Editing Ledaal Hadronyche Chulin
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'''Motivation:''' To maintain the apparatus that defends Creation<br> | '''Motivation:''' To maintain the apparatus that defends Creation<br> | ||
'''Intimacies:''' | '''Intimacies:''' | ||
− | * The Realm | + | * The Realm |
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'''Appearance:'''<br> | '''Appearance:'''<br> | ||
'''XP:''' <br> | '''XP:''' <br> | ||
− | <br> | + | <br>[[Widening_Gyre:Current_Player_Stats#Ashadar_Shan|'''Current Stats''']] |
==Attributes== | ==Attributes== | ||
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|- | |- | ||
|width="60pt"|Strength | |width="60pt"|Strength | ||
− | |width="60pt"|● | + | |width="60pt"|● |
|width="80pt"|Charisma | |width="80pt"|Charisma | ||
|width="60pt"|●●● | |width="60pt"|●●● | ||
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|- | |- | ||
|Stamina | |Stamina | ||
− | |● | + | |● |
|Appearance | |Appearance | ||
|●●●●● | |●●●●● | ||
|Wits | |Wits | ||
|●● | |●● | ||
− | |} | + | |}<br> |
− | + | ||
'''PHYSICAL:''' | '''PHYSICAL:''' | ||
− | * Strength 1 | + | * Strength 1 (; lift 80 lbs) |
* Dexterity 5 (almost inhumanly swift and graceful) | * Dexterity 5 (almost inhumanly swift and graceful) | ||
− | * Stamina 1 | + | * Stamina 1 (; soak 2 bashing / 1 lethal) |
'''SOCIAL:''' | '''SOCIAL:''' | ||
− | * Charisma 3 ( | + | * Charisma 3 () |
− | * Manipulation 1 ( | + | * Manipulation 1 () |
− | * Appearance | + | * Appearance 1 (appearance) |
'''MENTAL:''' | '''MENTAL:''' | ||
− | * Perception 4 ( | + | * Perception 4 () |
* Intelligence 5 (a true genius, capable of understanding the subtlest intricacies of a subject) | * Intelligence 5 (a true genius, capable of understanding the subtlest intricacies of a subject) | ||
* Wits 2 (passable at thinking on his feet) | * Wits 2 (passable at thinking on his feet) | ||
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{| border="0" cellpadding="0" cellspacing="0" | {| border="0" cellpadding="0" cellspacing="0" | ||
|- | |- | ||
− | |width="80pt"| | + | |width="80pt"|Archery |
− | |width="50pt"| | + | |width="50pt"|● |
− | |width="90pt"| | + | |width="90pt"|Integrity |
|width="50pt"|●● | |width="50pt"|●● | ||
+ | |width="80pt"|Craft | ||
+ | |width="50pt"|●●●●● | ||
|width="80pt"|Athletics | |width="80pt"|Athletics | ||
|width="50pt"|● | |width="50pt"|● | ||
− | |width=" | + | |width="90pt"|'''''Bureaucracy''''' |
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|width="50pt"|● | |width="50pt"|● | ||
|- | |- | ||
− | |''''' | + | |'''''Martial Arts''''' |
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|●●●●● | |●●●●● | ||
− | + | |'''''Performance''''' | |
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− | |''''' | ||
|● | |● | ||
− | | | + | |Investigation |
+ | |●● | ||
+ | |Awareness | ||
+ | |●● | ||
+ | |'''''Linguistics''''' | ||
|●● | |●● | ||
|- | |- | ||
− | |''''' | + | |'''''Melee''''' |
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|● | |● | ||
− | |''''' | + | |'''''Presence''''' |
|● | |● | ||
− | | | + | |Lore |
+ | |●●●●● | ||
+ | |Dodge | ||
+ | | | ||
+ | |'''''Ride''''' | ||
|● | |● | ||
|- | |- | ||
− | | | + | |Thrown |
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|Resistance | |Resistance | ||
|●● | |●● | ||
− | | | + | |Medicine |
− | | | + | |●● |
− | | | + | |Larceny |
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|● | |● | ||
+ | |'''''Sail''''' | ||
+ | | | ||
|- | |- | ||
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|War | |War | ||
|● | |● | ||
− | | | + | |Survival |
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− | | | + | |'''''Occult''''' |
+ | |●●●●● | ||
+ | |Stealth | ||
| | | | ||
+ | |'''''Socialize''''' | ||
+ | |●● | ||
|}<br> | |}<br> | ||
