Editing Kings Cross: Liberty Belle

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! style="text-align:center;" | Cost
 
! style="text-align:center;" | Cost
 
|-
 
|-
| Access || City Hall || style="text-align:center;" |1
+
| Eidetic Memory || || style="text-align:center;" |5
 
|-
 
|-
| Contact || Councilwoman Rose Hall 11- (limited by identity: Holly, useful skills and resources, has contacts of her own, good relationship) || style="text-align:center;" |2
+
| Money || $3,000,000 annually || style="text-align:center;" |8
 
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| Contact|| Skip Williams, investigative reporter 11- (limited by identity: Liberty Belle, useful skills and resources, has contacts of his own, neutral relationship)|| style="text-align:center;" |1
+
| Licensed Psychiatrist|| || style="text-align:center;" |1
 
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| Contact|| Det. Betty Munroe, KCPD 8- (limited by identity: Liberty Belle, very useful skills and resources, has contacts of her own, good relationship)|| style="text-align:center;" |2
+
| Languages || English 4 (free), Spanish 3 || style="text-align:center;" |3
 
|-
 
|-
| Positive Reputation || skilled intern 11- (medium sized group: political insiders) || style="text-align:center;" |1
+
| Striking Appearance ||beautiful +2 Interaction skill, +2D6 PRE Attacks || style="text-align:center;" |6
 
|-
 
|-
| Positive Reputation || local hero 11- (large geographic area: King’s Cross) || style="text-align:center;" |1
+
| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |23
|-
 
| Ambidexterity || eliminates off-hand penalty || style="text-align:center;" |1
 
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| Eidetic Memory || perfect recall of anything deliberately memorized || style="text-align:center;" |5
 
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| Striking Appearance ||beautiful +1 Interaction skill, +1D6 PRE Attacks (only humans) || style="text-align:center;" |2
 
|-
 
| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |16
 
 
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|-
 
|}
 
|}
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! style="text-align:center;" | Cost
 
! style="text-align:center;" | Cost
 
|-
 
|-
| colspan="2" | Life Support ||  || ||style="text-align:center;" | 22
+
| colspan="2" | Mental Effects || Multipower (max AP: 75) || style="text-align:center;" | || style="text-align:center;" |75
|-
 
| || immunity to all terrestrial diseases, poisons, and biological / chemical warfare agents
 
|-
 
| || extended breathing: 1 endurance per minute
 
|-
 
| || diminished eating: any protein
 
 
|-
 
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| || diminished sleep: 8 hours per week
+
| || Mental Blast 7D6 || || style="text-align:center;" |7 || style="text-align:center;" |7
 
|-
 
|-
| || safe environments: low & high pressure, intense cold & heat
+
| || Mind Control 12D6 || Telepathic (+1/4) || style="text-align:center;" |7 || style="text-align:center;" |7
 
|-
 
|-
| || longevity: ages at half normal rate
+
| || Mental Paralysis 3D6, 7 rMD || Entangle: ACV (OMCV vs DMCV, +1/4); Takes no damage from attacks (+3/4); Works against EGO not STR (+1/4), +4rMD (6CP) || style="text-align:center;" |7 || style="text-align:center;" |7
 
|-
 
|-
| colspan="2" | Regeneration || 1 body per 20 minutes, can heal limbs || style="text-align:center;" | || style="text-align:center;" |15
+
| || Presence Drain 6D6|| ACV OMCV vs DMCV (+1/4) || style="text-align:center;" |7 || style="text-align:center;" |7
 
|-
 
|-
| colspan="2" | Damage Reduction || 20%, Resistant, vs. both Physical and Energy damage || style="text-align:center;" | || style="text-align:center;" |30
+
| || Telepathy 15D6 || || style="text-align:center;" |7 || style="text-align:center;" |7
 
|-
 
|-
| colspan="2" | Heightened Awareness || +5 PER with all sense groups || style="text-align:center;" | || style="text-align:center;" |15
+
| colspan="4" style="text-align:right;" | '''Subtotal:''' || (110)
 
|-
 
|-
| colspan="2" | Ultraviolet Vision || allows sight as long as there is a source of UV light || style="text-align:center;" | || style="text-align:center;" |5
+
| colspan="2" | Kevlar body suit || +3r PD, +3 rED; IIF (-1/4) || style="text-align:center;" | || style="text-align:center;" |7
 
|-
 
|-
| colspan="2" | Ultrasonic Hearing || perceive very high and very low frequency sounds; also targeting with hearing || style="text-align:center;" | || style="text-align:center;" |13
+
| colspan="2" | Flight 10m || Megascale (+1) || style="text-align:center;" |2 || style="text-align:center;" |20
 
|-
 
|-
| colspan="2" | Tracking || identify/track with smell || style="text-align:center;" | || style="text-align:center;" |5
+
| colspan="2" | Instant Change || Transform, cosmetic 1D6; Standard Effect; Group of clothes (+1/4); Clothes to Costume and back; Free Action Trigger (+3/4); Limited to clothes worn (-1/2); OIF ring (-1/2) || style="text-align:center;" |1 || style="text-align:center;" |3
 
|-
 
|-
| colspan="4" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |105
+
| colspan="4" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |140
 
|-
 
|-
 
|}
 
|}
 
 
==Complications==
 
==Complications==
 
{| class="wikitable"
 
{| class="wikitable"
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! style="text-align:center;" | END
 
! style="text-align:center;" | END
 
|-
 
|-
| Hunted || Myriad (More Powerful/Frequently/Extensive Non-Combat Influence/Watched) || style="text-align:center;" |15
+
| Code Against Killing|| Psy: Common, Strong || style="text-align:center;" |15
 
|-
 
|-
| Rivalry || her sister, Hazel (aka Bombshell) (Professional Rival, More Powerful, Seeks to Outdo/Recruit) || style="text-align:center;" |10
+
| DNPC (Mark Spiro) || Normal, Frequently || style="text-align:center;" |15
 
|-
 
|-
| Dependent NPC || this week’s S.O. (Normal, Infrequent, Unaware) || style="text-align:center;" |15
+
| Famous || Soc: Frequently, Minor in Civilian ID|| style="text-align:center;" |10
 
|-
 
|-
| Social Complication || Secret Identity (Infrequently/Severe) || style="text-align:center;" |15
+
| Secret Identity|| Soc: Frequently, Major || style="text-align:center;" |15
 
|-
 
|-
| Vulnerability || tranquilizer designed by her parents to subdue her or her sister (uncommon, does x2 stun) || style="text-align:center;" |10
+
| Vulnerable to Lightning/Electricity || Common; 2x STUN || style="text-align:center;" |20
 
|-
 
|-
 
| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |75
 
| colspan="2" style="text-align:right;" | '''TOTAL:''' || style="text-align:center;" |75
 
|-
 
|-
 
|}
 
|}

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