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Firstly, as mentioned on the thread, I feel that the emphasis on water is growing, at times, too strong, given that a) the concept behind the Progenitors owes itself as much to the void of space as to the ocean, b) the bias towards the ocean is limiting to characters focused inland [e.g. swamp monsters, [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheCatfish giant lake catfish,] or ambulatory plants (Shub-Niggurath had babies, too. Famous for it.)], and c) the big inspiration [Lovecraft] was by no means limited to aquatic aberrations [see the fungi from Yuggoth, shoggoths, the Colour Out of Space, etc]. Consolidating the system for immersion into a general system of environmental requirements (open sky for the Fisher Kings or equivalent, solid ground for Behemoths or equivalent, etc.), along with similar establishments of macrosystems for the entire "descendants of primordials" phylum, would be beneficial to the idea of making a useful general system.
 
Firstly, as mentioned on the thread, I feel that the emphasis on water is growing, at times, too strong, given that a) the concept behind the Progenitors owes itself as much to the void of space as to the ocean, b) the bias towards the ocean is limiting to characters focused inland [e.g. swamp monsters, [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheCatfish giant lake catfish,] or ambulatory plants (Shub-Niggurath had babies, too. Famous for it.)], and c) the big inspiration [Lovecraft] was by no means limited to aquatic aberrations [see the fungi from Yuggoth, shoggoths, the Colour Out of Space, etc]. Consolidating the system for immersion into a general system of environmental requirements (open sky for the Fisher Kings or equivalent, solid ground for Behemoths or equivalent, etc.), along with similar establishments of macrosystems for the entire "descendants of primordials" phylum, would be beneficial to the idea of making a useful general system.
  
Secondly, Tranquility, while an adequate Morality stat, seems as though it could use a minor change in how Typhons (Tranquility-0 Leviathans) are handled. Although the "threefold nature" of a Leviathan consists of god, beast and man, loss of Tranquility only renders transformation to a more human form (with less access to the "godly" powers of the Wicked Tribe) more difficult and confers no loss of ability to use the "divine" aspects of the Leviathan condition (Ichor, Channels, etc.). Coupled with the fact that "god" does not directly equate to "good" or "moral," an interpretation of Typhons more akin to "wicked primordial god (child sacrifice sold separately)" would be preferable to the current "mindless beast" interpretation.
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Secondly, Tranquility, while an adequate Morality stat, seems as though it could use a minor change in how Typhons (Tranquility-0 Leviathans) are handled. Although the "threefold-nature" of a Leviathan consists of god, beast and man, loss of Tranquility only renders transformation to a more human form (with less access to the "godly" powers of the Wicked Tribe) more difficult and confers no loss of ability to use the "divine" aspects of the Leviathan condition (Ichor, Channels, etc.). Coupled with the fact that "god" does not directly equate to "good" or "moral," an interpretation of Typhons more akin to "wicked primordial god (child sacrifice sold separately)" would be preferable to the current "mindless beast" interpretation.
  
 
== Second Thoughts ==
 
== Second Thoughts ==

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