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==Vital Statistics==
 
==Vital Statistics==
:'''Name:''' [some blurbly nonsense unpronounceable by humans unless they're drowning]
+
:'''Name:''' Name
:'''Alias:''' Clay
+
:'''Alias:''' Alias
:'''Identity:''' Public
+
:'''Identity:''' Secret/Public
:'''Height:''' 1.7 m '''Weight:''' 91 kg
+
:'''Height:''' X'XX” '''Weight:''' xxx
:'''Hair Color:''' Grey and Seafoam Green
+
:'''Hair Color:''' Colour '''Eye Color:''' Colour
:'''Eye Color:''' Magenta and Seafoam Green
+
:'''Place of Birth:''' POB '''Date of Birth:''' DOB
:'''Place of Birth:''' a far away planet
+
:'''Marital Status:'''
:'''Date of Birth:''' approximately the 18th century
+
:'''Relatives:''' aa
:'''Marital Status:''' Single
+
:: a
 +
:: b
 +
:
 
:'''Affiliations:'''
 
:'''Affiliations:'''
:'''Occupation:''' Liguist
+
:'''Occupation:''' Profession
 
:'''Allies:'''
 
:'''Allies:'''
 
:'''Enemies:'''
 
:'''Enemies:'''
  
'''Total Points:''' 384/400
+
'''Total Points:''' xxx/400
  
 
==Characteristics==
 
==Characteristics==
Line 27: Line 29:
 
! style="text-align:left;" | ROLL & Notes
 
! style="text-align:left;" | ROLL & Notes
 
|-
 
|-
| style="text-align:center;" |20 || style="text-align:center;" |'''STR''' || style="text-align:center;" |10 || 13-, 4D6, lift: 400 kg
+
| style="text-align:center;" |10 || style="text-align:center;" |'''STR''' || style="text-align:center;" |0 || 11-, 2D6, lift: 100 kg
 
|-
 
|-
| style="text-align:center;" |20 || style="text-align:center;" |'''DEX''' || style="text-align:center;" |20 || 13-
+
| style="text-align:center;" |10 || style="text-align:center;" |'''DEX''' || style="text-align:center;" |0 || 11-
 
|-
 
|-
| style="text-align:center;" |20 || style="text-align:center;" |'''CON''' || style="text-align:center;" |10 || 13-
+
| style="text-align:center;" |10 || style="text-align:center;" |'''CON''' || style="text-align:center;" |10 || 11-
 
|-
 
|-
| style="text-align:center;" |15 || style="text-align:center;" |'''INT''' || style="text-align:center;" |5 || 12-, PER: 12-  
+
| style="text-align:center;" |10 || style="text-align:center;" |'''INT''' || style="text-align:center;" |18 || 11-, PER: 11-  
 
|-
 
|-
| style="text-align:center;" |15 || style="text-align:center;" |'''EGO''' || style="text-align:center;" |5 || 12-
+
| style="text-align:center;" |10 || style="text-align:center;" |'''EGO''' || style="text-align:center;" |10 || 11-
 
|-
 
|-
| style="text-align:center;" |10 || style="text-align:center;" |'''PRE''' || style="text-align:center;" |0 || 11-, PRE Attack 2d6
+
| style="text-align:center;" |10 || style="text-align:center;" |'''PRE''' || style="text-align:center;" |18 || 11-,
 
|-
 
|-
 
| || || ||
 
| || || ||
 
|-
 
|-
| style="text-align:center;" |7 || style="text-align:center;" |'''OCV''' || style="text-align:center;" |20 ||
+
| style="text-align:center;" |3 || style="text-align:center;" |'''OCV''' || style="text-align:center;" |0 ||
 
|-
 
|-
| style="text-align:center;" |8 || style="text-align:center;" |'''DCV''' || style="text-align:center;" |25 ||
+
| style="text-align:center;" |3 || style="text-align:center;" |'''DCV''' || style="text-align:center;" |0 ||
 
|-
 
|-
 
| style="text-align:center;" |3 || style="text-align:center;" |'''OMCV''' || style="text-align:center;" |0 ||
 
| style="text-align:center;" |3 || style="text-align:center;" |'''OMCV''' || style="text-align:center;" |0 ||
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| style="text-align:center;" |3 || style="text-align:center;" |'''DMCV''' || style="text-align:center;" |0 ||
 
| style="text-align:center;" |3 || style="text-align:center;" |'''DMCV''' || style="text-align:center;" |0 ||
 
|-
 
|-
| style="text-align:center;" |5 || style="text-align:center;" |'''SPD''' || style="text-align:center;" |30 || 3, 5, 8, 10, 12
+
| style="text-align:center;" |2 || style="text-align:center;" |'''SPD''' || style="text-align:center;" |0 || 6,12
 
|-
 
|-
 
| || || ||
 
| || || ||
 
|-
 
|-
| style="text-align:center;" |15 || style="text-align:center;" |'''PD''' || style="text-align:center;" |13 ||  
+
| style="text-align:center;" |2 || style="text-align:center;" |'''PD''' || style="text-align:center;" |0 ||  
 
