Editing Last Voyage of Delilah, Episode 212: Mission/Creep

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<span style="color:#800000"> '''''Trying out a new format. Not too keen on it. Sound file available on request.—Maer'''''</span><br><br><br>
 
<span style="color:#800000"> '''''Trying out a new format. Not too keen on it. Sound file available on request.—Maer'''''</span><br><br><br>
 
''Air Date: 22 Oct 2014''<br>
 
''Present: Andy, Kim, Maer, Matt, and Terri''<br>
 
''Verse Dates:''<br>
 
*''Tuesday 31 Jul 2525 – Monday, 03 Sep 2525: Brisbane, Meridian''
 
*''Monday, 03 Sep 2525 – Wednesday, 05 Sep 2525: Travel to Yànwō, Fury''
 
*''Wednesday, 05 Sep 2525 – Friday, 07 Sep 2525: Yànwō, Fury''
 
*''Friday, 07 Sep 2525 – Sunday, 09 Sep 2525: Travel to Shepherd's Mission, Muir''
 
*''Sunday, 09 Sep 2525: Shepherd's Mission, Muir''<br><br><br>
 
 
For a definition of the term "mission creep" go [http://en.wikipedia.org/wiki/Mission_creep here]. I think it works on several levels, thematically and as a title.—Maer<br><br><br>
 
  
 
The game was a good bridge episode, even as it started off two long term arcs and possibly a third and a fourth, where it's too early to tell if  they're long or medium term arcs. <br>
 
The game was a good bridge episode, even as it started off two long term arcs and possibly a third and a fourth, where it's too early to tell if  they're long or medium term arcs. <br>
#'''Long:''' We need 20,000.00 in repairs. A [[Meridian|Brisbane]] salvage yard/merchant, Colin Banfield, will give us the parts we need IF we do 20,000.00 worth of cargo hauling for him. Valentine agrees.<br>
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#'''Long:''' We need 20,000.00 in repairs. A Brisbane salvage yard/merchant, Colin Banfield, will give us the parts we need IF we do 20,000.00 worth of cargo hauling for him. Valentine agrees.<br>
 
#'''Long:''' We need to sell the surf records—we don't want to be in hock to Banfield one second longer than necessary—and Valentine reveals them to Mary Ann Valmont. She has contacts in the insurance and auction industries and can fetch us a good price. However, she wants to be very careful about it. Once word gets out that a cache of Pre-Exodus artifacts has been found, the Feds will want to appropriate them for the State as Cultural Artifacts under the Antiquities Act … to say nothing of less savory characters chasing us down for the sheer street value. And that's before we even worry that Mary Ann might either flub the sale or swindle us somehow.<br>  
 
#'''Long:''' We need to sell the surf records—we don't want to be in hock to Banfield one second longer than necessary—and Valentine reveals them to Mary Ann Valmont. She has contacts in the insurance and auction industries and can fetch us a good price. However, she wants to be very careful about it. Once word gets out that a cache of Pre-Exodus artifacts has been found, the Feds will want to appropriate them for the State as Cultural Artifacts under the Antiquities Act … to say nothing of less savory characters chasing us down for the sheer street value. And that's before we even worry that Mary Ann might either flub the sale or swindle us somehow.<br>  
#'''Med/Long?:''' We meet [[Shepherd_Faria|Shepherd Faria]], who steps in on our deal with Banfield and wagers us more favorable terms. Indebted to him, we ask what we can do for Faria in return. He flat out hires us to take him to [[Muir#Shepard.27s_Mission|Shepherd's Mission]] off [[Muir]]. He'd been staying in Brisbane counseling our Reaver survivors from New Bruges and once he's finished, he needs to go back to tend the flock on Shepherd's Mission. <br>
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#'''Med/Long?:''' We meet Shepherd Faria, who steps in on our deal with Banfield and wagers us more favorable terms. indebted to him, we ask what we can do in return. He flat out hires us to take him to [[Muir#Shepard.27s_Mission|Shepherd's Mission]] off Muir. He'd been staying in Brisbane counseling our Reaver survivors from New Bruges and once he's finished, he needs to go back to tend the flock on Shepherd's Mission. <br>
 
#'''Med/Long?:''' Nuri's been acting ever more strange and …. creepily menacing. She's been deeply affected by the Reavers. She hasn't slept since the 31st of July. She insists that to fall asleep is to die and hints strongly that the Reavers don't sleep at all. It's part of what makes them what they are. She says they looked in her eyes and left her alone because they recognized themselves in her. She insists that Tian has the same thing but implies that it's blocked behind the blank spot in Tian's memory. Nuri exhibits a chilling detachment regarding life and death and handling people's insides. states that she and Tian are a danger to the crew. Tian and the crew are not sure what they can do to help Nuri recover … or even if she can recover. Shepherd Fari offers to counsel her. <br><br>
 
#'''Med/Long?:''' Nuri's been acting ever more strange and …. creepily menacing. She's been deeply affected by the Reavers. She hasn't slept since the 31st of July. She insists that to fall asleep is to die and hints strongly that the Reavers don't sleep at all. It's part of what makes them what they are. She says they looked in her eyes and left her alone because they recognized themselves in her. She insists that Tian has the same thing but implies that it's blocked behind the blank spot in Tian's memory. Nuri exhibits a chilling detachment regarding life and death and handling people's insides. states that she and Tian are a danger to the crew. Tian and the crew are not sure what they can do to help Nuri recover … or even if she can recover. Shepherd Fari offers to counsel her. <br><br>
  

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