Editing Kings Cross: Inertia
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− | Character for the game [[Kings_Cross|King's Cross]] | + | Character for the game [[Kings_Cross|King's Cross]] |
=Inertia= | =Inertia= | ||
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==Vital Statistics== | ==Vital Statistics== | ||
− | :''' | + | :'''Name:''' Roger Barrett |
− | :'''Marital Status:''' | + | :'''Alias:''' Alias |
+ | :'''Identity:''' Secret | ||
+ | :'''Height:''' X'XX” '''Weight:''' xxx | ||
+ | :'''Hair Color:''' Colour '''Eye Color:''' Colour | ||
+ | :'''Place of Birth:''' POB '''Date of Birth:''' DOB | ||
+ | :'''Marital Status:''' | ||
:'''Relatives:''' Aaron Barrett, father (aka Terminal Velocity) | :'''Relatives:''' Aaron Barrett, father (aka Terminal Velocity) | ||
:: Nancy Barrett, mother | :: Nancy Barrett, mother | ||
+ | : | ||
+ | :'''Affiliations:''' | ||
:'''Occupation:''' Public Defender for King's Cross | :'''Occupation:''' Public Defender for King's Cross | ||
− | :''' | + | :'''Allies:''' |
− | :'''Enemies:''' | + | :'''Enemies:''' |
− | '''Total Points:''' | + | '''Total Points:''' xxx/400 |
==Characteristics== | ==Characteristics== | ||
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| style="text-align:center;" |13 || style="text-align:center;" |'''STR''' || style="text-align:center;" |3 || 12-, 2 1/2 D6, lift: 150 kg | | style="text-align:center;" |13 || style="text-align:center;" |'''STR''' || style="text-align:center;" |3 || 12-, 2 1/2 D6, lift: 150 kg | ||
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− | | style="text-align:center;" |18 || style="text-align:center;" |'''DEX''' || style="text-align:center;" |16 || | + | | style="text-align:center;" |18 || style="text-align:center;" |'''DEX''' || style="text-align:center;" |16 || 11- |
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− | | style="text-align:center;" |23 || style="text-align:center;" |'''CON''' || style="text-align:center;" |13 || | + | | style="text-align:center;" |23 || style="text-align:center;" |'''CON''' || style="text-align:center;" |13 || 11- |
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− | | style="text-align:center;" |13 || style="text-align:center;" |'''INT''' || style="text-align:center;" |3 || | + | | style="text-align:center;" |13 || style="text-align:center;" |'''INT''' || style="text-align:center;" |3 || 11-, PER: 11- |
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| style="text-align:center;" |10 || style="text-align:center;" |'''EGO''' || style="text-align:center;" |0 || 11- | | style="text-align:center;" |10 || style="text-align:center;" |'''EGO''' || style="text-align:center;" |0 || 11- | ||
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− | | style="text-align:center;" |18 || style="text-align:center;" |'''PRE''' || style="text-align:center;" |8 || | + | | style="text-align:center;" |18 || style="text-align:center;" |'''PRE''' || style="text-align:center;" |8 || 11-, |
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| style="text-align:center;" |3 || style="text-align:center;" |'''DMCV''' || style="text-align:center;" |0 || | | style="text-align:center;" |3 || style="text-align:center;" |'''DMCV''' || style="text-align:center;" |0 || | ||
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− | | style="text-align:center;" |5 || style="text-align:center;" |'''SPD''' || style="text-align:center;" |30 || | + | | style="text-align:center;" |5 || style="text-align:center;" |'''SPD''' || style="text-align:center;" |30 || 6,12 |
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|| +2 vs Range Modifier with All Attacks ||6 | || +2 vs Range Modifier with All Attacks ||6 | ||
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− | || Power: | + | || Power: Velocity Control 13- ||3 |
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− | | | + | | colspan="3" style="text-align:right;" | '''TOTAL:''' ||0 || |
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|} | |} | ||
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! style="text-align:center;" | Cost | ! style="text-align:center;" | Cost | ||
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− | | colspan="2" | | + | | colspan="2" | Velocity Alteration || Multipower, 69-point reserve || style="text-align:center;" | || style="text-align:center;" |69 |
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− | |u|| | + | |u|| Ball Toss || Energy Blast 11d6, Reduced END (1/2 END, +1/4), OIF - Objects of Opportunity (-1/2) || style="text-align:center;" |2 || style="text-align:center;" |5 |
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− | |u|| | + | |u|| Rock Toss || 9d6 Energy Blast, Armor Piercing (+1/4), Reduced END (1/2 END, +1/4), OIF - Objects of Opportunity (-1/2), Beam (-1/4) || style="text-align:center;" |3 || style="text-align:center;" |4 |
