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[[ArsMagicalGirl]]
 
 
[[AMG-Magi]]
 
 
==Basic Non-mechanical Info==
 
 
'''Name:''' Leon Duval
 
'''Name:''' Leon Duval
 
'''House:''' Merinita
 
'''House:''' Merinita
'''Age:''' 22
+
'''Age:''' 23
 
'''Gender:''' Male
 
'''Gender:''' Male
 
'''Skin color:''' Fair
 
'''Skin color:''' Fair
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'''Eye Color:''' Vivid silvery-turqoise.
 
'''Eye Color:''' Vivid silvery-turqoise.
  
==Basic Mechanical Info==
 
 
'''Intelligence:''' +3
 
'''Intelligence:''' +3
 
'''Perception:''' 0
 
'''Perception:''' 0
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'''Confidence Score:''' 1(3)
 
'''Confidence Score:''' 1(3)
  
==Virtues, Flaws, and Personality Traits==
 
 
'''Virtues:'''
 
'''Virtues:'''
 
 
The Gift
 
The Gift
 
 
Hermetic Magus(Social status)
 
Hermetic Magus(Social status)
 
 
Faerie Magic(From House Merinita)
 
Faerie Magic(From House Merinita)
 
 
Arcane Lore(Minor, General)
 
Arcane Lore(Minor, General)
 
 
Clear Thinker(Minor, General)
 
Clear Thinker(Minor, General)
 
 
Improved Characteristics(Minor, General)
 
Improved Characteristics(Minor, General)
 
 
Gentle Gift(Major, Hermetic)
 
Gentle Gift(Major, Hermetic)
 
 
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)
 
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)
 
 
Second Sight(From Strong Faerie Blood.)
 
Second Sight(From Strong Faerie Blood.)
 
+
Educated(Minor, General)
Skilled Parens(Minor, Hermetic)
 
  
 
'''Modifications/Additions from the Faerie book'''
 
'''Modifications/Additions from the Faerie book'''
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'''Flaws:'''
 
'''Flaws:'''
 
 
Chaotic Magic(Major, Hermetic)
 
Chaotic Magic(Major, Hermetic)
 
 
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who's infatuated with Leon.)
 
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who's infatuated with Leon.)
 
 
Difficult Spontaneous Magic(Minor, Hermetic)
 
Difficult Spontaneous Magic(Minor, Hermetic)
 
 
Carefree(Minor, Personality)
 
Carefree(Minor, Personality)
 
 
Faerie Upbringing(Minor, Personality)
 
Faerie Upbringing(Minor, Personality)
 
 
Flawed Parma Magica(Terram, Minor, Hermetic)
 
Flawed Parma Magica(Terram, Minor, Hermetic)
  
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Carefree +1
 
Carefree +1
  
==Ect. Information==
 
 
'''Reputations:'''
 
'''Reputations:'''
 
None yet
 
None yet
  
'''Combat:'''
+
Combat:
 
''Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.''
 
''Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.''
  
 
'''Soak:''' +1
 
'''Soak:''' +1
 
'''Wound Penalties:''' Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)
 
'''Wound Penalties:''' Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)
 
==Abilites and Arts==
 
  
 
'''Abilities:'''
 
'''Abilities:'''
 