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* Larceny 1 | * Larceny 1 | ||
* Martial Arts 5 | * Martial Arts 5 | ||
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* Sail | * Sail | ||
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+ | * Bureaucracy 5 (could out-compete the Guild in a local market or reform the Realm’s bureaucracy) | ||
+ | * Linguistics 3 (speaks High Realm, Old Realm, Flametongue and Riverspeak) | ||
+ | * Ride 1 (could probably jump a low stone wall or break a wild horse) | ||
+ | * Socialize 2 (could obtain minor favors through flattery or blackmail) | ||
'''FAVORED ABILITIES''' | '''FAVORED ABILITIES''' | ||
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* Lore 5 | * Lore 5 | ||
* Occult 5 | * Occult 5 | ||
+ | * Craft 5 | ||
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+ | * Martial Arts 2 (able to break a stack of boards, or flawlessly perform katas in an exhibition) | ||
+ | * Melee 5 (could defeat a skilled soldier while blindfolded) | ||
+ | ** Specialty: "Spear" +1 | ||
+ | * Performance 5 (could start a riot with a speech or entrance a horde of demons with a song) | ||
+ | * Presence 5 (capable of convincing a Wyld Hunt to kneel and worship the Unconquered Sun) | ||
+ | ** Specialty: "Persuasion" +2 | ||
+ | * Occult 3 (able to successfully bargain with moderately powerful gods) | ||
'''OTHER ABILITIES''' | '''OTHER ABILITIES''' | ||
− | * Linguistics 2 | + | * Linguistics 2 |
* Awareness 2 | * Awareness 2 | ||
− | * Integrity 2 | + | * Integrity 2 |
− | * Resistance 2 | + | * Resistance 2 |
− | * War 1 | + | * War 1 |
− | * Athletics 1 | + | * Athletics 1 |
* Melee 1 | * Melee 1 | ||
* Presence 1 | * Presence 1 | ||
− | * Socialize | + | * Socialize 1 |
* Archery 1 (can probably hit the bulls-eye on a stationary target) | * Archery 1 (can probably hit the bulls-eye on a stationary target) | ||
* Medicine 2 | * Medicine 2 | ||
* Performance 1 | * Performance 1 | ||
− | * Ride 1 ( | + | * Ride 1 |
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+ | * Athletics 1 (can keep his balance on treacherous ice) | ||
+ | * Integrity 1 (can see through a well-made sales pitch) | ||
+ | * Lore 3 (is familiar with specific details & customs of lands thousands of miles away) | ||
+ | * Resistance 1 (can keep his head after a night of hard drinking) | ||
+ | * War 5 (can plan a strategy to lead his squad to victory despite being outnumbered and outflanked by an army of the Fair Folk.) | ||
+ | ** Specialty: "Maneuver Warfare" +3 | ||
==Willpower and Virtues== | ==Willpower and Virtues== | ||
− | '''Willpower: | + | '''Willpower: 6''' (paragon of determination and stability)<br> |
'''Virtues:''' | '''Virtues:''' | ||
− | * Compassion: | + | * Compassion: 3 |
* Conviction: 3 | * Conviction: 3 | ||
− | * Temperance: | + | * Temperance: 1 |
− | * Valor: | + | * Valor: 1 |
==Essence and Anima== | ==Essence and Anima== | ||
− | '''Essence: | + | '''Essence: 3''' |
− | * Personal Essence: | + | * Personal Essence: 13 |
− | * Peripheral Essence: | + | * Peripheral Essence: 31/39 |
− | * Committed Essence: | + | * Committed Essence: 7 |
− | + | '''Anima Banner''' | |
− | * | + | * |
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==Backgrounds== | ==Backgrounds== | ||
'''Allies: 1''' | '''Allies: 1''' | ||
− | * | + | * |
<br> | <br> | ||
− | '''Artifact: 2''' | + | '''Artifact: 2''' |
− | * | + | * |
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<br> | <br> | ||
'''Breeding''' | '''Breeding''' | ||
− | * | + | * |
<br> | <br> | ||
− | '''Manse: 5''' | + | '''Manse: 5''' |
− | * | + | * |
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<br> | <br> | ||
'''Resources: 4''' | '''Resources: 4''' | ||
− | * | + | * |
==Charms== | ==Charms== | ||
