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[[User:Metal Fatigue|Metal Fatigue]]'s character in [[LetsBuild5e:Main Page|LetsBuild5e]]. ==Reyogoth== '''Birth Name:''' [http://forum.rpg.net/showthread.php?761590-D-amp-D-5e-Let-s-build-a-setting!&p=19381746#post19381746 Hetzivarn Rangrelt Vumgonno] '''Race:''' Human (size Medium) '''Class/Level:''' Warlock 3 '''Alignment:''' Neutral '''Experience:''' 900 (need 2,700) ===Quick Reference Numbers=== '''Proficiency:''' +2 '''Passive Perception:''' 12 '''Initiative:''' +2 '''AC:''' 14 '''Pact Magic Level:''' 2<br> '''Spell Save DC:''' 13<br> '''Slots Remaining:''' 2 ==Stats/Saves== * STR 10 (+0/+0) * DEX 14 (+2/+2) * '''CON''' 14 (+2/+4) * INT 12 (+1/+1) * '''WIS''' 10 (+0/+2) * '''CHA''' 16 (+3/+5) ===Skills=== * Acrobatics (DEX) +2 * Animal Handling (WIS) +0 * '''Arcana''' (INT) +3 * Athletics (STR) +0 * '''Deception''' (CHA) +5 * History (INT) +1 * Insight (WIS) +0 * Intimidation (CHA) +3 * '''Investigation''' (INT) +3 * Medicine (WIS) +0 * Nature (INT) +1 * '''Perception''' (WIS) +2 * Performance (CHA) +3 * Persuasion (CHA) +3 * Religion (INT) +1 * Sleight of Hand (DEX) +2 * '''Stealth''' (DEX) +4 * Survival (WIS) +0 ===Tool Proficiencies=== * thieves' tools ===Languages=== * Old Imperial (native) * Gnomish/"Common" * Old Mystic * Orcish ==Combat== '''Reactions:''' * Opportunity Attack '''Bonus Actions:''' * Cast ''shillelagh'' ===HP=== '''Permanent Max HP:''' 24 '''Temporary Max HP:''' 24 '''Current HP:''' 24 '''Hit Dice:''' * 3(d8+2) ''used 0'' ===Initiative=== * DEX +2 ===Attacks=== * quarterstaff (+0 to hit, 1d6 bludgeoning, versatile 1d8) ** ''shillelagh'' (+3 to hit, 1d8+3 bludgeoning, magic) * ''eldritch blast'' (120' range, +5 to hit, 1d10 force) ===AC=== * Studded Leather 12 * DEX +2 ===Proficiencies=== * all Light armor * all Simple weapons ===Speed=== * Run: 30' (encumbered 20') ===Senses=== * Devil's Sight (see through even magical darkness) 120' ==Background== '''Sage/Criminal''' ===Feature=== '''Researcher''' When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign. ===Personality=== '''Trait:''' I would rather make a new friend than a new enemy.<br> '''Ideal:''' Knowledge is the path to power and domination.<br> '''Bond:''' I sold my soul for knowledge. I hope to do great deeds and win it back.<br> '''Flaw:''' Unlocking an ancient mystery is worth the price of a civilization. ==Feats== * Resilient (CON) ==Class Features== * Otherworldly Patron: the Great Old One ''She-marka-q'sanen'' (the Divine Darkness Unhindered) * Awakened Mind: speak telepathically to any visible creature within 30'; need not share a language * Pact Magic ''(see under Magic, below)'' * Eldritch Invocations ** Book of Ancient Secrets ** Devil's Sight * Pact of the Tome ''(see under Book of Shadows, below)'' ==Magic== '''Pact Magic''' * 2nd level * 2 slots * recover after short or long rest * spell save DC: 13 '''Cantrips:''' * eldritch blast * friends '''Spells:''' * darkness * detect thoughts * dissonant whispers * hex ===Book of Shadows=== '''Cantrips:''' * shillelagh * shocking grasp * spare the dying '''Rituals:''' * alarm * comprehend languages ==Equipment== ''Starting money roll: [http://invisiblecastle.com/roller/view/4872401/ 5d4×10=180 gp]'' TBD
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