Editing Kingdoms: Neutrals and Outsiders

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The ''Neutral Player'' is essentially uninterested in who wins the ''Game of Succession''... his sole motivation is '''Profit'''.  
 
The ''Neutral Player'' is essentially uninterested in who wins the ''Game of Succession''... his sole motivation is '''Profit'''.  
  
By default the ''Neutral Player'' needs to have doubled his starting Glamour at the end of the ''Game''. If he manages this, he can consider himself to have won. If he doesn't he, has lost.
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By default the ''Neutral Player'' needs to have at least 50 Glamour at the end of the ''Game''. If he manages this, he can consider himself to have won. If he doesn't he, has lost.
  
 
Note that the ''Neutral Player's'' victory conditions are entirely unrelated to the victory conditions of the two ''Kingdoms''. Whether he wins or loses doesn't effect which ''King'' wins the ''Game of Succession''.
 
Note that the ''Neutral Player's'' victory conditions are entirely unrelated to the victory conditions of the two ''Kingdoms''. Whether he wins or loses doesn't effect which ''King'' wins the ''Game of Succession''.
  
 
To achieve these goals, he needs to establish ''Mercenary Contracts'' to the two ''Kingdoms''. Of course, to do this, he'll need ''Mercenaries'' as well!
 
To achieve these goals, he needs to establish ''Mercenary Contracts'' to the two ''Kingdoms''. Of course, to do this, he'll need ''Mercenaries'' as well!
 
Its generally in the ''Neutral Player's'' interests to make the ''Game of Succession'' go on as long as possible, so that he has multiple opportunities to make profit. There are many ways he can work towards this outcome, of course - that's part of the skill of playing Neutral!
 
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=Set Up=
 
=Set Up=
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==Starting Glamour==
 
==Starting Glamour==
The Mercenary starts with a cache of between ''10 and 20 Glamour''. This is all he possesses though, and if he doesn't work with it, this is all he'll ever possess!
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The Mercenary starts with a cache of ''10 Glamour''. This is all he possesses though, and if he doesn't work with it, this is all he'll ever possess!
  
 
The ''Neutral Player's'' current ''Glamour'' total is kept secret from the two ''Kingdoms'', but is always known to the ''Adjudicator''.
 
The ''Neutral Player's'' current ''Glamour'' total is kept secret from the two ''Kingdoms'', but is always known to the ''Adjudicator''.
 
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Note that the ''Neutral Player'' decides his starting Glamour, but that the chosen total will also decide the amount he needs for victory.
 
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=Springtime=
 
=Springtime=
  
In the Season of ''Springtime'', the ''Neutral Player'' goes through the following steps:
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In the Season of ''Springtime'', the ''Neutral Player'' first creates new mercenaries, then offers them out to contract.
* Create new mercenaries
 
* Apportion boons.
 
* Offer contracts.
 
* Escape attempts.
 
 
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==Creating New Mercenaries==
 
==Creating New Mercenaries==
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If a price is agreed the hiring ''King'' then takes control of the piece for the duration of the term.
 
If a price is agreed the hiring ''King'' then takes control of the piece for the duration of the term.
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==Escape Attempts==
 
 
The ''Neutral Player'' rolls for '''Escape Attempts''' for any ''Mercenaries'' that have been ''Captured''.
 
 
''Mercenaries'' that escape are returned to the ''Mercenary Pool'', unless they are still under contract, in which case they return to the hiring ''King''.
 
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=Summer=
 
 
In the Season of ''Summer'', the ''Neutral Player'' cannot do anything. However, any ''Mercenaries'' are now under the control of the ''Kingdom'' that hired them, and can be used as normal by that Kingdom.
 
 
Note that ''Mercenaries'' are temporarily considered to be members of the ''Shadow Court'' or ''Dominant Court'' of the Kingdom, dependent on their ''Seelie/Unseelie'' nature. This determines whether the Queen-player or the King-player is their controlling player.
 
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=Autumn=
 
 
In the Season of ''Autumn'' the ''Neutral Player'' can negotiate ransoms for any mercenaries that have been captured.
 
 
A successfully ransomed ''Mercenary'' is returned to the ''Mercenary Pool'', unless they are still under contract, in which case they return to the hiring ''King''.
 
 
Note that even if under contract, the ransom for ''Mercenaries'' is always paid by the ''Neutral Player''.
 
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=Winter=
 
 
In the Season of ''Winter'', the ''Neutral Player'' cannot do anything. However, any ''Mercenaries'' are now under the control of the ''Kingdom'' that hired them, and can be used as normal by that Kingdom.
 
 
Note that ''Mercenaries'' are temporarily considered to be members of the ''Shadow Court'' or ''Dominant Court'' of the Kingdom, dependent on their ''Seelie/Unseelie'' nature. This determines whether the Queen-player or the King-player is their controlling player.
 
 
Contracts normally end at the end of Winter, and ''Mercenaries'' are returned to the ''Mercenary Pool'' at that time. However, any ''Mercenaries'' that are currently ''captured'' at the time of their contract expiring do not return to the ''Mercenary Pool'', and instead remain imprisoned till they escape or are ransomed.
 
 
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[[Category:Kingdoms|Neutrals and Outsiders]]
 
[[Category:Kingdoms|Neutrals and Outsiders]]

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