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* Drowning in Blood Technique | * Drowning in Blood Technique | ||
* Shrugging Water Dragon Escape | * Shrugging Water Dragon Escape | ||
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<br> | <br> | ||
'''OCCULT:''' | '''OCCULT:''' | ||
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** Invulnerable Skin of Bronze | ** Invulnerable Skin of Bronze | ||
** Unbreakable Bones of Stone | ** Unbreakable Bones of Stone | ||
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<br> | <br> | ||
==Combos== | ==Combos== | ||
− | === | + | ===Heaven's Dragon Takes the Field:=== |
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==Panoply== | ==Panoply== | ||
+ | * ''Dauntless Wildfire Carapace'' - Most Fearsome Armor of the Fire Dragon (****) | ||
+ | * Skin Mount Amulet (**) | ||
* Cache Egg (**) | * Cache Egg (**) | ||
− | * Gem of Adamant Skin ( | + | * Gem of Adamant Skin (****) |
− | + | * Key of Mastery (***) | |
− | + | * Stone of Resilient Bamboo (***) | |
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===Combat Stats Block=== | ===Combat Stats Block=== | ||
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{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
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| '''Tags''' | | '''Tags''' | ||
|- | |- | ||
− | | | + | | ''Empyrean Judgment'' |
+ | | align="center"|4 | ||
+ | | align="center"|+4 | ||
+ | | align="center"|+4L | ||
+ | | align="center"|+2 | ||
+ | | align="center"|3 | ||
+ | | STR ● | ||
+ | | align="center"|P | ||
+ | |- | ||
+ | | Scabbard | ||
+ | | align="center"|4 | ||
+ | | align="center"|+0 | ||
+ | | align="center"|+3B | ||
+ | | align="center"|+1 | ||
| align="center"|3 | | align="center"|3 | ||
− | + | | STR ●● MA ● | |
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− | | STR ● | ||
| align="center"|M | | align="center"|M | ||
|- | |- | ||
| Punch | | Punch | ||
| align="center"|5 | | align="center"|5 | ||
− | | align="center"|+1 | + | | align="center"|+1 |
− | | align="center"|+0B | + | | align="center"|+0B |
− | | align="center"|+2 | + | | align="center"|+2 |
− | | align="center"| | + | | align="center"|3 |
− | | STR ● | + | | STR ● |
| align="center"|N | | align="center"|N | ||
|- | |- | ||
| Kick | | Kick | ||
| align="center"|5 | | align="center"|5 | ||
− | | align="center"|+0 | + | | align="center"|+0 |
− | | align="center"|+3B | + | | align="center"|+3B |
− | | align="center"|-2 | + | | align="center"|-2 |
| align="center"|2 | | align="center"|2 | ||
| STR ● DEX ●● | | STR ● DEX ●● | ||
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| Clinch | | Clinch | ||
| align="center"|6 | | align="center"|6 | ||
− | | align="center"|+0 | + | | align="center"|+0 |
− | | align="center"|+0B | + | | align="center"|+0B |
− | | align="center"|+0 | + | | align="center"|+0 |
| align="center"|1 | | align="center"|1 | ||
| STR ● | | STR ● | ||
| align="center"|C, N, P | | align="center"|C, N, P | ||
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|}<br/> | |}<br/> | ||
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| '''Armor''' | | '''Armor''' | ||
| '''Soak (L/B)''' | | '''Soak (L/B)''' | ||
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| align="center"|'''Mob''' | | align="center"|'''Mob''' | ||
| align="center"|'''Fatigue''' | | align="center"|'''Fatigue''' | ||
− | | align="center"|''' | + | | align="center"|'''Cost''' |
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|- | |- | ||
− | | | + | | Chiaroscuran Glass Lamellar |
− | + | | align="center"|8 / 10 | |
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− | | align="center"|8 / | ||
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| align="center"|-1 | | align="center"|-1 | ||
| align="center"|0 | | align="center"|0 | ||
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| ●●●● | | ●●●● | ||
