Editing Krallion
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*'''Bladesharp''' (2) | *'''Bladesharp''' (2) | ||
*'''Strength''' (1) | *'''Strength''' (1) | ||
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*'''[[Divine Magic Spells]]''' | *'''[[Divine Magic Spells]]''' | ||
Follower of the three. [sun,wind and war] | Follower of the three. [sun,wind and war] | ||
− | + | Sun is a male figure, for chiefs and old men. Also known as the Grand Old Father. | |
− | + | Wind is a male figure, for clansmen and herders. Also known as Mann the walker. | |
− | + | War is a female figure, for warriors and outcasts. Also known as Morr no-daughter. | |
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*'''Fear''' | *'''Fear''' | ||
*'''Amplify''' | *'''Amplify''' | ||
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*'''[[Spirits]]''' | *'''[[Spirits]]''' | ||
− | *'''Dark Wing''' Owl Spirit: [totem] Intensity 1 Int 6 Pow 11. The magician trades day vision for night vision, with resulting effects. | + | *'''Dark Wing'''Owl Spirit: [totem] Intensity 1 Int 6 Pow 11. The magician trades day vision for night vision, with resulting effects. |
− | *'''Twitch''' Fox Spirit: [lodge] Intensity 2 Int 5 Pow 16 +20% to evade. | + | *'''Twitch'''Fox Spirit: [lodge] Intensity 2 Int 5 Pow 16 +20% to evade. |
− | *'''Gust''' Small air elemental: Intensity 1. Str 12 Int 1 Pow 3 Dex 20 | + | *'''Gust'''Small air elemental: Intensity 1. Str 12 Int 1 Pow 3 Dex 20 |