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[[File:Luther.jpg|center|400px]]
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== Luther Lightbringer ==
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''Law Bearer, Confessor, and Preserver of the Word''
 +
'''Lawful Good Male Human Cleric 6''' (Sovereign Host)
  
:::::'''''Law Bearer, Confessor, and Preserver of the Word'''''
+
*HD: 6d8+6
 +
*Hit points: 39
 +
*Initiative: +1
 +
*Speed 30 feet
 +
*AC: 20, Touch: 11, Flat-footed: 19
  
  
----
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'''Abilities'''
 +
*Strength: 14 (+2)
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*Dexterity 12 (+1)
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*Constitution 12 (+1)
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*Intelligence 10 (+0)
 +
*Wisdom 15 (+2)
 +
*Charisma 14 (+2)
  
:::::'''Lawful Good Male Human Cleric 7''' (Sovereign Host)
 
  
----
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'''Saves'''
[[Image:Sovereign Host.jpeg|right|300px]]
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*Fortitude +6
*'''HD:''' 7d8+6
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*Reflex +3
*'''Hit points:''' 45
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*Will +7
*'''Initiative:''' +1
 
*'''Speed:''' 30 feet
 
*'''AC:''' 20, '''Touch:''' 11, '''Flat-footed:''' 19
 
*'''Languages:''' Common Tongue
 
  
  
----
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'''Attack (melee):''' +7 (+1) Heavy Mace 1d8+3
'''ABILITIES'''
 
----
 
[[Image:Scrolls.jpeg|right|220px]]
 
*'''STR:''' 14 (+2)
 
*'''DEX:''' 12 (+1)
 
*'''CON:''' 12 (+1)
 
*'''INT:''' 10 (+0)
 
*'''WIS:''' 15 (+2)
 
*'''CHA:''' 14 (+2)
 
  
 +
'''Attack (ranged:''') +6 (Mw) Light Crossbow 1d8
  
  
----
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'''Class abilities:'''  
'''SAVES'''
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*''Turn Undead''
----
 
  
*'''FORT:''' +6
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*''Nobility Domain'' - 1/day, standard action, grant Allies +2 morale bonus on saves, attacks, damage, skill and ability checks for 2 rounds. Allies must be able to hear voice.
*'''REFX:''' +3
 
*'''WILL:''' +7
 
  
 +
*''Glory Domain'' - Turn Undead gets +2 bonus on checks and +1d6 on damage roll.
  
----
 
'''ATTACKS'''
 
----
 
[[Image:Heavy Mace.jpeg|right|150px]]
 
'''Attack (melee):''' +8 (+1) Heavy Mace 1d8+3
 
  
'''Attack (melee):''' +8 (Mw) Dagger 1d4+2
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'''Skills:'''  
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* Diplomacy +6
 +
* Heal +5
 +
* Knowledge: ''Religion'' +4
 +
* Knowledge: ''Law'' +4
 +
* Concentration +4
 +
* Ride +4
 +
* Handle Animal +4
  
'''Attack (ranged:''') +7 (Mw) Light Crossbow 1d8
 
  
 +
'''Feats:'''
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* Mounted Combat
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* Ride-By-Attack
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* Spirited Charge
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* Trample
  
----
 
'''CLASS ABILITIES'''
 
----
 
  
*'''''Turn Undead''''' - Check=1d20+4 / Damage=3d6+8
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'''Spells per day/Typical Spells Prepared'''
 +
 +
'''0-level (DC 12):''' ''Amanuensis x2 (SC9), Detect Magic, Detect Poison, Light.''
  
*'''''Nobility Domain''''' - 1/day, standard action, grant Allies +2 morale bonus on saves, attacks, damage, skill and ability checks for 2 rounds. Allies must be able to hear voice.
+
'''1-level (DC 13):''' ''Comprehend Languages, Sanctuary, Shield of Faith, Obscuring Mist, Divine Favor (D).''
  
*'''''Glory Domain''''' - Turn Undead gets +2 bonus on checks and +1d6 on damage roll.
+
'''2-level (DC 14):''' ''Hold Person, Lesser Restoration, Resist Energy, Spiritual Weapon, Enthrall (D).''
 
 
 
 
----
 
'''SKILLS'''
 
----
 
 
 
* '''Diplomacy:''' +9
 
* '''Heal:''' +5
 
* '''Knowledge: ''Religion'':''' +4
 
* '''Knowledge: ''Law'':''' +4
 
* '''Concentration:''' +4
 
* '''Ride:''' +4
 
* '''Handle Animal:''' +4
 
  
 +
'''3- level (DC 15):''' ''Awaken Sin (SC21), Dispell Magic, Searing Light (D).''
  
----
 
'''FEATS'''
 
----
 
  
* '''''Mounted Combat'''''
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'''Languages Known:'''  
* '''''Ride-By-Attack'''''
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* Common
* '''''Spirited Charge'''''
 
* '''''Trample'''''
 
  
  
----
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'''Gear'''
'''SPELLS PREPARED'''  
 
----
 
  
'''0-level (DC 12):''' ''Amanuensis x2 (SC9), Detect Magic, Detect Poison, Light.''(+1 slot)
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''On Person''
 
 
'''1-level (DC 13):''' ''Comprehend Languages, Sanctuary, Shield of Faith, Obscuring Mist, Divine Favor (D).''(+1 slot)
 
 
 
'''2-level (DC 14):''' ''Hold Person, Lesser Restoration, Resist Energy, Spiritual Weapon, Enthrall (D).''
 