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|} | |} | ||
− | + | The soak values do not include Shan's stamina. The armor is a masterpiece of perfect quality, with a mobility and fatigue value each -1 normal, as well as two +1 bonuses applied to soak (each of which adds 1L/1B). | |
− | |||
==Extras== | ==Extras== | ||
===Images=== | ===Images=== | ||
<gallery> | <gallery> | ||
− | + | Image:House_Ashadar_mon.jpg|the House Ashadar mon | |
+ | Image:Ashadar_Realmscript.jpg|Ashadar Shan in Realmscript | ||
+ | Image:Ashadar_Shan_chibi.png|chibi Ashadar Shan | ||
</gallery> | </gallery> | ||
===Merits and Flaws=== | ===Merits and Flaws=== | ||
− | + | Unusual Appearance (Flaw -2)<br> | |
− | * | + | * Due to his wyld barbarian heritage, Shan's skin is snow white, as is his hair. His eyes are crimson in hue. The coloring is obviously abnormal, and not a natural melanin deficiency. (As contrasted to the southern Dune People, Shan's mother's tribe hailed from the far west; other tribes were colored like tropical fish. Their people also display little to no body hair.) |
− | + | Secrets (Flaw -5)<br> | |
− | + | * Shan is anathema. A large chunk of his money and influences is tied up in the Realm. He'll be hurting should his secret come to light, aside from the fact that he's currently a specially deputized ''shikari'' of the Wyld Hunt. | |
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− | Secrets (Flaw -)<br> | ||
− | * | ||
===XP and Training=== | ===XP and Training=== | ||
− | * <u>'''XP Gained: | + | * <u>'''XP Gained:''' 49</u> |
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− | * <u>'''XP Spent: | + | * <u>'''XP Spent:''' 49</u> |
− | ** | + | ** Stamina 2: 4 XP |
− | ** | + | ** Socialize 2: 1 XP |
− | ** | + | ** Strength 2: 4 XP |
− | + | ** Martial Arts 2: 1 XP | |
− | + | ** Hypnotic Tongue Technique: 8 XP | |
− | + | ** Essence 3: 16 XP | |
− | + | ** Combo: ''Sunlit Dragon Takes the Field'': 7 XP | |
− | + | ** Upgrade: HGD & Dipping Swallow Defense considered the same charm for charm/combo activation: 2 XP | |
− | ** | + | ** Combo: ''The First Argument of Kings'': 6 XP |
− | ** | ||
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− | ** | ||
− | ** Combo: '' | ||
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− | ** | ||
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− | ** Combo: '' | ||
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− | + | * '''Debt XP:''' 0 | |
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− | * '''Debt XP:''' | ||
* '''Unspent XP:''' 0 | * '''Unspent XP:''' 0 | ||
* '''Currently training:''' | * '''Currently training:''' | ||
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'''Who or what do you worship?''' | '''Who or what do you worship?''' | ||
− | * | + | * |
'''What would drive you to commit murder?''' | '''What would drive you to commit murder?''' | ||
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===Accounting=== | ===Accounting=== | ||
Freebies: 18 [http://forums.white-wolf.com/cs/blogs/freelancers/archive/2010/09/27/ink-monkeys-vol-35-the-dawn-appendix.aspx (new Ink Monkeys rules)] | Freebies: 18 [http://forums.white-wolf.com/cs/blogs/freelancers/archive/2010/09/27/ink-monkeys-vol-35-the-dawn-appendix.aspx (new Ink Monkeys rules)] | ||
− | + | * Linguistics from 0 to 3: 3 | |
− | * | + | * Melee from 1 to 5: 4 |
− | + | * Performance from 3 to 5: 2 | |
− | + | * Presence from 3 to 5: 2 | |
− | + | * Specialty: Presence - Persuasion +2: 1 | |
− | + | * Bureaucracy from 3 to 5: 2 | |
− | + | * Compassion from 1 to 2: 1 | |
+ | * Willpower from 5 to 10: 5 | ||
+ | * Followers from 1 to 2: 1 | ||
+ | * Resources from 3 to 5: 4 | ||
+ | * Flaws: -7 | ||
+ | * Four free specialties: War (Maneuver Warfare +3); Melee (Spear +1) |