Editing Layla abd'al-Azrad

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=Game Basics=
 
==Name==
 
Layla abd'al-Azrad
 
==Species==
 
Ghoul (MM/Savage Species)
 
 
HD 2d12; +2 Natural Armor; Natural Weaponry:  2 1d3 claws, 1 1d6 bite, plus Paralysis (DC 24/26 Fort save) for 1d6+2 Minutes; +2 Turn resistance; humanoids killed rise as a 5th-level ghoul in 1d4 days, can control up to 24 Ghouls.
 
 
==Levels==
 
 
Ghoul Lv 5
 
 
Feat:  Weapon Finesse
 
 
Bard Lv 10
 
 
Feats:  Leadership, Jack of All Trades, Requiem, Melodic Casting, Lingering Song, Song of the Heart
 
 
Bardic Knack
 
 
Bardic Music 10/day:  Countersong, Fascinate (5 creatures), Inspire Courage (+4 Morale bonus to Hit/Damage/Saves vs. Charm and Fear), Inspire Competence (+3 to Skill Checks), Suggestion (Save DC 25), Inspire Greatness (+3d10 HP, +3 Competence to hit, +2 Competence to Fort saves)
 
 
 
== Stats ==
 
== Stats ==
 
{| class = "wikitable" border=1
 
{| class = "wikitable" border=1
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|- align="center"
 
|- align="center"
 
! Strength
 
! Strength
| 8 || +2|| +0|| +0|| 10|| +0
+
| 10 || +1|| +1|| +1|| 13|| +1
 
|- align="center" style="background:silver"
 
|- align="center" style="background:silver"
 
! Dexterity
 
! Dexterity
| 18 || +4|| +0|| +0|| 22|| +6
+
| 10 || +1|| +1|| +1|| 13|| +1
 
|- align="center"
 
|- align="center"
 
! Constitution
 
! Constitution
| 8 || *|| +0|| +0|| *|| *
+
| 10 || +1|| +1|| +1|| 13|| +1
 
|- align="center" style="background:silver"
 
|- align="center" style="background:silver"
 
! Intelligence
 
! Intelligence
| 16 || +2|| +0|| +0|| 18|| +4
+
| 10 || +1|| +1|| +1|| 13|| +1
 
|- align="center"
 
|- align="center"
 
! Wisdom
 
! Wisdom
| 12 || +4|| +0|| +0|| 16|| +3
+
| 10 || +1|| +1|| +1|| 13|| +1
 
|- align="center" style="background:silver"
 
|- align="center" style="background:silver"
 
! Charisma
 
! Charisma
| 18 || +6|| +1|| +4|| 30|| +10
+
| 10 || +1|| +1|| +1|| 13|| +1
 
|}
 
|}
  
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{| class = "wikitable" border=1
 
{| class = "wikitable" border=1
 
|-
 
|-
! Save || Species Bonus || Class Bonus || Stat Bonus || Item Bonus || Other Bonus  ||  Final|| Notes
+
! Save || Base Roll || Species Bonus || Class Bonus || Stat Bonus || Item Bonus || Stat Bonus  ||  Final
 
|- align="center"
 
|- align="center"
 
! Fort
 
! Fort
| +*|| +*|| +*||  +*||  +* ||*||-
+
| 4 || +1|| +1|| +1||  +1||  +1 ||8
 
|- align="center"
 
|- align="center"
 
! Reflex
 
! Reflex
| +0|| +7|| +6||  +0||  +0 ||+13||-
+
| 4 || +1|| +1|| +1||  +1||  +1 ||8
 
|- align="center"
 
|- align="center"
 
! Will
 
! Will
| +3|| +7|| +3||  +0||  +0 ||+13||-
+
| 4 || +1|| +1|| +1||  +1||  +1 ||8
 
|}
 
|}
 +
 +
 
{| class="wikitable" border=1
 
{| class="wikitable" border=1
! rowspan="2" align="center"| ATTACK
+
! ATTACK!! BASE !! STAT !! BONUS !! ITEMS !! MISC !! Final
! colspan="6"| TO HIT
 