|-
 
|-
| style="text-align:center;" |15 || style="text-align:center;" |'''ED''' || style="text-align:center;" |13 ||  
+
| style="text-align:center;" |2 || style="text-align:center;" |'''ED''' || style="text-align:center;" |0 ||  
 
|-
 
|-
| style="text-align:center;" |15 || style="text-align:center;" |'''REC''' || style="text-align:center;" |11 ||
+
| style="text-align:center;" |4 || style="text-align:center;" |'''REC''' || style="text-align:center;" |0 ||
 
|-
 
|-
| style="text-align:center;" |70 || style="text-align:center;" |'''END''' || style="text-align:center;" |10 ||
+
| style="text-align:center;" |20 || style="text-align:center;" |'''END''' || style="text-align:center;" |0 ||
 
|-
 
|-
 
| style="text-align:center;" |10 || style="text-align:center;" |'''BODY''' || style="text-align:center;" |0 ||
 
| style="text-align:center;" |10 || style="text-align:center;" |'''BODY''' || style="text-align:center;" |0 ||
 
|-
 
|-
| style="text-align:center;" |50 || style="text-align:center;" |'''STUN''' || style="text-align:center;" |15 ||
+
| style="text-align:center;" |20 || style="text-align:center;" |'''STUN''' || style="text-align:center;" |0 ||
 
|-
 
|-
| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |187
+
| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |205
 
|-
 
|-
 
|}
 
|}
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! style="text-align:left;" | Notes
 
! style="text-align:left;" | Notes
 
|-
 
|-
| style="text-align:center;" |8- || Acting || style="text-align:center;" | PRE|| style="text-align:center;" |0 ||
+
| style="text-align:center;" |xx- || Skill|| style="text-align:center;" | CHA|| style="text-align:center;" |X ||
 
|-
 
|-
| style="text-align:center;" |11- || Bureaucratics || style="text-align:center;" | PRE || style="text-align:center;" |3 ||  
+
| style="text-align:center;" |xx- || Skill || style="text-align:center;" | CHA || style="text-align:center;" |X ||  
 
|-
 
|-
| style="text-align:center;" |8- || Climbing || style="text-align:center;" | DEX|| style="text-align:center;" |0 ||  
+
| style="text-align:center;" |xx- || Skill|| style="text-align:center;" | CHA|| style="text-align:center;" |X ||  
 
|-
 
|-
| style="text-align:center;" |8- || Concealment || style="text-align:center;" |INT || style="text-align:center;" |0 ||  
+
| style="text-align:center;" |xx- || Skill || style="text-align:center;" |CHA || style="text-align:center;" |X ||  
 
|-
 
|-
| style="text-align:center;" |8- || Conversation || style="text-align:center;" | PRE|| style="text-align:center;" |0 ||  
+
| style="text-align:center;" |xx- || Skill || style="text-align:center;" | CHA|| style="text-align:center;" |X ||  
 
|-
 
|-
| style="text-align:center;" |- || Cramming || style="text-align:center;" |- || style="text-align:center;" |5 ||  
+
| style="text-align:center;" |xx- || Skill || style="text-align:center;" |CHA || style="text-align:center;" |X ||  
 
|-
 
|-
| style="text-align:center;" |12- || Cryptography || style="text-align:center;" |INT || style="text-align:center;" |3 ||
+
| colspan="3" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |0 ||
|-
 
| style="text-align:center;" |12- || Deduction || style="text-align:center;" |INT || style="text-align:center;" |3 ||
 
|-
 
| style="text-align:center;" |12- || Knowledge Skill (alien cultures) || style="text-align:center;" |INT || style="text-align:center;" |3 ||
 
|-
 
| style="text-align:center;" |8- || Knowledge Skill (home region) || style="text-align:center;" |INT || style="text-align:center;" |0 ||
 
|-
 
| style="text-align:center;" |12- || Knowledge Skill (linguistics) || style="text-align:center;" |INT || style="text-align:center;" |3 ||
 
|-
 
| style="text-align:center;" |12- || Mimicry || style="text-align:center;" |INT || style="text-align:center;" |3 ||
 
|-
 
| style="text-align:center;" |8- || Paramedics || style="text-align:center;" |INT || style="text-align:center;" |0 ||
 
|-
 
| style="text-align:center;" |11- || Persuasion || style="text-align:center;" |PRE || style="text-align:center;" |3 ||
 
|-
 
| style="text-align:center;" |12- || Professional Skill (Linguist) || style="text-align:center;" |INT || style="text-align:center;" |3 ||
 
|-
 
| style="text-align:center;" |8- || Shadowing || style="text-align:center;" |INT || style="text-align:center;" |0 ||
 
|-
 
| style="text-align:center;" |8- || Stealth || style="text-align:center;" |DEX || style="text-align:center;" |0 ||
 
|-
 
| colspan="3" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |29 ||
 
 
|-
 
|-
 
|}
 
|}
Line 121: Line 101:
 
