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*'''Culture''': Barbarian
 
*'''Culture''': Barbarian
 
*'''Profession''': Shaman
 
*'''Profession''': Shaman
*'''Hero Points''': 3
+
*'''Hero Points''': 2
 
*'''Improvement Rolls''': 0
 
*'''Improvement Rolls''': 0
  
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*'''Dedicated POW''': 2
 
*'''Dedicated POW''': 2
 
*'''Magic Points''': (17) 15
 
*'''Magic Points''': (17) 15
*'''Strike Rank''': 14 (AP: -1)
+
*'''Strike Rank''': 14 (AP: -3)
 
*'''Sunsign''': Ulandus the tree
 
*'''Sunsign''': Ulandus the tree
  
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=Combat Styles: =
 
=Combat Styles: =
*'''Spear and Shield''' (STR+DEX)[26]: '''81'''
+
*'''Spear and Shield''' (STR+DEX)[26]: '''76'''
 
*'''Mace and Shield''' (STR+DEX)[26]: '''51'''
 
*'''Mace and Shield''' (STR+DEX)[26]: '''51'''
 
*'''Thrown Spear''' (DEXx2)[24]: '''69'''
 
*'''Thrown Spear''' (DEXx2)[24]: '''69'''
  
 
=Magical Skills:=
 
=Magical Skills:=
*'''Common Magic''' (POW+CHA)[30]: '''80'''
+
*'''Common Magic''' (POW+CHA)[30]: '''75'''
 
*'''Spirit Walking''' (POW+CON)[33]: '''81'''
 
*'''Spirit Walking''' (POW+CON)[33]: '''81'''
 
*'''Spirit Binding''' (POW+CHA)[30]: '''81'''
 
*'''Spirit Binding''' (POW+CHA)[30]: '''81'''
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*'''Bladesharp''' (2)
 
*'''Bladesharp''' (2)
 
*'''Strength''' (1)
 
*'''Strength''' (1)
 
 
  
 
*'''[[Divine Magic Spells]]'''
 
*'''[[Divine Magic Spells]]'''
Follower of the three. [sun,wind and war]
+
*'''?'''
'''Sun''' is a male figure, for chiefs and old men. Also known as the '''Grand Old Father'''.
 
'''Wind''' is a male figure, for clansmen and herders. Also known as '''Mann the walker'''.
 
'''War''' is a female figure, for warriors and outcasts. Also known as '''Morr no-daughter'''.
 
 
 
*'''Fear'''
 
 
*'''Amplify'''
 
*'''Amplify'''
 
 
  
 
*'''[[Spirits]]'''
 
*'''[[Spirits]]'''
*'''Dark Wing''' Owl Spirit: [totem] Intensity 1 Int 6 Pow 11. The magician trades day vision for night vision, with resulting effects.
+
*
*'''Twitch''' Fox Spirit: [lodge] Intensity 2 Int 5 Pow 16 +20% to evade.
+
*
*'''Gust''' Small air elemental: Intensity 1. Str 12 Int 1 Pow 3 Dex 20
+
*
  
  
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*'''Lead''':
 
*'''Lead''':
 
*'''Copper''':
 
*'''Copper''':
*'''Silver''': 160
+
*'''Silver''':
 
*'''Gold''':
 
*'''Gold''':
  
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*'''Javelin''' (2)  [ENC 2- 1 each]
 
*'''Javelin''' (2)  [ENC 2- 1 each]
 
*'''Target Shield'''  [ENC 2]
 
*'''Target Shield'''  [ENC 2]
*'''Soft Leather Armor''' (Oversized Coat with Hood, Heavy Trews) [ENC 6]
+
*'''Soft Leather Armor''' [ENC 6]
 
*'''Hatchet'''  [ENC 1]
 
*'''Hatchet'''  [ENC 1]
 
*'''Knife'''  [ENC -]
 
*'''Knife'''  [ENC -]
 
*'''Waterskin'''  [ENC 1]
 
*'''Waterskin'''  [ENC 1]
*'''Hide and Wool Clothing''' (Hide Tunic with hood, Thinly spun woolen Trews) [ENC 3]
+
*'''Hide and Wool Clothing''' [ENC 3]
 
*'''Flint & Tinder'''  [ENC -]
 
*'''Flint & Tinder'''  [ENC -]
*'''[[Total]]'''= 17/[[30]]
+
*'''[[Total]]'''= [[17]]/30
  
 
*'''Waterproof Torch'''  [ENC -] - on horse
 
*'''Waterproof Torch'''  [ENC -] - on horse
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*'''Small Tent'''  [ENC 2] - On horse
 
*'''Small Tent'''  [ENC 2] - On horse
 
*'''Horse & Tack'''  stats below
 
*'''Horse & Tack'''  stats below
 
+
*'''Horse''':
=Horse=
 
*'''Name''': '''Thunder's Shadow'''
 
 
*'''STR''':26, '''CON''': 24, '''SIZ''': 22, '''INT''': 4, '''POW''': 10, '''DEX''': 13, '''CHA''': -
 
*'''STR''':26, '''CON''': 24, '''SIZ''': 22, '''INT''': 4, '''POW''': 10, '''DEX''': 13, '''CHA''': -
 
*'''Combat Actions''': 2, '''Damage Mod''': +1d10, '''Magic Points''': 10, '''Movement''': 16m, '''SR''': +9
 