 
Native Occitan(Expansive Vocabulary) 5
 
Native Occitan(Expansive Vocabulary) 5
 
 
Folk Ken(Magi) 2
 
Folk Ken(Magi) 2
 
 
Latin(Hermetic use) 4
 
Latin(Hermetic use) 4
 
 
Brawl(Dodging) 1
 
Brawl(Dodging) 1
 
 
Atheltics(running) 2
 
Atheltics(running) 2
 
 
Second Sight 1
 
Second Sight 1
 
 
Charm(Being Witty) 1
 
Charm(Being Witty) 1
 
 
Faerie lore(Sidhe) 3
 
Faerie lore(Sidhe) 3
 
 
Etiquitte(Faeries) 2
 
Etiquitte(Faeries) 2
 
 
Awareness(Alertness) 1
 
Awareness(Alertness) 1
 
 
Bargain(Hard Sell) 1
 
Bargain(Hard Sell) 1
 
 
Music(Sing) 1
 
Music(Sing) 1
 
 
Magic Lore(Magical Traditions) 2
 
Magic Lore(Magical Traditions) 2
 
 
Code of Hermes(Mundane Relations) 1  
 
Code of Hermes(Mundane Relations) 1  
 
 
Artes Liberales(Astronomy) 1
 
Artes Liberales(Astronomy) 1
 
 
Magic Theory(Spell Creation) 3
 
Magic Theory(Spell Creation) 3
 
 
Penetration(Auram) 2
 
Penetration(Auram) 2
 
 
Finesse(Prescision) 2
 
Finesse(Prescision) 2
 
 
Concentration(Spell Concentration) 2
 
Concentration(Spell Concentration) 2
 
 
Single Weapon(Spears) 2  
 
Single Weapon(Spears) 2  
 
 
Parma Magica(Aquam) 1
 
Parma Magica(Aquam) 1
 
 
Order of Hermes Lore(History) 1
 
Order of Hermes Lore(History) 1
  
 
'''Arts:'''
 
'''Arts:'''
 
 
''Techiques-''
 
''Techiques-''
 
+
Creo 5
Creo 6
 
 
 
 
Intelligo 2
 
Intelligo 2
 
 
Muto 4
 
Muto 4
 
+
Perdo 2
Perdo 0
+
Rego 5
 
 
Rego 6
 
  
 
''Forms-''
 
''Forms-''
 
+
Animal 2
Animal 1
+
Aquam 4
 
 
Aquam 5
 
 
 
 
Auram 6
 
Auram 6
 
 
Corpus 3
 
Corpus 3
 
 
Herbam 4
 
Herbam 4
 
 
Ignem 3
 
Ignem 3
 
 
Imaginem 4
 
Imaginem 4
 
+
Mentem 2
Mentem 1
+
Terram 4
 
 
Terram 5
 
 
 
 
Vim 4
 
Vim 4
  
 
'''Twilight Scars:'''
 
'''Twilight Scars:'''
 
 
None
 
None
 
==Equipment and Encumbrance==
 
  
 
'''Encumbrance:''' 0
 
'''Encumbrance:''' 0
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A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon's hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon's talisman.
 
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon's hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon's talisman.
 
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)
 
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)
 
 
Aqua's Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.
 
Aqua's Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.
 
 
Cursory notes on a Spell concept.
 
Cursory notes on a Spell concept.
 
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who's color(as determined by 'Sense the Nature of Vis') matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.
 
 
A dozen excellent quality Quartz crystals.
 
 
An additional 3 pawns of every Art in attuned crystals.
 
 
==Spells==
 
  
 
'''Spells:'''
 
'''Spells:'''
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''Ward against Faeries of the Waters'', personal variant.
 
''Ward against Faeries of the Waters'', personal variant.
 
 
R:Touch D:Sun T:Individual
 
R:Touch D:Sun T:Individual
 
 
ReAq Level 20 General
 
ReAq Level 20 General
 
  
 
''Aqua Vitae Faerie''
 
''Aqua Vitae Faerie''
 
 
R:Touch D:Ring T:Circle
 
R:Touch D:Ring T:Circle
 
 
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)
 
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)
 
 
Requisite:Terram
 
Requisite:Terram
 
 
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.
 
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.
 
  
 
''Snap of Flame''
 
''Snap of Flame''
 
 
R:Sight D:Mom T:Ind
 
R:Sight D:Mom T:Ind
 
 
MuAu Level 15 (Base level 4, +3 Sight.)
 
MuAu Level 15 (Base level 4, +3 Sight.)
 
 
Requisite:Ignem
 
Requisite:Ignem
 
 
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.
 
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.
 
  
 
''Bind Wound'', personal variant.
 
''Bind Wound'', personal variant.
 
