Editing Kingdoms: King - The Lord and Liege
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Try to keep the King simple when you assign stats to him - they'll be plenty of decisions and complications for King players, and plenty of opportunities to show tactical finesse. What you don't need is a game that is a foregone conclusion from the outset because of an overpowered or underpowered King. | Try to keep the King simple when you assign stats to him - they'll be plenty of decisions and complications for King players, and plenty of opportunities to show tactical finesse. What you don't need is a game that is a foregone conclusion from the outset because of an overpowered or underpowered King. | ||
− | The traits, boons and drawbacks below which may cause game balance issues are marked with an asterisk. | + | The traits, boons and drawbacks below which may cause game balance issues are marked with an asterisk. As an Adjudicator, you always have the option to strip out any descriptors that you feel are going to upset the game. |
As always, bear in mind that this list is not and never be exhaustive! If you need a new descriptor, then just add it on! Bear in mind that descriptors with drastic effects should normally be placed in '''Traits''' rather than '''Boons''', as ''Boons'' are very easy to come by in-game. | As always, bear in mind that this list is not and never be exhaustive! If you need a new descriptor, then just add it on! Bear in mind that descriptors with drastic effects should normally be placed in '''Traits''' rather than '''Boons''', as ''Boons'' are very easy to come by in-game. | ||
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=Boons for the King= | =Boons for the King= | ||
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=Drawbacks for the King= | =Drawbacks for the King= | ||
− | + | ===Diminished Dreaming=== | |
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− | ===Diminished Dreaming | ||
The King has -1 to his starting Dreaming rating. This is a good drawback to apply to King's with very versatile and mutable powers - in effect, the King's imagination is engaged in controlling his powers rather than in his Dreaming. | The King has -1 to his starting Dreaming rating. This is a good drawback to apply to King's with very versatile and mutable powers - in effect, the King's imagination is engaged in controlling his powers rather than in his Dreaming. | ||
− | ===Diminished Harvest | + | ===Diminished Harvest=== |
The King has -1 to his starting Harvest rating. This is a good drawback to apply to King's with increased power levels - in effect, the King has to use up some of his yearly Glamour just to maintain his power. | The King has -1 to his starting Harvest rating. This is a good drawback to apply to King's with increased power levels - in effect, the King has to use up some of his yearly Glamour just to maintain his power. | ||
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===No Glamour=== | ===No Glamour=== | ||
The King starts the game with 0 Glamour. This drawback is a good one to apply if there is some reason why the King starts without power - perhaps he is rules a kingdom that is on the verge of collapse, or perhaps the backstory had him "buy" his kingdom or his queen. | The King starts the game with 0 Glamour. This drawback is a good one to apply if there is some reason why the King starts without power - perhaps he is rules a kingdom that is on the verge of collapse, or perhaps the backstory had him "buy" his kingdom or his queen. | ||
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===Poor builder=== | ===Poor builder=== | ||
The King pays +1 Glamour for each Improvement he builds. | The King pays +1 Glamour for each Improvement he builds. | ||
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=Traits for the King= | =Traits for the King= | ||
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===Behemoth of War=== | ===Behemoth of War=== | ||
The King is truly massive - for example, a dragon the size of a castle, or an elemental spider whose stride spans the horizon. This trait adds +3 to the Dreaming of the King in Summer, but applies a -5 penalty to the King in Winter. | The King is truly massive - for example, a dragon the size of a castle, or an elemental spider whose stride spans the horizon. This trait adds +3 to the Dreaming of the King in Summer, but applies a -5 penalty to the King in Winter. | ||
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===Political Leader=== | ===Political Leader=== | ||
The King rules through political canniness but is weak in battle. This trait adds +3 to the Dreaming of the King in Winter, but applies a -5 penalty to the King in Summer. | The King rules through political canniness but is weak in battle. This trait adds +3 to the Dreaming of the King in Winter, but applies a -5 penalty to the King in Summer. | ||
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[[Category:Kingdoms|King - The Lord and Liege]] | [[Category:Kingdoms|King - The Lord and Liege]] |