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− | |u|| | + | |u|| Penny Toss || 4d6-1 Ranged Killing Attack, Armor Piercing (+1/4), OIF - Objects of Opportunity (-1/2), Beam (-1/4) || style="text-align:center;" |7 || style="text-align:center;" |4 |
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− | |u|| | + | |u|| Kinetic Magnification || +52 STR, Reduced END (1/2 END, +1/4) || style="text-align:center;" |2+1 || style="text-align:center;" |6 |
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− | |u|| | + | |u|| Object Acceleration || Telekinesis (45 STR), Instant (-1/2), Affects Whole Object (-1/4) || style="text-align:center;" |7 || style="text-align:center;" |4 |
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− | |u|| | + | |u|| Momentum Shift || Teleportation 1m, No Relative Velocity, Position Shift, Reduced Endurance (1/2 END; +1/4), Ranged (+1/2), Usable As Attack (not versus Kinetic Energy powers, Clinging, or Teleport with No Relative Velocity) (x32 maximum weight per inanimate target; +2 1/2); Only To Change Speed/Direction Of Momentum (-1/4), Must Pass Through Intervening Space (-1/4) || style="text-align:center;" |3 || style="text-align:center;" |4 |
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− | |u|| | + | |u|| Escape Velocity || Flight 5m, x64 Noncombat, Reduced Endurance (1/2 END; +1/4), Noncombat acceleration/deceleration (+1); Straight line of movement only (-1/2) || style="text-align:center;" |3 || style="text-align:center;" |4 |
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| colspan="4" style="text-align:right;" | '''Subtotal:''' || (100) | | colspan="4" style="text-align:right;" | '''Subtotal:''' || (100) | ||
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− | | colspan="2" | | + | | colspan="2" | Object Riding || Object Riding: Flight 19m, Position Shift, Reduced Endurance (1/2 END; +1/4), No Turn Mode (+1/4); OIF (Objects Of Opportunity) (-1/2) || style="text-align:center;" |1 || style="text-align:center;" |24 |
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− | | colspan="2" | | + | | colspan="2" | Velocity Absorption || Resistant Protection (16 PD/12 ED), Hardened (+1/4); Nonpersistent (-1/4) || style="text-align:center;" |0 || style="text-align:center;" |42 |
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− | | colspan="2" | | + | | colspan="2" | Velocity Negation || Knockback Resistance -8m (8 Active Points); Nonpersistent (-1/4) || style="text-align:center;" | || style="text-align:center;" |8 |
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− | | colspan="2" | | + | | colspan="2" | Kinetic Negation || Hardened (+1/4) (3 Active Points) applied to PD || style="text-align:center;" | || style="text-align:center;" |3 |
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− | | colspan="2" | | + | | colspan="2" | Energy Negation || Hardened (+1/4) (3 Active Points) applied to ED || style="text-align:center;" | || style="text-align:center;" |3 |
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− | | colspan="2" | | + | | colspan="2" | Farsight Goggles || +4 versus Range Modifier for Normal Sight (2 Active Points); OIF (Goggles; -1/2) || style="text-align:center;" | || style="text-align:center;" |1 |
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− | | colspan="4" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" | | + | | colspan="4" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |79 |
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|} | |} | ||
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! style="text-align:center;" | END | ! style="text-align:center;" | END | ||
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− | | | + | | Code Against Killing|| Psy: Common, Strong || style="text-align:center;" |15 |
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− | | | + | | DNPC (Mark Spiro) || Normal, Frequently || style="text-align:center;" |15 |
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− | | | + | | Famous || Soc: Frequently, Minor in Civilian ID|| style="text-align:center;" |10 |
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− | | | + | | Secret Identity|| Soc: Frequently, Major || style="text-align:center;" |15 |
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− | | | + | | Vulnerable to Lightning/Electricity || Common; 2x STUN || style="text-align:center;" |20 |
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| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |75 | | colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |75 | ||
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|} | |} |