Editing Last Emperor: Magic

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Your spell casting attribute is Resolve. While the generic D&D universe is overflowing with Gods, Goddesses, lesser gods, demi-gods, Elder gods and a host of other outplaner creatures who can grant powers, Dragonstar proclaims there are only 12 (or 2 depending upon your beliefs) rather generically named Gods. In order to become a Divine spell caster, the character must devote themselves to the service of one god, gaining the abilities and powers granted by their god. In this case, when the player selects a dieity to worship, they automatically gain the two ruling arcana and the one inferior one.
  
Divine magic works completely differently than the spell casting of wizards and sorcerers. 
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D20 allows for having a character who is both an arcane and a divine caster at the same time. For the Last Emperor, a caster may both arcane and divine rotes, but the divine arcana (from their selected diety) become paramount. That is, the character may not select both a school of magic (with its two ruling arcana) and a diety (with two ruling arcana).
 
 
While the generic D&D universe is overflowing with Gods, Goddesses, lesser gods, demi-gods, Elder gods and a host of other outplaner creatures who can grant powers, Dragonstar proclaims there are only 12 (or 2 depending upon your beliefs) rather generically named Gods. In order to become a Divine spell caster, the character must devote themselves to the service of one god, gaining the abilities and powers granted by their god. This is done by taking the [[Last Emperor: Merit: Divine Favor|Divine Favor]] merit.
 
 
 
Clerics (and druids and other divine casters) do not learn rotes, arcana or Gnosis. Instead each day when the character prays, their god sends a set of spirits, parts of themselves to serve the character. Tne number of spirits to arrive depends upon the [[Last Emperor: Merit: Divine Powers|Divine Powers]] merit the character has. These spirits usually can cast one Numen, one spell effect, before returning to their diety.
 
  
 
= Mage game mechanics =
 
= Mage game mechanics =
 
== Gnosis ==
 
== Gnosis ==
Gnosis is the basic magic skill, a measure of understanding and connection to the realm of magic. All creatures have a Gnosis of 1, all the creatures in the world have some connection to the magic.  
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Gnosis is the basic magic skill, a measure of understanding and connection to the realm of magic. All creatures have a Gnosis of 1, all the creatures in the world have some connection to the magic. The Arcana Mastery table (pg 76 Mage) has been changed to the following:  
 
 
====Rule Changes====
 
* Gnosis cost has been changed to x5 (new dots x5).
 
* Gnosis determines the casters access to spells. The caster's gnosis must be greater than the D20 spell level to learn and cast a given spell. E.g. to learn and cast 3rd level spells requires the caster to have Gnosis 4.
 
* The Arcana Mastery table (pg 76 Mage) has been changed to the following:  
 
  
 
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|10 || 5 || 5 || 5 || 4 || 4 || 3 || 3 || 3 || 3 || 2 || 10
 
|10 || 5 || 5 || 5 || 4 || 4 || 3 || 3 || 3 || 3 || 2 || 10
 
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==Arcana==
 
Arcana represent the both knowledge and skill with each of the 10 spheres of magic. While Gnosis represents a general knowledge of magic, the arcana are the specific areas. The maximum ranking in each arcana is given on the Arcana mastery table (above) based upon their current Gnosis.
 
 
The mage must rank their arcana from 1st (highest knowledge) to 10th (lowest knowledge). If the wizard accepts a school of magic, their ruling arcana are ranked 1 and 2, and their inferior arcana is ranked 10th. They may rank the remaining arcana as they see fit, but may not change it once set.
 
  
====Rule Changes====
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Gnosis also determines the casters access to spells. The caster's gnosis must be greater than the D20 spell level to learn and cast a given spell. E.g. to learn and cast 3rd level spells requires the caster to have Gnosis 4.
The cost for learning new Arcana has been changed.  
 
* Ruling Arcana cost is x2
 
* Normal arcana cost is x3
 
* Inferior arcana cost is x4
 
  
 
== Casting Spells ==
 
== Casting Spells ==

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