Editing Kingdoms: Summer - War
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The '''Checkmate Objective''' has two additional special rules that limits its use: | The '''Checkmate Objective''' has two additional special rules that limits its use: | ||
* Assigning the '''Checkmate Objective''' to a ''Summer Campaign'' has a cost of '''10 Glamour''', which must be paid at the time of deciding objectives, and for each attempt made. | * Assigning the '''Checkmate Objective''' to a ''Summer Campaign'' has a cost of '''10 Glamour''', which must be paid at the time of deciding objectives, and for each attempt made. | ||
− | * | + | * '''Checkmate Objective''' in the first third of the game (years 1-4). |
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==Total Attack Strength== | ==Total Attack Strength== | ||
− | The '''Attack Strength''' of a ''Summer Campaign'' is equal to the totalled ''' | + | The '''Attack Strength''' of a ''Summer Campaign'' is equal to the totalled '''Army Strength''' of all the armies involved, plus the '''Sorcery''', '''Warcraft''' or '''Dreaming''' attribute of its commander. |
− | Note that the '''Protection''' and '''Intrigue''' attributes ''do not'' add to '''Attack Strength''' of ''Summer Campaigns'' | + | Note that the '''Protection''' and '''Intrigue''' attributes ''do not'' add to '''Attack Strength''' of ''Summer Campaigns''. |
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This makes the listed order very important tactically! | This makes the listed order very important tactically! | ||
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=Assigning War Defences= | =Assigning War Defences= | ||
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The defending King can then decide whether to mount a '''War Defence''' or not. Each '''War Defence''' must consist of '''exactly one War Commander''' (any back row piece), and '''at least one Army'''. | The defending King can then decide whether to mount a '''War Defence''' or not. Each '''War Defence''' must consist of '''exactly one War Commander''' (any back row piece), and '''at least one Army'''. | ||
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− | + | ==Defence Strength== | |
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− | + | =Unopposed Campaigns= | |
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− | + | =Resolving Battles= | |
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=Roleplaying the Summertime= | =Roleplaying the Summertime= | ||
Generally, the structure of Summertime will be as follows: | Generally, the structure of Summertime will be as follows: | ||
− | (1) The Adjudicator declares | + | (1) The Adjudicator declares Springtime has begun, and reminds the players which game year they are in (1 to 12) and which Court has priority this year. |
(2) The Adjudicator relates any Events to all the players as a group. | (2) The Adjudicator relates any Events to all the players as a group. | ||
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(5) In strict order, Campaigns are revealed to the group, and defended against and resolved one at a time. | (5) In strict order, Campaigns are revealed to the group, and defended against and resolved one at a time. | ||
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[[Category:Kingdoms|Summer - War]] | [[Category:Kingdoms|Summer - War]] |