Editing LeviathanTempest:SatchelDumpingGround

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== Third Thoughts ==
 
== Third Thoughts ==
  
The longer I look at it, the more this game seems like a Frankensteinean mash-up of the various splats rather than anything original. To wit:
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The game is looking increasingly like a Frankensteinean mash-up of the various splats rather than anything original. To wit:
  
 
1. Psychic powers, thralls and potent blood that gets more potent as one increases in power are well-represented in Vampire. (Ties to a Vice based on inborn splat are also explicitly illustrated in that game.)
 
1. Psychic powers, thralls and potent blood that gets more potent as one increases in power are well-represented in Vampire. (Ties to a Vice based on inborn splat are also explicitly illustrated in that game.)
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2. Shapeshifting into a monstrous form with an associated PTSD-like effect on onlookers has been done with Lunacy in Werewolf, which has actual mechanics for it that doesn't require an esoteric sub-power to thwart technology. (Also, the failure to make good on the "Werewolf's Paleolithic, Leviathan's Paleozoic!" line means the two are drawing from the exact same era, except that Werewolf's First Tongue can actually pass for a pre-Babylonian language.)
 
2. Shapeshifting into a monstrous form with an associated PTSD-like effect on onlookers has been done with Lunacy in Werewolf, which has actual mechanics for it that doesn't require an esoteric sub-power to thwart technology. (Also, the failure to make good on the "Werewolf's Paleolithic, Leviathan's Paleozoic!" line means the two are drawing from the exact same era, except that Werewolf's First Tongue can actually pass for a pre-Babylonian language.)
  
3. A powerstat that represents greater insight into the nature of one's power and is increased by, among other things, Magic Archaeology, sounds an awful lot like Gnosis. A mental world with increasingly abstract layers that are only remotely safely accessible by one splat sounds quite a bit like the Astral Realms with respect to Mages. Also, similar to the Lunacy concern, memory-erasure seems to fall under a Quiescence-like effect.
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3. A powerstat that represents greater insight into the nature of one's power and is increased by, among other things, Magic Archaeology, sounds an awful lot like Gnosis. A mental world with increasingly abstract layers that are only remotely safely accessible by one splat sounds quite a bit like the Astral Realms with respect to Mages.
  
 
4. Promethean did the monstrous mutant engine of destruction thing quite well already with Centimani and Pandoran Transmutations. Pandorans likewise pull off Typhons rather nicely with Titanic Form and Praecepitati. While we're at it, Ahabs can be done simply by having a particularly obsessive victim of fourth-stage Disquiet.
 
4. Promethean did the monstrous mutant engine of destruction thing quite well already with Centimani and Pandoran Transmutations. Pandorans likewise pull off Typhons rather nicely with Titanic Form and Praecepitati. While we're at it, Ahabs can be done simply by having a particularly obsessive victim of fourth-stage Disquiet.

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