*'''Combat Actions''': 2, '''Damage Mod''': +1d10, '''Magic Points''': 10, '''Movement''': 16m, '''SR''': +9
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|-
 
|-
 
|+'''Hit Locations'''
 
|+'''Hit Locations'''
|align="center"|1-3||align="center"| Right Hind Leg||align="center"|Hide||align="center"|2||align="center"|10||align="center"|10
+
|align="center"|1-3||align="center"| Right Hind Leg||align="center"|Hide||align="center"|2||align="center"|11||align="center"|10
 
|-
 
|-
|align="center"|4-6||align="center"| Left Hind Leg||align="center"|Hide||align="center"|2||align="center"|10||align="center"|10
+
|align="center"|4-6||align="center"| Left Hind Leg||align="center"|Hide||align="center"|2||align="center"|11||align="center"|10
 
|-
 
|-
 
|align="center"|7-9||align="center"| Abdomen||align="center"|Hide||align="center"|2||align="center"|11||align="center"|11
 
|align="center"|7-9||align="center"| Abdomen||align="center"|Hide||align="center"|2||align="center"|11||align="center"|11
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=Backround=
 
=Backround=
  
Growing up, Krallion was always intrigued by matters of the spirit.  He excelled in understanding the underpinnings of the Old Ways, and how they were made manifest in the world around him.  He was encouraged by Hodiri Spirit Walker Elders early, often accompanying Elders when they met with outsiders to exchange knowledge. During one of these outings Krallion met a young student named Aelfric whom Krallion took an instant liking to. The introduction took place in the aftermath of ''The Battle Of The Weeping Willows'', with Kraillion assisting in leading the young Aelfric and his master out of Hodiri lands, and safe from the prowling Solani.  The two talked at length during the tense journey, and the encounter fueled Krallion's curiosity as to the world beyond the Hodiri borders.
+
Growing up, Krallion was always intrigued by matters of the spirit.  He excelled in understanding the underpinnings of the Old Ways, and how they were made manifest in the world around him.  He was encouraged by Hodiri Spirit Walker Elders early, often accompanying Elders when they met with outsiders to exchange knowledge. (Pending Jarluf's approval: During one of these outings Krallion met a young student named Aelfric whom Krallion took an instant liking to. The introduction took place in the aftermath of ''The Battle Of The Weeping Willows'', with Kraillion assisting in leading the young Aelfric and his master out of Hodiri lands, and safe from the prowling Solani.  The two talked at length during the tense journey, and the encounter fueled Krallion's curiosity as to the world beyond the Hodiri borders.)
  
 
As Krallion grew older he became proficient as a Warrior due to his considerable physical gifts, often compared to his cousin Osgar in terms of his prowess, and though not as tall, height did run in their bloodlines- as a man Krallion stood an imposing 6'3".  Krallion's ability with Spear and Shield was unquestioned, but his passionate tendency toward the otherworldly continued...until his life's journey inside the Hodiri borders came to an abrupt halt.
 
As Krallion grew older he became proficient as a Warrior due to his considerable physical gifts, often compared to his cousin Osgar in terms of his prowess, and though not as tall, height did run in their bloodlines- as a man Krallion stood an imposing 6'3".  Krallion's ability with Spear and Shield was unquestioned, but his passionate tendency toward the otherworldly continued...until his life's journey inside the Hodiri borders came to an abrupt halt.
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*'''Free points'''
 
*'''Free points'''
  
*'''250 Free Points''' Manipulation: (10)Open Pact (Deity), +23 Spirit Walking, + 26 Spirit Binding, +25 Spear and Shield, +30 Thrown Spear, +19 Resilience, +22 Persistence, +15 Athletics, +30 Brawn, +10 Ride, +5 insight, +7 Evade, +6 Pact (Deity), +5 Mace and Shield, +5 Common Magic, +3 Lore (Theology), +3 Perception, +3 Craft (Hides), +3 Craft (Blacksmith),
+
*'''250 Free Points Manipulation''': (10)Open Pact (Deity), +23 Spirit Walking, + 26 Spirit Binding, +30 Spear and Shield, +30 Thrown Spear, +19 Resilience, +22 Persistence, +15 Athletics, +30 Brawn, +10 Ride, +5 insight, +7 Evade, +6 Pact (Deity), +5 Mace and Shield, +3 Lore (Theology), +3 Perception, +3 Craft (Hides), +3 Craft (Blacksmith),
  
 
*'''Sunsign'''
 
*'''Sunsign'''
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*'''Harn''' (Special)
 
*'''Harn''' (Special)
  
*+10 Wear Armor
+
+10 Wear Armor
  
*'''Connections''' Osgar- Cousin +10 Spear and Shield. Aelfric- Helped guide both he and his master out of Hodiri lands after The Battle Of The Weeping Widows (No bonus).
+
*'''Connections'''? Osgar +10 Spear and Shield? Anyone else? Jarluf?  Maybe we met in one of your early dealings with the Hodiri when we were both younger and we hit it off as spiritualists with different leans? +10 Common Magic (these bonuses were not factored in- not sure it is even being used in-game)

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