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| == Techniques and School Abilities == | | == Techniques and School Abilities == |
− | '''School Ability''': Elemental Transmutation (p.66) May choose a different ring than the ring needed for an invocation. Can be used Rank # of times per game session. | + | '''School Ability''': Elemental Transmutation (rank)x per game. |
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− | '''Invocation''': The Fires from within (p.205) TN 3 (Theology(fire)) Range: 1 - 3, # of targets equal to Fire Ring. Success smites each target with a stream of fire. Supernatural damage = Fire ring + bonus successes. (Opportunity - may treat maximum range as 1 higher)
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− | '''Invocation''': Path to inner peace (p.209) TN 2 (Theology(water)) Range: 0 - 2, Self or another character. Can be used as support action. Removes fatigue equal to water ring + bonus successes. (Opportunity - Remove one of: Bleeding, Dazed, Disoriented, Lightly Wounded; or Target removes strife equal to bonus successes)
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− | '''Ritual''': Commune with the spirits (p.212) TN 1 (Theology(element)) Choose one:
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− | * Sense the Kami - detect all spirits and use of related magic by shugenja R - to ring + bonus.
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− | * Spiritual Knowledge - Learn one fact the spirits know about the area.
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− | * Elemental Gift - Receive a small amount of the element.
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− | (Opportunity - Reduce TN of next check to interact with/appeal to Kami/supernatural of element by 1; Receive one additional boon.)
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| == Equipment and Weapons == | | == Equipment and Weapons == |