Editing Kulbrast Gash-Skull
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==Background== | ==Background== | ||
− | Kulbrast's blue feet mark him a member of the Tovtaros, but he can | + | Kulbrast's blue feet mark him a member of the Tovtaros, but he can barely remember his father's clan, his mother's clan or where he grew up. He knows he is involved in several blood feuds because several times he has been told so by men seeking vengeance. He has swiftly killed these men, helping the feuds spiral yet further out of control. |
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==Character Details== | ==Character Details== | ||
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* Name: KULBRAST GASH-SKULL | * Name: KULBRAST GASH-SKULL | ||
* Race: '''Human''' | * Race: '''Human''' | ||
− | * Runes: '''Air, Eternal Battle, Disorder | + | * Runes: '''Air, Eternal Battle, Spirit OR Man OR Disorder''' |
* Cults: '''UROX!''' | * Cults: '''UROX!''' | ||
** Rune Level: | ** Rune Level: | ||
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==Characteristics== | ==Characteristics== | ||
− | Str: '''14''' | + | Str: '''14''', Con: '''15''', Siz: '''13''', Int: '''13''', Pow: '''18''', Dex: '''10''':, Cha: '''9'''. |
− | + | *Damage Bonus/Minus: '''+1d4''' | |
− | *Damage Bonus/Minus: '''+1d4''' | ||
*Hit Point Bonus/minus: '''+2 HPs''' | *Hit Point Bonus/minus: '''+2 HPs''' | ||
*Experience bonus: '''+5%''' | *Experience bonus: '''+5%''' | ||
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<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
*'''Knowledge: +10%''' | *'''Knowledge: +10%''' | ||
− | **Evaluate (5%): | + | **Evaluate (5%): |
− | **First Aid (5) | + | **Read/Write Language (10%):- |
− | + | **First Aid (5) | |
− | + | ||
*'''Manipulation: +10%''' | *'''Manipulation: +10%''' | ||
− | **Climb (15) | + | **Climb (15) |
**Conceal item (10) | **Conceal item (10) | ||
− | **Dodge (dex x 2%): | + | **Dodge (dex x 2%): |
− | **Jump (15%): | + | **Climb (15%): % |
− | **Throw (15%): | + | **Jump (15%): % |
− | **Ride (5) | + | **Throw (15%): % |
− | **Swim (15) | + | **Map Making (10)-% |
− | **Set Disarm trap (5) | + | **Ride (5)-% |
+ | **Swim (15)-% | ||
+ | **Set Disarm trap (5) | ||
*'''Perception: +10%''' | *'''Perception: +10%''' | ||
− | **Listen (25): | + | **Listen (25): % |
− | **Sense Chaos (5): | + | **Sense Chaos (5): 62 |
− | **Spot Hidden items(5): | + | **Spot Hidden items(5): -% |
− | **Track (10) | + | **Spot Trap (5): -% |
+ | **Track(10)-% | ||
− | + | *'''Stealth: -5%''' | |
− | *'''Stealth: | + | **Camouflage (10%): 5% |
− | **Camouflage (10%): | + | **Hide (15%): % |
− | **Hide (15%): | + | **Move quietly (15%): % |
− | **Move quietly (15%): | ||
**Pick Pocket (5)-% | **Pick Pocket (5)-% | ||
− | *'''Communication: + | + | *'''Communication: +--%''' |
− | **Bargain (10%): | + | **Bargain (10%): % |
− | **Orate (10%): | + | **Orate (10%): % |
− | **Sing (5%): | + | **Sing (5%): % |
− | ** | + | **Speak Lang. (Int x 5)-% |
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!width="100"|Location | !width="100"|Location | ||
|- | |- | ||
− | |Head || | + | |Head || None || 0 || 0 || 0 || 19-20 |
|- | |- | ||
− | |Left Arm || | + | |Left Arm || None || 0 || 0 || 0 || 16-18 |
|- | |- | ||
− | |Right Arm || | + | |Right Arm || None || 0 || 0 || 0 || 13-15 |
|- | |- | ||
− | |Chest || | + | |Chest || none || 0 || 0 || 0 || 12 |
|- | |- | ||
− | |Abdomen || | + | |Abdomen || none || 0 || 0 || 0 || 09-11 |
|- | |- | ||
− | |Left Leg || | + | |Left Leg || None || 0 || 0 || 0 || 05-08 |
|- | |- | ||
− | |Right Leg || | + | |Right Leg || None || 0 || 0 || 0 || 01-04 |
|} | |} | ||
− | *Total Hit Points: | + | *Total Hit Points: -- HP |
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==Weapons and Shields== | ==Weapons and Shields== | ||
− | * Attack Bonus/Minus: + | + | * Attack Bonus/Minus: +-% |
− | * Parry Bonus/Minus: + | + | * Parry Bonus/Minus: +-% |
− | *Unarmed dex+str x 2 | + | *Unarmed dex+str x 2 |
− | *Strike Ranks: Siz:( | + | *Strike Ranks: Siz:(-)+Dex:-)='''-''' |
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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!width="50"|Enc. | !width="50"|Enc. | ||
|- | |- | ||
− | | | + | |-- || - || - || - || || || - || - |
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− | | | + | |-- || - || - || - || % || % || - || 0 |
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− | | | + | |Fist || 1d3 || 9 || arm || % || % || 0 || 0 |