! style="text-align:center;" | Cost
 
! style="text-align:center;" | Cost
 
|-
 
|-
| Ambidexterity || || style="text-align:center;" |3
+
| Talent || || style="text-align:center;" |X
 +
|-
 +
| Talent ||  || style="text-align:center;" |X
 +
|-
 +
| Talent|| || style="text-align:center;" |X
 
|-
 
|-
| Perfect Pitch || || style="text-align:center;" |3
+
| Languages || Native () Free, || style="text-align:center;" |X
 
|-
 
|-
| Languages || Native (something alien) Free, English (completely fluent with accent), Mandarin Chinese (fluent conversation), Hindi (basic conversation), Spanish (fluent conversation), French (basic conversation), Modern Standard Arabic (basic conversation) || style="text-align:center;" |10
+
| Talent || || style="text-align:center;" |X
 
|-
 
|-
| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |16
+
| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |XX
 
|-
 
|-
 
|}
 
|}
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! style="text-align:center;" | Cost
 
! style="text-align:center;" | Cost
 
|-
 
|-
| colspan="2" | Body of Clay || +12 PD (Resistant (+1/2)), +10 ED, +5 REC, +10 STUN, Knockback Resistance (-10m) || style="text-align:center;" |-|| style="text-align:center;" |48
+
| colspan="2" | Power || Effect  || style="text-align:center;" | || style="text-align:center;" |X
 +
|-
 +
| || Power || Effect  || style="text-align:center;" |X|| style="text-align:center;" |X
 +
|-
 +
| || Power || Effect  || style="text-align:center;" |X|| style="text-align:center;" |X
 
|-
 
|-
| colspan="2" | Weapon Fists [43 Active/8 per level] || HA +5d6 [9d6 total](0 END (+1/2),  Limited Variable Special Effects [physical object shapes](+1/4); Hand-to-Hand Attack (-1/4)) || style="text-align:center;" |-|| style="text-align:center;" |34
+
| || Power || Effect  || style="text-align:center;" |X || style="text-align:center;" |X
 
|-
 
|-
| colspan="2" | Flow Into Any Opening [40 Active] || Desolidification (Doesn’t Protect Against Damage (-1), Cannot Pass Through Solid Objects (-1/2)) || style="text-align:center;" |4|| style="text-align:center;" |16
+
| || Power|| Effect  || style="text-align:center;" |X || style="text-align:center;" |X
 
|-
 
|-
| colspan="2" | Mold To Surface [10 Active] || Clinging (normal STR) || style="text-align:center;" |- || style="text-align:center;" |10
+
| || Power || Effect  || style="text-align:center;" |X || style="text-align:center;" |X
 
|-
 
|-
| colspan="2" | Make Extra Arms [5 Active Points] || Extra Limbs || style="text-align:center;" |1 || style="text-align:center;" |5
+
| colspan="2" | Power || Effect || style="text-align:center;" |X || style="text-align:center;" |X
 
|-
 
|-
| colspan="2" | Stretch Out || Stretching [20 Active Points; 10m, x4 dimension change], Swinging [9 Active Points; 18m] || style="text-align:center;" |2 / 1 || style="text-align:center;" |29
+
| colspan="2" | Power || Effect || style="text-align:center;" |X || style="text-align:center;" |X
 
|-
 
|-
| colspan="2" | Slimy Alien || Life Support (can breath in any environment that contains water; immunity: all terrestrial diseases) || style="text-align:center;" |- || style="text-align:center;" |10
+
| colspan="2" | Power || Effect || style="text-align:center;" |X || style="text-align:center;" |X
 
|-
 
|-
| colspan="4" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |152
+
| colspan="4" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |XX
 
|-
 
|-
 
|}
 
|}
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! style="text-align:center;" | END
 
! style="text-align:center;" | END
 
|-
 
|-
| Hunted || authorities (Infrequently, Mo Pow, NCI, Watching) || style="text-align:center;" |10
+
| Comp|| Effect || style="text-align:center;" |XX
|-
 
| Susceptibility || Drying Out (Uncommon, Minute, 2d6, Must Touch Skin)  || style="text-align:center;" |5
 
 
|-
 
|-
| Vulnerability || Fire/Heat Attacks (Uncommon, x2) || style="text-align:center;" |10
+
| Comp || Effect  || style="text-align:center;" |XX
 
|-
 
|-
| Psychological Complication || Code Versus Killing (Common, Total)  || style="text-align:center;" |20
+
| Comp || Effect || style="text-align:center;" |XX
 
|-
 
|-
| Physical Complication || Unfamiliar With Earth Culture (Frequently, Slightly Impairing) || style="text-align:center;" |15
+
| Comp || Effect || style="text-align:center;" |XX
 
|-
 
|-
| Social Complication || Public Identity (Frequently, Major) || style="text-align:center;" |15
+
| Comp || Effect || style="text-align:center;" |XX
 
|-
 
|-
| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |75
+
| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |XX
 
|-
 
|-
 
|}
 
|}

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