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=Personality and Appearance=
 
=Personality and Appearance=
*Personality summary.
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*Appearance summary.
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No one really expected very much of Ledaal Catala Arvala when he was growing up.  He tended to be a fairly quiet boy, drawing far more attention for his good looks than for any personal excellence or poor behavior.  Combined with his generally poor health, they certainly never expected him to Exalt at the age of 10.  It was only because of the Catala family’s extensive research on the Underworld and the Deathlords that they recognized the signs of his true nature after Exalting – he was one of the less than 1 in 1,000 Dragon-Blooded who resonated strongly enough with the elements of the Underworld that he would be able to learn Necromancy.  Realizing what a rare and unique opportunity this afforded the House, Arvala was whisked away to the Ledaal holdings in the Threshold where they could best put this newfound resource to use.
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Where most young Dynastic Dragon-Blooded enjoy lives of luxury, enjoying their social status as Princes of the Earth, House Ledaal had other things in mind for Arvala.  They would not send him to the Heptagram, nor any of the other great academies, for social connections were deemed irrelevant to his future.  Necromancy is one of the most potent weapons available against the dead, and he would be made into a weapon, a tool to be wielded by House Ledaal against the Deathlords and their minions.  The training regimen they selected was extremely harsh – they were careful not to kill him, of course, but they made no effort to spare him pain.  He was to oppose some of the most powerful beings in existence, after all, so they felt it necessary that he was able to endure pain.  He was trained extensively on the lore of the dead and their domain; their strengths and weaknesses, and mostly importantly how to fight and defeat them.  While they had originally hoped to train him in the Golden Janissary Style, given its focus on defeating creatures of darkness, they found Arvala had little interest or aptitude for the style despite having gained extensive skill in close combat.
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When the first rumblings of an effort to reclaim Thorns began, his elders knew it was nearly time for their weapon to see its first use.  They obtained a copy of the Book of Bone and Ebony, and while its method of learning Necromancy is far from the safest, it would provide a good trial run to test Arvala’s capabilities.  If he could not survive a relatively safe path to the Labyrinth that they knew of, there would be no hope that he could oppose the Deathlords.  He prepared for weeks, studying the Black Treatise.  And so it was that he was sent on his first journey into the depths of the Underworld alone (though he had fought ghosts and zombies in shadowlands on several occasions).  His skills proved more than equal to the task of reaching the Labyrinth, and following the remaining steps to initiate himself should have been a relatively simple task.  What neither he nor his elders counted on, however, was the relatively safe path they’d charted on many occasions being the occasional haunt of an ancient and powerful Nephwrack.
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By all rights Arvala should have been killed.  Arvala had no defense against the Necromancy of the Kartaxis, and the Nephwrack was more than a match for him physically as well.  None of this stopped him from fighting, of course.  He had spent more than a decade being forged into a weapon against the dead, and he was not about to lay down and die.  He did wound the Nephwrack, he remembers that much.  And he remembers being run through by the Necromantic blade of frost and blood that it fought him with, planning to enjoy the irony of striking him down with something not so far removed from his own elemental nature.
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And then he awoke in the chamber, alone and badly wounded, but still alive.  His initiation into Necromancy was complete, but half his face was a wreck from a wound he had no memory of receiving, and he felt far more connected to the Labyrinth than he’d imagined – not to mention able to hear sinister voices that murmured in the back of his mind.  He doesn’t believe for a minute that Kartaxis let him live out of mercy, and feels certain that there’s far more going on that he doesn’t see, and is more than a little bothered that there’s yet to have been any price.
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Still, his mission was a success, of sorts.  His elders are convinced that Kartaxis was either a phantom conjured up to test his determination rather than a true Nephwrack or was badly enough wounded in the fighting to have been driven off.  He’s continued his study, and if it bothers him that the voices in his head gleefully encourage him to continue his study of Necromancy, well, he hasn’t let that stop him from following the will of his House.  And their murmurs of the existence of a martial arts style emulating the monstrous hungry ghosts that he opposes, that rivals the Immaculate Paths in power and would allow him even more power over the dead, are most intriguing...
  
 
=Background=
 
=Background=

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