 
R:Personal D:Sun T:Ind
 
R:Personal D:Sun T:Ind
 
 
CrCo Level 5
 
CrCo Level 5
  
 
''Sense the Nature of Vis''
 
''Sense the Nature of Vis''
 
 
R:Touch D:Mom T:Ind
 
R:Touch D:Mom T:Ind
 
 
InVi Level 5
 
InVi Level 5
 
  
 
''Come to Me, Caedmon''
 
''Come to Me, Caedmon''
 
 
R:Arcane Connection D:Moment T:Individual
 
R:Arcane Connection D:Moment T:Individual
 
 
ReTe Level 15(Base Level 3, +4 Arcane Connection)
 
ReTe Level 15(Base Level 3, +4 Arcane Connection)
 
 
Requisite:Vim
 
Requisite:Vim
 
 
Opens an intangible tunnel through which Leon's crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon's crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.
 
Opens an intangible tunnel through which Leon's crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon's crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.
 
  
 
''Visage of the Lonely Nymph''
 
''Visage of the Lonely Nymph''
 
 
R:Touch D:Sun T:Individual
 
R:Touch D:Sun T:Individual
 
 
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)
 
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)
 
 
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.
 
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.
 
  
 
''Chamber of Spring Breezes''
 
''Chamber of Spring Breezes''
 
 
R:Touch D:Sun T:Ind
 
R:Touch D:Sun T:Ind
 
 
CrAu Level 5
 
CrAu Level 5
 
  
 
''Comfort of the Drenched Traveler''
 
''Comfort of the Drenched Traveler''
 
 
R:Touch D:Mome T:Ind
 
R:Touch D:Mome T:Ind
 
 
PeAq Level 5
 
PeAq Level 5
 
  
 
''Wizard's Sidestep''
 
''Wizard's Sidestep''
 
 
R:Personal D:Sun T:Ind
 
R:Personal D:Sun T:Ind
 
 
ReIm Level 10
 
ReIm Level 10
 
  
 
''Fade-step''
 
''Fade-step''
 
 
R:Personal D:Momentary T:Ind
 
R:Personal D:Momentary T:Ind
 
 
ReCo Level 15
 
ReCo Level 15
 
 
This spell teleports the caster up to 50 paces to an area he has sight of.
 
This spell teleports the caster up to 50 paces to an area he has sight of.
  
 
+
'''Notes:'''
''The Tunneler's Best Friend''
 
 
 
R:Touch D:Momentary T:Part
 
 
 
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)
 
 
 
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.
 
 
 
 
 
''Crystal Binding''
 
 
 
R:Touch D:Momentary T:Individual
 
 
 
ReTe Level 10 (Base level 3, +1 Touch, +2 Gemstones.)
 
 
 
Requisites:Vim, The relevant art.
 
 
 
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per "Sense the nature of vis"), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. (Leon learned this spell from his parens during the final year of his apprenticeship.)
 
 
 
 
 
==Notes==
 
 
 
 
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.
 
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.
 
 
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.
 
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.
 
+
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1,  
Apprenticeship- Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 1, Order of Hermes lore 1,  
+
Educated- Latin 4
 
+
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.
Skilled Parens- Latin 4, some points in arts.
 
 
 
Arcane Lore- Faerie Lore 3, Magic Lore 2, Code of Hermes 1.
 
 
 
 
0 years out of apprenticeship
 
0 years out of apprenticeship
 
 
Brief example of his family tree:  
 
Brief example of his family tree:  
 
           great-grandfather(Sidhe)V(Human)great-grandmother  
 
           great-grandfather(Sidhe)V(Human)great-grandmother  
 
     Grandmother(Human)V(Half-Sidhe)Grandfather
 
     Grandmother(Human)V(Half-Sidhe)Grandfather
 
     Mother(Sidhe)-(1/4 Sidhe)Father
 
     Mother(Sidhe)-(1/4 Sidhe)Father
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.
+
Backstory with the [[Undine Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.
  
 
Spell Notes-
 
Spell Notes-
 
 
''Forma Fulgur Impetum''
 
''Forma Fulgur Impetum''
 
 
R:Sight D:Mom T:Ind
 
R:Sight D:Mom T:Ind
 
 
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)
 
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)
 
 
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.
 
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.

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