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=====Skill Feats=====
 
=====Skill Feats=====
*Acrobatic Bluff
+
Acrobatic Bluff Feint and Trick using Acrobatics instead of Bluff
::-Feint and Trick using Acrobatics instead of Bluff
+
Animal Empathy Use Handle Animals to affect the attitudes of animals
*Animal Empathy
+
Artificer Use Knowledge (Arcane Lore) and Craft to create magical devices
::-Use Handle Animals to affect the attitudes of animals
+
Attractive (+) +4 bonus on Bluff and Diplomacy checks with people affected by your looks
*Artificer
+
Connected Make a Diplomacy check to call in favors
::-Use Knowledge (Arcane Lore) and Craft to create magical devices
+
Contacts Make a gather Information check faster
*Attractive (+)
+
Distract (+) Make a Bluff or Intimidate check to daze an opponent for one round
::- +4 bonus on Bluff and Diplomacy checks with people affected by your looks
+
Fascinate (+) Hold a subject's attention with an interaction skill
*Connected
+
Hide in plain sight You don't need cover or concealment to hide
::-Make a Diplomacy check to call in favors
+
Improvised Tools No penalty for not having the appropriate tools for a skill
*Contacts
+
Inventor Use Knowledge and Craft to create devices
::-Make a gather Information check faster
+
Jack-of-all-Trades Use any skill untrained
*Distract (+)
+
Ritualist You can create and cast arcane rituals
::-Make a Bluff or Intimidate check to daze an opponent for one round
+
Skill Mastery (+) Choose four skills you can take 10 with even under pressure
*Fascinate (+)
+
Startle Feint using Intimidate rather than Bluff
::-Hold a subject's attention with an interaction skill
+
Taunt Demoralize using Bluff rather than Intimidate
*Hide in plain sight
+
Track Use Survival to follow tracks
::-You don't need cover or concealment to hide
+
Well-Informed Make an immediate Gather Information check when meeting someone
*Improvised Tools
 
::-No penalty for not having the appropriate tools for a skill
 
*Inventor
 
::-Use Knowledge and Craft to create devices
 
*Jack-of-all-Trades
 
::-Use any skill untrained
 
*Online Researcher
 
::-Use Computer instead of Gather information to..well, gather information. Also counts as having the Contacts feat.
 
*Ritualist
 
::-You can create and cast arcane rituals
 
*Skill Mastery (+)
 
::-Choose four skills you can take 10 with even under pressure
 
*Startle
 
::-Feint using Intimidate rather than Bluff
 
*Taunt
 
::-Demoralize using Bluff rather than Intimidate
 
*Track
 
::-Use Survival to follow tracks
 
*Well-Informed
 
::-Make an immediate Gather Information check when meeting someone
 
  
 
=====Powers as feats=====
 
=====Powers as feats=====

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