! colspan="6"| TO DAMAGE
 
! rowspan="2" | Notes
 
 
|- align="center"
 
|- align="center"
! BASE !! STAT !! BONUS !! ITEMS !! MISC !! Final!! BASE !! STAT !! BONUS !! ITEMS !! MISC !! Final
+
! Attack (handheld)
 +
| 2 || Str || +1 || 0 ||  0 || 3
 
|- align="center"
 
|- align="center"
! Attack (Bite/Claw/Claw)
+
!Attack (unarmed)
| +8/+3/-2 || Dex || +6 || +4 || 0 || +18/+13/+8 || 1d6/1d3/1d4 || Str || +0 || +4 || 0 || 1d6+4/1d3+4/1d3+4||
+
| 2 || Str || +1 || 0  || 0 || 3
 
|- align="center"  
 
|- align="center"  
! Attack (Thrown Bite)
+
! Attack (missile)
| +8 || Dex || +6 || +4 || 0 || +18 || 1d6+0 || Str || +0 || +|| 0 || 1d6+4||
+
| 2 || Dex|| +2 || 0 || 0 || 4
 +
|- align="center"
 +
! Attack (Misselaneous)
 +
| 2 || Dex|| +2 || 0 || 0 || 4
 +
|- align="center"
 +
!Grapple
 +
| 2 || Str || +1 || 0 || 0 || 3
 
|}
 
|}
 
 
 
Initiative=0(Base)+ 6 (Dex) + ?(Class) + ?(Item) = +6
+
Initiative=?(Base)+ 1 (Dex) + ?(Class) + ?(Item) = ?
 
 
AC: 12(Species Base) + 6 (Dex) + 7 (Item) + 0 (Other) = 25
 
 
 
Speed: 30ft
 
 
 
Hit Points: 65
 
 
 
== Appearance ==
 
'''Appearance (Alternate If Appliacble) '''
 
* Height:
 
* Weight:
 
* Eyes:
 
* Skin: 
 
* Sex:
 
* Hair:
 
 
 
'''Alternate Appearance (If Appliacble) '''
 
* Height:
 
* Weight:
 
* Eyes:
 
* Skin: 
 
* Sex:
 
* Hair:
 
 
 
= History =
 
==Pregame==
 
 
 
=Personality=
 
 
 
===Quirks===
 
(include three or so character "quirks")
 
 
 
===What Character Thinks Of===
 
Other Character's Name-What you think of them.
 
 
 
This should change in time as charcters grow and define themselves.
 
 
 
=Equipment=
 
 
 
*Necklace of Throwing Returning Natural Weaponry (Bite) +4 (Savage Species, 72600 GP, enhances user's bite attack to have the +4, Throwing, and Returning qualities)
 
*Vest of Legend (DMG 2, 16000 GP, +5 Perform, +5 Diplomacy, +5 Bard Levels for Bardic Music effects)
 
*Leather Armor +5 (DMG, 25160 GP)
 
*Cloak of Charisma +4 (DMG, 16000 GP)
 
*Hat of Disguise (DMG, 1800 GP. Lets the user disguise themselves as per a Disguise Self spell.)
 
*Daern's Instant Tent (MIC, 9000 GP. A strip of cloth that turns into a 20 square foot tent; the interior of the tent is always a comfortable temperature, has a fire pit, and sleeps eight)
 
 
 
=Spells=
 
==Class==
 
===Spells Known===
 
*L0:  Summon Instrument, Mage Hand, Resistance, Message, Read Magic, Detect Magic
 
*L1:  Cause Fear, Inspirational Boost, Charm Person, Identify
 
*L2:  Cat's Grace, Detect Thoughts, Summon Swarm, Mirror Image
 
*L3:  Fear, Haste, Dispel Magic, Glibness
 
*L4:  Shadow Conjuration, Dimension Door
 
 
 
===Spell Slots===
 
5/5/5/4/1
 
 
 
=Skills=
 
 
 
Bluff 18+10=28
 
 
 
Diplomacy 10+10+5=25
 
 
 
Gather Information 6+10=16
 
 
 
Hide 8+6=14
 
 
 
Listen 8+3=11
 
 
 
Move Silently 8+6=14
 
 
 
Perform (Singing) 18+10+5=33
 
 
 
Perform (Stringed Instrument) 18+10+5=33
 
 
 
Sense Motive 18+3=21
 
 
 
Spellcraft 5+4=9
 
  
Speak Language 3
+
AC: 1(Species Base) + 1 (Dex) + 1 (Item) + 1 (Other) = 4
  
Tumble 8+6=14
+
Speed:
  
Use Magical Device 18+10=28
+
Speed(Special):
  
(Every other skill that exists 5)
+
Favored Attack: (SHort Description) +? To Hit +? To Damage
  
=Followers and Contacts==
+
Hit Pionts:Base Roll+Con Bonus=Total

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