Editing Kharag gro-Shurkul - Half Orc Inquisitor
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'''Kharag gro-Shurkul'''<br/> | '''Kharag gro-Shurkul'''<br/> | ||
− | Half-Orc Inquisitor | + | Half-Orc Inquisitor 1<br/> |
LN Medium Humanoid (human, orc)<br/> | LN Medium Humanoid (human, orc)<br/> | ||
'''Init '''+1; '''Senses '''darkvision 60 ft.; Perception +7<br/> | '''Init '''+1; '''Senses '''darkvision 60 ft.; Perception +7<br/> | ||
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'''Ranged '''Shortbow +1 (1d6/x3)<br/> | '''Ranged '''Shortbow +1 (1d6/x3)<br/> | ||
'''Special Attacks '''judgement of sacred destruction +1, judgement of sacred justice +1, judgement of sacred piercing +1, judgement of sacred smiting (magic)<br/> | '''Special Attacks '''judgement of sacred destruction +1, judgement of sacred justice +1, judgement of sacred piercing +1, judgement of sacred smiting (magic)<br/> | ||
− | '''Inquisitor | + | '''Inquisitor Spells Known '''(CL 1):<br/> |
1 (2/day) ''Magic Weapon, Cure Light Wounds''<br/> | 1 (2/day) ''Magic Weapon, Cure Light Wounds''<br/> | ||
0 (at will) ''Stabilize, Detect Magic, Light, Brand (DC 13)''<br/> | 0 (at will) ''Stabilize, Detect Magic, Light, Brand (DC 13)''<br/> | ||
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'''Feats '''Disruptive, Ferocious Resolve<br/> | '''Feats '''Disruptive, Ferocious Resolve<br/> | ||
'''Traits '''Armor Expert, Iron Liver<br/> | '''Traits '''Armor Expert, Iron Liver<br/> | ||
− | '''Skills '''Acrobatics -2 (-6 jump), Climb +0, Diplomacy +5, Escape Artist -2, Fly -2, Intimidate +8, Perception +7, Ride -2, Sense Motive +8, Spellcraft +4, Stealth +2, Survival +7, Swim +0<br/> | + | '''Skills '''Acrobatics -2 (-6 jump), Climb +0, Diplomacy +5, Escape Artist -2, Fly -2, Intimidate +8, Perception +7, Ride -2, Sense Motive +8, Spellcraft +4, Stealth +2, Survival +7 (+8 to track), Swim +0''' Modifiers '''monster lore<br/> |
'''Languages '''Common, Orc<br/> | '''Languages '''Common, Orc<br/> | ||
− | '''SQ '''domains (spellkiller inquisition), judgement (1/day) | + | '''SQ '''domains (spellkiller inquisition), judgement (1/day), spellkiller (dc 13)<br/> |
'''Other Gear '''Armored coat, Heavy wooden shield, Arrows (20), Dagger, Morningstar, Shortbow, Backpack (17 @ 30 lbs), Bedroll, Belt pouch (3 @ 0.6 lbs), Fishhook (2), Flint and steel, Great Ones, Manacles, Mug/tankard, Pathfinder's kit, Rope, Sewing needle, Signal whistle, String or twine, Thread (50 ft.), Trail rations (7), Waterskin, 30 GP<br/> | '''Other Gear '''Armored coat, Heavy wooden shield, Arrows (20), Dagger, Morningstar, Shortbow, Backpack (17 @ 30 lbs), Bedroll, Belt pouch (3 @ 0.6 lbs), Fishhook (2), Flint and steel, Great Ones, Manacles, Mug/tankard, Pathfinder's kit, Rope, Sewing needle, Signal whistle, String or twine, Thread (50 ft.), Trail rations (7), Waterskin, 30 GP<br/> | ||
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'''Disruptive''' +4 DC to cast defensively for those you threaten.<br/> | '''Disruptive''' +4 DC to cast defensively for those you threaten.<br/> | ||
'''Ferocity (Ex)''' Fight without penalty even while disabled or dying.<br/> | '''Ferocity (Ex)''' Fight without penalty even while disabled or dying.<br/> | ||
− | '''Inquisitor | + | '''Inquisitor Domain (Spellkiller Inquisition)''' Deities: Any (with GM approval). |
− | Granted Powers: You gain the Disruptive feat as a bonus feat (even if you do not meet the prerequisites). | + | Granted Powers: You gain the Disruptive feat as a bonus feat (even if you do not meet the prerequisites).<br/> |
'''Iron Liver''' +2 to Fort saves vs. poison and drugs, or +4 vs. alcohol.<br/> | '''Iron Liver''' +2 to Fort saves vs. poison and drugs, or +4 vs. alcohol.<br/> | ||
'''Judgement (1/day) (Su)''' Variable bonuses increase as the combat continues.<br/> | '''Judgement (1/day) (Su)''' Variable bonuses increase as the combat continues.<br/> | ||
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'''Judgement of Sacred Resistance 2 (Fire) (Su)''' Energy Resistances<br/> | '''Judgement of Sacred Resistance 2 (Fire) (Su)''' Energy Resistances<br/> | ||
'''Judgement of Sacred Smiting (Magic) (Su)''' DR bypass<br/> | '''Judgement of Sacred Smiting (Magic) (Su)''' DR bypass<br/> | ||
+ | '''Monster Lore +3 (Ex)''' +3 to Knowledge checks when identifying the weaknessess of creatures.<br/> | ||
'''Orc Ferocity (1/day)''' If brought below 0 Hp, can act as though disabled for 1 rd.<br/> | '''Orc Ferocity (1/day)''' If brought below 0 Hp, can act as though disabled for 1 rd.<br/> | ||
− | |||
'''Spellkiller (+2 Sacred) (DC 13)''' After defeating enemy, gain +2 sacred bonus to AC for 1 minutes. End the effect when hitting an arcane spellcaster to stagger your opponent.<br/> | '''Spellkiller (+2 Sacred) (DC 13)''' After defeating enemy, gain +2 sacred bonus to AC for 1 minutes. End the effect when hitting an arcane spellcaster to stagger your opponent.<br/> | ||
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