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Konrad
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Konrad ---- A character in the [[Morgansfort]] campaign. * Human, Male *XP: 925/2500 '''Attributes''' *STR 5 (-2) *INT 12 (0) *WIS 8 (-1) *DEX 12 (0) *CON 14 (+1) *CHA 13 (+1) '''Languages''' *Common '''Racial Abilities''' * 10% xp '''Class Abilities''' * Cast Spells, No Armor '''Combat''' *HP: 5 *AC: 11 *Attack Bonus: +1 (-1 w/ STR, +1 w/ DEX) **Move: 40' *Saving Throws: **Death/Poison: 13/12 (+1 vs Poison from CON) **Wands: 14 **Paralysis/Stone: 13 **Dragon Breath: 16 **Spells: 15 (16 vs Charm) *Equipment: 32/35 **Armor: None **Weapons: Walking Staff (1 lb 1d4) **Gear: ***Backpack (0.1 lb holds 40lbs) ***Hooded Lantern (1 lb) ***3 Oil (3 lb) ***Rations, Dry (6 days) (12 lb) ***Clothing (1 lb) ***Tinderbox (1 lb) ***3 Holy Water (0.3 lb) ***50ft Silk Rope (2 lb) ***Scroll case (.5 lb) ***3 Glass bottle (0.3 lb) ***6 torches (1 lb) ***Waterskin (2 lb) **Miscellaneous Magic: Spellbook (1 lb) **Treasure: 75gp 8sp (7) == Spells == *First Level. 1 per day. **Read Magic **Floating Disc (Range 0, Duration: 5 turns +1/level) **Detect Magic (Range 60', Duration: 2 turns) ---- *Motivation: Konrad found himself ejected from his training when his father spent lost the entire family fortune on a gamble. Having no skills and no way to pay for more training, he found himself doing the only thing left to try to make a buck: he started adventuring.
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