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Kid Liberty
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Johnny Davis grew up in the same small town as Melissa Morgan (aka [[Miss Liberty]]) and was dragged, grumbling, to all the same church affairs that she happily went to. It's still, really, surprising that he happened to catch a glimpse of himself in her mirror when it fell out of her bag. And it's significant, because that mirror is very special... Johnny found himself looking at his 'true self', a near-perfect specimen of a sixteen-year-old, with the ability to fly, phenomenal strength and resilience, and a knack with language. These days, the sun always shines on Missy and on Johnny. But... well, it's taken him a while to come clean about it and step up to the plate. (In fact, it's only about to happen, right now.) He stays in his 'true self' form as Kid Liberty (which the form seems to want to be called) most of the time. The sudden encroachment of a sense of absolute justice doesn't help with the girls, but he really doesn't like acne. As Kid Liberty, he wears a blue T-shirt with a white star above his heart and a row of white stars on each short sleeve, tight red trousers, and immaculate white boots. The vague good looks of Johnny Davis sharpen into something better-looking. KID LIBERTY concept: Star-Spangled Teen secret ID: Johnny Davis gender: Male age: 16 height: 5' 8" size: Medium hair: Blond eyes: Blue ABILITIES STR 20 +13 DEX 12 +1 CON 20 +5 INT 12 +1 WIS 18 +4 CHA 14 +2 SAVES DMG +7 FORT +5 REF +1 WILL +4 MOVEMENT INIT +1 SPD 100 COMBAT BASE DEFENSE 5 DEF 16 FLAT 15 MENTAL 19 BASE ATTACK 5 MELEE +10 RANGED +6 MENTAL +9 SKILLS *acrobatics [0] balance [1] bluff [2] climb [13] *computers [2/1] concentration [4] craft [1] *demolitions [0] diplomacy [2] *disable device [0] disguise [2] *drive [0] escape artist [1] forgery [1] gather info [2] *handle animal [0] hide [1] *innuendo [0] intimidate [13] jump [13] knowledge: [1] listen [4] *medicine [5/1] move silently [1] *open lock [0] perform [2] *pilot [0] profession: [4] *read lips [0] *repair [0] *ride [0] science: [1] search [1] sense motive [4] *sleight of hand [0] spot [4] survival [4] swim [13] taunt [2] FEATS Durability (Super) (lethal dmg < = to dmg save is stun) Identity Change (Super) (can switch to hero form) Toughness (+2 to damage saves) True Sight (Super) (unaffected by illusions) POWERS Flight [8] Power Stunt: Super-Flight Super-Strength [8] Extra: Protection [8] Extra: Super-Breath [8] Comprehend [1] Weather Control [1] WEAKNESS Quirk (Code of Honour: Silver-Age to the Bone) Naïve, -5 sense motive checks
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