 
 
'''3- level (DC 15):''' ''Awaken Sin (SC21), Dispell Magic, Searing Light (D).''
 
 
 
'''4- level (DC 16):'''(+1/+1 slot)
 
----
 
'''GEAR'''
 
----
 
 
 
'''''On Person'''''
 
 
*Clerical Vestments
 
*Clerical Vestments
*Signant Ring (Radiant Eye w/Teardrop)
 
 
*Silver Holy Symbol
 
*Silver Holy Symbol
 
*+1 Heavy Mace
 
*+1 Heavy Mace
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*Mw. Lt. Crossbow
 
*Mw. Lt. Crossbow
 
*20 Bolts
 
*20 Bolts
*Wand of Cure Light Wounds (37 Charges)''(in belt)''
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*Wand of Cure Light Wounds (50 Charges)''(in belt)''
 
*Hewards Handy Haversack
 
*Hewards Handy Haversack
 
*Belt Pouch
 
*Belt Pouch
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*Waterskin
 
*Waterskin
  
'''''In Hewards Handy Haversack'''''
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''In Hewards Handy Haversack''
 
*Scroll Case ''(Invisibility Purge Scroll)''
 
*Scroll Case ''(Invisibility Purge Scroll)''
 
*Flask
 
*Flask
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*Ink Pen
 
*Ink Pen
 
*Mw. Manacles w/ amazing lock
 
*Mw. Manacles w/ amazing lock
*(7) Rations
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*(8) Rations
 
*(2) Sacks
 
*(2) Sacks
 +
*Soap
 
*Ink
 
*Ink
 
*Ever Burning Torch
 
*Ever Burning Torch
 
*Blank Book ''(for diary/meditations)''
 
*Blank Book ''(for diary/meditations)''
*(3) Holy Water
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*(4) Candles
*(3) Antitoxin
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*(4) Holy Water
 +
*(4) Antitoxin
 +
*Signant Ring (Radiant Eye w/Teardrop)
 
*Sealing Wax ''(light purple)''
 
*Sealing Wax ''(light purple)''
 
'''''In Belt Pouch'''''
 
 
*(15) Tindertwigs
 
*(15) Tindertwigs
*Gp
 
*Sp
 
*Cp
 
  
'''''In Potion Belt'''''
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''In Belt Pouch"
*Holy Water
 
*Antitoxin
 
*
 
 
*
 
*
 
*
 
*
 
*
 
*
 +
 +
''In Potion Belt"
 
*
 
*
 
*
 
*
  
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'''Penance''' (Heavy Warhorse)
  
----
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''Items Carried on Horse''
 
 
::::::::::::'''Penance''' ''(Heavy Warhorse)''
 
 
 
----
 
 
 
[[Image:Penance.jpeg|center|600px]]
 
 
 
----
 
 
 
'''Large Animal'''
 
*'''HD:''' 4d8+12
 
*'''Hit points:''' 30
 
*'''Initiative:''' +1
 
*'''Speed:''' 50 feet
 
*'''AC:''' 18, '''Touch:''' 10, '''Flat-footed:''' 17
 
*'''Special:''' Low-light vision, Scent
 
 
 
 
 
----
 
'''Abilities'''
 
----
 
 
 
*'''STR:''' 18 (+4)
 
*'''DEX:''' 13 (+1)
 
*'''CON:''' 17 (+3)
 
*'''INT:'''  2 (-4)
 
*'''WIS:''' 13 (+1)
 
*'''CHA:'''  6 (-2)
 
 
 
 
 
 
 
----
 
'''Saves'''
 
----
 
 
 
*'''FORT:''' +7
 
*'''REFX:''' +5
 
*'''WILL:''' +2
 
 
 
 
 
----
 
'''ATTACKS'''
 
----
 
 
 
'''Attack:''' +6 Hoof 1d6+4
 
 
 
'''Full Attack:''' +6/+6 (2) Hooves 1d6+4, +1 Bite 1d4+2
 
 
 
 
 
----
 
'''SKILLS'''
 
----
 
 
 
* '''Listen:''' +5
 
* '''Spot:''' +4
 
 
 
 
 
----
 
'''FEATS'''
 
----
 
 
 
* '''''Endurance'''''
 
* '''''Run'''''
 
 
 
 
 
----
 
'''TRICKS'''
 
----
 
 
 
*'''''Attack'''''
 
*'''''Come'''''
 
*'''''Defend'''''
 
*'''''Down'''''
 
*'''''Guard'''''
 
*'''''Heel'''''
 
 
 
 
 
----
 
'''CARRYING CAPACITY'''
 
----
 
 
 
*'''''Light:'''''1-300 lbs.
 
*'''''Medium:''''' 301-600 lbs.
 
*'''''Heavy:''''' 601-900 lbs.
 
 
 
'''Total Weight Carried:'''
 
 
 
----
 
 
 
 
 
'''''Items Carried on Horse'''''
 
 
*Bedroll
 
*Bedroll
 
*Tent
 
*Tent
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*50' Silk Rope
 
*50' Silk Rope
  
'''''Items Carried in Saddlebags'''''
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''Items Carried in Saddlebags"
 
*Clerical Vestments
 
*Clerical Vestments
 
*(2) Explorers Outfits
 
*(2) Explorers Outfits
*Soap
 
*(4) Candles
 
*
 
*
 

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