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#'''[[Land_of_Xel|Land of Xel Home]]'''
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= '''Melee''' =
#'''[[Land_of_Xel:Gear|Gear]]'''
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= '''Ranged''' =
##'''[[Land_of_Xel:Weapons|Weapons]]'''
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Weapon                 Range         Damage Concealment STR Encumbrance Weapon Type Cost
##'''[[Land_of_Xel:Armor|Armor]]'''
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Axe, Hand         2/4-6/10 D6       C 5 0.50       Thrown, Small 25
##'''[[Land_of_Xel:Basic_Gear|Basic Gear]]'''
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Bow, Short         15/20-50/85 D6       E 7 1.00       Archery         30
##'''[[Land_of_Xel:Travel_Tack|Travel and Tack Gear]]'''
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Bow, Long         20/35-70/110 D8       E 9 1.50       Archery         100
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Composite Bow, Short 18/30-60/100 D6       E 6 1.25       Archery         30
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Composite Bow, Long 22/45-90/150 D8       E 8 1.75       Archery         100
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Crossbow, Light         20/40-70/110 D8       C 7 1.75       Projectile 45
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Crossbow, Heavy         22/40-90/150 D10       C 9 2.50       Projectile 80
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Dart                 3/5-7/10 D2       A 1 0.25/10       Thrown, Small 3
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Hammer, Throw         2/4-6/10 D6       C 5 0.50       Thrown, Small 25
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Knife (thrown)         2/4-6/10 D4       A 1 0.25       Thrown, Small 10
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Javelin                 6/9-15/25 D6       D 7 0.50       Thrown, Large 15
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Sling                 5/8-10/22 D4       B 2 0.25       Thrown, Small 5
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Spear (thrown)         5/8-10/22 D8       E 7 0.50       Thrown, Large 15
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Trident (thrown) 5/7-10/22 D8       E 8 1.00       Thrown, Large 15
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= '''Ranged Firearms''' =
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Weapon         Range         Damage Concealment STR Encumbrance Type Cost Misfire
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Pocket Pistol 2/5-10/20 2D4       A 2 0.25         Firearm 250 10%
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Pistol         3/6-12/24 2D6       B 5 0.5         Firearm 300 10%
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Gnomish Pistol 3/7-14/26 2D6       B 5 0.5         Firearm 500 5%
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Musketoon 15/20-35/80 2D8       D 8 1.25         Firearm 800 10%
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Rifle         26/80-180/300 2D8       E 8 1.5         Firearm 875 12%
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Long Rifle 45/100-200/500 2D8       E 8 2         Firearm 950 12%
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Gnomish Rifle 50/110-225/600 2D8       E 8 1.75         Firearm 1200 8%
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Goblin Carbine 20/50-150/200 3D8       E 9 2         Firearm 900 18%
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Hand Cannon 3/5-12/24 2D10       D 9 2         Firearm 800 22%
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Blunderbuss 3/5-12/24 3D8       E 9 1.5         Firearm 850 18%
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Shotgun         4/8-15/30 2D10       D 9 1.5         Firearm 1200 12%
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= '''Crew Weapons''' =

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