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− | | | + | |Kick || 1d6 || 9 || leg || % || -- || 0 || 0 |
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− | | | + | |Head Butt || 1d4 || 9 || head || % || -- || 0 || 0 |
|- | |- | ||
− | + | |Grapple || Special || 9 || special || % || % || 0 || 0 | |
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− | |Grapple || Special || 9 || special || | ||
|} | |} | ||
==Magic== | ==Magic== | ||
*'''Power:-''' | *'''Power:-''' | ||
− | ** Current Characteristic POW: ''' | + | ** Current Characteristic POW: '''-''' |
** Current Available POW: '''-''' | ** Current Available POW: '''-''' | ||
− | ** Current Stored POW: ''' | + | ** Current Stored POW: '''-''' Pow Crystal |
'''Spirits:''' | '''Spirits:''' | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
− | *Spirit One | + | *Spirit One |
− | ** INT: | + | ** INT: |
− | ** POW: | + | ** POW: |
− | ** Where Bound: | + | ** Where Bound: |
*Spirit Two | *Spirit Two | ||
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*'''Battle Magic:''' | *'''Battle Magic:''' | ||
− | ** | + | ** Detect enemies, dispel magic 1, fanaticism 1, healing 2 and protection 1 |
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* '''Rune Magic:''' | * '''Rune Magic:''' | ||
** List your Rune Magic Spells here. | ** List your Rune Magic Spells here. | ||
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==Equipment== | ==Equipment== | ||
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==Notes== | ==Notes== | ||
− | * | + | * 5 years as foot barbarian |
− | ** | + | ** Countermagic 2 / Healing 2 |
− | ** | + | **Riding is a flat 90% |
− | ** | + | **6 skills at 40% plus bonus - Climbing Jumping Spot Hidden Listen Spot traps Tracking |
+ | **rest are at 30% plus bonus - Camouflage Set Traps Hide in cover Move quietly Oratory. | ||
+ | |||
+ | *Choose your weapons: | ||
+ | **Your signature weapon , including bonuses,will be 90% (Not to be increased further) - RH axe | ||
+ | **your other two will be at 20% plus bonuses. Javelin & LH mace | ||
+ | |||
+ | *1d4 defence increases: http://invisiblecastle.com/roller/view/3701013/ = 2 | ||
+ | **INT as a percentage on 1d100 (13%): Nope | ||
+ | |||
+ | *Money is 1000 lunars. | ||
+ | *Armour: leather and cuirboilli cuirass, greaves, vambraces, leather skirt and open helm. | ||
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+ | Once that is done. | ||
+ | *Take 5 years as a mounted mercenary: Light Cavalry. | ||
+ | *Choose your weapons combos. | ||
+ | ** Main weapon will be 60% plus bonus (make sure it is different from your 90% weapon above). XBOW | ||
+ | ** For the two other weapons, if the same as above +20%, otherwise 30% plus bonus. LH Mace & Sm shield | ||
+ | *Take 1d6 defence increases: 6 http://invisiblecastle.com/roller/view/3701017/ | ||
+ | ** INT as a percentage on 1d100 (13): nope | ||
+ | *choose magic | ||
+ | ** Xenohealing 2 - change to 2pts healing (so 4) / 2500L: Demoralize (1500) / Bladesharp (500) / Speedart (500) | ||
+ | *Money INT x 100L = 1300L | ||
− | * | + | *Skills. |
+ | *One skill from the list below, at +25% to your current skill, all the others +15% to your current skill | ||
+ | *Camouflage +15 | ||
+ | *Hide in cover +15 | ||
+ | *Spot Hidden +25 | ||
+ | *Spot Traps +15 | ||
+ | *Tracking +15 | ||
+ | *Credit: | ||
+ | POWx100l = 1800L in magic from your cult: Multimissile 2 (1500), Fanaticism 1 (300 presumably ok as cult) | ||
+ | Strx200L = 2800L for weapons. | ||
+ | Dex x100l = 1000L from the thieves guild (remember lock picking and pickpocketing are doubled in price because of cult restrictions) etc. Remember that some spells are reduced in cost via your cult. | ||
*You each speak our own language, Beast speech and trade talk but only fail on a fumble. So no need for skill points. | *You each speak our own language, Beast speech and trade talk but only fail on a fumble. So no need for skill points. | ||
*You each have the Peaceful cut, but only fail on a fumble. So no need for skill points. | *You each have the Peaceful cut, but only fail on a fumble. So no need for skill points. | ||
+ | |||
+ | *Crystal, p. 95: 36 (http://invisiblecastle.com/roller/view/3711582/). POW Stor 2d6+3: 11 (http://invisiblecastle.com/roller/view/3711583/) | ||
+ | *Matrix: 1d2+2 = 4 (http://invisiblecastle.com/roller/view/3711585/]1d2+2=4) Protection 4 | ||
+ | *Potions: Cure Disease (Wasting), Cure Disease (Soul Waste) |