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Lord-Captain Alexis Nikolaos Viaticus
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''Back to [[The_Viaticus_Dynasty|the main page]]''<br> '''Name:''' Alexis Nikolaos Viaticus<br> '''Player:''' Cornuthaum<br> '''Career Path:''' Rogue Trader<br> '''Rank:''' 2<br> '''Home world:''' Noble Born<br> '''Birthright:''' Child of the Creed<br> '''Lure of the Void:''' Zealot (Favoured of the Faithful)<br> '''Trials and Travails:''' High Vendetta<br> '''Motivation:''' Prestige<br> '''Lineage:''' Of Extensive Means (A Powerful Legacy) <br> '''XP:''' 9700/10000<br> == Abilities == '''Weapon Skill:''' 50 (5)<br> '''Ballistics Skill:''' 30 (3)<br> '''Strength:''' 50 (5)<br> '''Toughness:''' 40 (4)<br> '''Agility:''' 30 (3)<br> '''Intelligence:''' 55 (5)<br> '''Perception:''' 30 (3)<br> '''Willpower:''' 40 (4)<br> '''Fellowship:''' 60 (6)<br> <br> '''Wounds:''' 11/11<br> '''Corruption:''' 0<br> '''Insanity:''' 5<br> '''Fate''' 3/4<br> == Traits == '''Etiquette:''' +10 to Interaction tests when dealing with high authority and formal situations.<br> '''Vendetta:''' Enemies of the House occasionally menace the Explorer.<br> '''Brook No Insult:''' Take Willpower test when insulted or react violently.<br> '''Exceptional Leader:''' Once per round, grant an ally the Explorer can see and hear a +10 bonus to any one test.<br> '''Role: Lord-Captain:''' Able to grant Exceptional Leader to anyone aboard their ship.<br> == Talents == '''Pistol Weapon Training (Universal):''' Includes Bolt, Las, Launcher, Primitive and SP Pistol weapon training<br> '''Melee Weapon Training (Universal):''' Includes Chain, Shock, Power and Primitive Melee weapon training<br> '''Air of Authority:''' Affect more targets with successful Command Test.<br> '''Ambidextrous:''' Use either hand equally well.<br> '''Armour of Contempt:''' All Corruption Point gains are reduced by 1 to a minimum of 0<br> '''Die Hard:''' Re-roll death chance incurred by blood loss.<br> '''Iron Discipline:''' WP Bonus allies in audio/visual range can reroll WP tests for Fear/Pinning; +10 to Boarding Actions.<br> '''Jaded:''' Do not take Fear tests or Insanity points unless caused by Terrors of the Warp.<br> '''Unshakeable Faith''' The Explorer may re-roll failed Fear Tests.<br> '''Renowned Warrant:''' Gain +10 bonus to Interaction tests<br> '''Talented (Charm):''' Gain +10 bonus to any Charm Test<br> '''Talented (Command):''' Gain +10 bonus to any Command Test<br> '''Talented (Intimidate):''' Gain +10 bonus to any Intimidate Test<br> '''Talented (Deceive):''' Gain +10 bonus to any Deceive Test<br> '''Peer (Nobility):''' Gain +10 bonus on Fel Tests to interact with Imperial Nobility<br> '''Peer (Adeptus Mechanicus):''' Gain +10 bonus on Fel Tests to interact with the Adeptus Mechanicus<br> '''Peer (Ecclesiarchy):''' Gain +10 bonus on Fel Tests to interact with the Ecclesiarchy<br> '''Hatred (Chaos):''' Gain +10 Weapon Skill against servants of Chaos == Skills == === Fellowship === Charm (TN: 80)<br> Command (TN: 80)<br> Commerce (TN: 60)<br> Deceive (TN: 70)<br> Inquiry (TN: 60)<br> Blather (TN: 60)<br> Intimidate (TN: 70)<br> === Intelligence === Evaluate (TN: 55)<br> Literacy (TN: 55)<br> Speak Language (High Gothic) (TN: 55)<br> Speak Language (Low Gothic) (TN: 55)<br> === Intelligence: Lores === Common Lore (Imperium) (TN: 55)<br> Common Lore (Rogue Traders) (TN: 55)<br> Scholastic Lore (Astromancy) (TN: 55)<br> Forbidden Lore (Xenos) (TN: 55)<br> === Agility === Pilot (Spacecraft) (TN: 30)<br> Pilot (Personal) (TN: 30)<br> === Perception === Awareness (TN: 30)<br> == Armour/Weapons == '''Power Sword, Mezoa-Pattern (Good):''' Melee, Damage 1d10+10 E, Penetration 5, Power Field, Balanced, 6kg, +10 to Parry Tests<br> '''Plasma Pistol, Ryza-Pattern:''' Pistol, Range 30m, Rate of Fire S/2/-, Damage 1d10+6 E, Penetration 7, Clip 10, Reload 3 Full, Overheat, 4 kg.<br> '''Frag Grenade (x2):''' Grenade, Range SB*3m, Rate of Fire S/-/-, Damage 2d10 X, Penetration 0, Blast (4), 0.5kg<br> '''Smoke Grenade (x4):''' Grenade, Range SB*3m, Rate of Fire S/-/-, Damage - , Penetration 0, Smoke, 0.5kg<br> '''Storm Trooper Carapace(Best):''' Locations All, Armor Points 7, 7.5 kg<br> '''Power Armour:''' Locations all, Armor points 8, 65kg (self-carrying), +20 strength, Hulking size (enemies get +10 to WS), with Hexagrammatic Wards<br> '''Conversion Field:''' For each attack that hits the wearer, roll 1d100. Cancels attacks if the roll is equal or less than 50. If it blocks more than 12 damage, acts as a Photon Flash grenade going off at the wearer's location, does not affect the wearer. Blocks attack but overloads on rolls of 1-10.<br> '''Targeting Monocle:''' Functions as a motion predictor (+10 on semi and full auto).<br> '''Jump Pack:''' Make safe, guided jumps from any height; make unlimited series of short jumps (land at end of round); duplicate Flyer (12) for up to one minute at a time.<br> == Equipment == Micro-bead<br> Void Suit<br> Set of Fine Clothing<br> Xeno-pelt Cloak (Rixian Razorscale)<br> Filtration Plugs<br> == XP Expenditure == === Skills === Awareness: 100<br> Dodge: 100<br> Pilot (Spacecraft: 100<br> Blather: 200<br> Deceive: 200<br> Common Lore (Rogue Traders): 100<br> Intimidate: 200<br> Charm+10: 200<br> Command+10: 200<br> Forbidden Lore (Xenos): 200<br> === Talents === Ambidextrous: 200<br> Renowned Warrant: 200<br> Iron Discipline: 200<br> Jaded: 200<br> === Characteristics === Fellowship, Simple: 100<br> Fellowship, Intermediate: 250<br> Intelligence, Simple: 100<br> Intelligence, Intermediate: 250<br> Willpower, Simple: 250<br> Willpower, Intermediate: 500<br> Weapon Skill, Simple: 100<br> Weapon Skill, Intermediate: 250<br> === Other === Lineage: A Powerful Legacy: 350<br> Elite Advance: Hatred (Chaos): 200<br> Elite Advance: Armour of Contempt: 250<br> Elite Advance: Pilot (Personal): 200<br> === Total === 9700/10000<br>
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