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Lucien Reynard
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* Character name: Lucien Reynard * Player name: btranwrites * Archetype: Healer * Family/liege: TBD * Sex/Age: M 32 * Home town/village: TBD Lucien was found abandoned on the doorsteps of the church one quiet day when not even the birds sang. The baby was too weak to cry loud enough to get noticed; when the nuns found him, Lucien was so, so pale. So weak, they said. So fortunate of him to have been saved by the grace of the Lord. They made him earn it. He was born of sin; why else did his parents leave him? The church was tough because they cared; why else would they hurt him? His durance at the church lasted until his working age, when he had grown into a timid, soft spoken young man, if a bit easily spooked. Estelle Reynard, bless her heart, found Lucien one day crying over a squashed bee getting yelled at by a nun and an hour later, got him the sweetest custard in his life. He snuck out to Estelle's apothecary, The Yellow Stones, again and again, and before long Lucien Reynard was a familiar face there, helping his adoptive mother out with the medicine and care for the townsfolk, and stayed so when she passed away. One Odile Bouvier ran the Yellow Stones with Lucien, a few years after the original Reynard passed. Some of the townsfolk wondered when they would get married, but they would brush off the topic when prodded. They were close indeed, great friends, but when the sun set and the streets emptied, Odile courted the affection of one mysterious Beatricia who terrorised the comforts of those up in high towers, while Lucien worked with the plants, studied books, and tried for a calm heart anytime Arnould the solider came by for a salve. <span id="stats"></span> = Stats = {| class="wikitable" ! ! Score ! x5 ! What others notice |- | STR | 12 | 60 | Some muscular definition, not bulky but lean |- | CON | 12 | 60 | Reputation of handling strong herbs and herbal concoctions |- | DEX | 10 | 50 | A little clumsy sometimes |- | INT | 15 | 75 | Very intelligent, expert and reputable herbalist |- | POW | 10 | 50 | Timid, soft spoken, shy |- | CHA | 14 | 70 | Kind and caring, charming like one would by a fluffy cow |} <span id="derived-attributes"></span> = Derived Attributes = {| class="wikitable" ! ! Max ! Current |- | HP | 12 | 12 |- | WP | 10 | 10 |- | SAN | 40 | 40 |- | BP | 30 | 30 |- | Recovery SAN | 50 | 50 |- | Damage bonus | 0 | |} {| class="wikitable" ! ! Max ! Current |- | HP | 12 | 12 |- | WP | 10 | 10 |- | SAN | 40 | 40 |- | BP | 30 | 30 |- | Recovery SAN | 50 | 50 |- | Damage bonus | 0 | |} {| class="wikitable" ! ! Permanent ! At hand ! Stowed ! In storage ! Check Boxes |- | Resources | 12 | 6 | 6 | 0 | 2 |} * Runs the local apothecary {| class="wikitable" | Resources check boxes | O | O |} <span id="san-losses"></span> = SAN Losses = {| class="wikitable" | Violence | O | O | O |- | Helplessness | O | O | O |} <span id="bonds"></span> = Bonds = {| class="wikitable" ! ! Type ! Score |- | Odila Bouvier | Personal | 14 |- | Neighbourhood | Communal | 13 |} * Reputable, liked, respected healer <span id="motivations"></span> = Motivations = # # # # # <span id="skills"></span> = Skills = {| class="wikitable" ! Skill ! Base rating ! Rating |- | Alchemy | 0 | 40 |- | Alertness | 20 | |- | Animal Handling | 10 | |- | Appraise | 10 | 50 |- | Art (Type) | 0 | |- | Athletics | 30 | |- | Beguile | 20 | |- | Carouse | 0 | |- | Chirurgery | 0 | 50 |- | Ciphers | 0 | |- | Craft (Type) | 10 | |- | Disguise | 10 | |- | Dodge | 30 | |- | Drive | 20 | |- | First Aid | 10 | 80 |- | Folklore | 10 | 60 |- | Forage/Hunt | 10 | 50 |- | Foreign Court/Kingdom (Type) | 0 | |- | Foreign Language (Type) | 0 | |- | Harangue/Taunt | 10 | |- | Herb Lore | 20 | 60 |- | History | 10 | 30 |- | Homeland | 0 | |- | Insight | 10 | 50 |- | Literacy | 0 | 40 |- | Melee Weapons | 30 | |- | Navigate | 10 | 30 |- | Occult (Type) | 10 | |- | Persuade | 20 | 40 |- | Procuratio | 0 | |- | Quadrivium | 0 | |- | Ranged Weapons | 20 | |- | Reassure | 10 | 50 |- | Religion (Catholic) | 10 | 20 |- | Repair/Devise | 0 | 20 |- | Ride | 10 | |- | Sailing (Type) | 0 | |- | Scavenge | 10 | |- | Search | 20 | 50 |- | Siege Weapons | 0 | |- | Stealth | 10 | 30 |- | Swim | 20 | |- | Trivium | 0 | |- | Unarmed Combat | 40 | |- | Unnatural | 0 | |}
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