. '''Defense''' 1 '''Wound''' 15 (0) '''Strain''' 13 (2) '''Obligation''' - ''Criminal''(10): A lifetime of petty and not-so-petty crimes '''Motivation''' - ''Fame'': Kenna would very much like to achieve the same notoriety that is afforded some prominent bounty hunters. ''Novelty'' - Kenna always wants to find new gadgets to add to her collection and traveling to new places is usually the best way to do that. She doesn't tend to get too attached to any one piece of gear. '''Skills''' Athletics YGGG Coercion YG Cool YGG Mechanics YYG Perception YGG Piloting (Space) YGGG Ranged (Heavy) YGGG '''Talents''' *Toughened - +2 Wound Threshold (pg 145 EotE) *Jury Rigged - Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use. (pg 138 EotE) *Armor Master - When wearing armor, improve Soak by one. (pg 132 EotE) *Tinkerer - May add 1 additional hard point to a number of items equal to ranks in Tinkerer (pg 145 EotE) *Dedication - Increase Agility by one. *Improved Armor Master - When wearing armor with Soak value 2 or higher, increase Defense by 1. (pg 132 EotE) *Point Blank - Add 1 damage per rank of Point Blank to successful Ranged attacks made at short range or engaged. (pg 141 EotE) '''Inventory''' Laser Trigger for Booby Trap Light Repeating Blaster - 2250 HP 5 (Tinkerer) (Jury Rig Auto Fire) Dam 11 | Crit 3 | Range Long | Auto-fire | Cumbersome 4 | Pierce 1 *Electronic Sighting System - May aim as an incidental once per round at short range. Decrease difficulty of perception checks to find me in low light by 1. (SoR 110) [500] *Superior - +1 damage and +1 advantage (Edge 191) [5000] *Forearm Grip - Reduce penalty for using Ranged Heavy while Engaged to +1eD (Edge 190) [250] *Custom Grip - Remove setback from all combat checks the weapon's owner makes with this weapon (SM 54) [500] *SoroSuub “Bantha’s Eye” Laser Sight - Gain 1 advantage on all successful combat checks with weapon (DC 52) [500] Kav’Dan Power Armor - Soak 2 | Defense 2 | +1 Brawn | Add boost to resist radiation | May survive in vacuum for 4 hours [13500] HP 6 *Superior - Reduce Enc by 1, increase Soak by 1 (Edge 195) [5000] *Enhanced Optics Suite - Removes up to two Setback dice caused by environmental effects that obscure vision (Edge 194) *Kiirium Coating - +1 soak against blaster and flame attacks (KtP 56) [2500] (2 HP) *Chedak Communications Multi-Band Comlink - Long-range helmet integrated commlink (DC 53) [200] (0 HP) *Micro-Rocket Armor Mounting - May fire one mounted micro-rocket without performing a maneuver to draw (ND 52) [800] (2 HP) Anti-Armor Rocket (2) - 600 Explosive Rocket (2) - 300 Flechette Rocket (2) - 350 Incendiary Rocket (2) - 350 Ion Rocket (2) - 200 ---- '''XP Log''' ''Creation'' +Brawn 30 +Agility 30 +Cunning 30 +Willpower 20 +Toughened 5 ''Session 1'' - 10 XP +Jury Rigged 10 ''Session 2'' - 20 XP +Armor Master 15 ''Session 3'' - 20 XP +Tinkerer 20 ''Session 4'' - 20 XP +Dedication - Agility 25 ''Session 5'' - 10 XP ''Session 6'' - 15 XP +Improved Armor Master - 25 ''Session 7'' - 20 XP +Mechanics - 10 +Point Blank - 10 ''Session 8'' - 20 XP +Mechanics 3 - 15 ''Session 9'' - 20 XP ''Session 10'' - 30 XP ''Session 11'' - 20 XP ''XP Remaining'' - 75
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