Editing M&M 2E GeneForce
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*Well-Informed | *Well-Informed | ||
::-Make an immediate Gather Information check when meeting someone | ::-Make an immediate Gather Information check when meeting someone | ||
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+ | =====Inherent Arrays===== | ||
+ | Agonizing Strike Inflict pain rather than damage, Nauseate power | ||
+ | Bank Shot You can bounce a projectile off a convenient surface, Ricochet extra | ||
+ | Blinding Strike You aim for the eyes, Dazzle power | ||
+ | Blur of Steel Your speed with armed attacks is uncanny, Autofire extra | ||
+ | Combat Intuition You're a tactical savant, always prepared, Nemesis power | ||
+ | Crippling Blow You aim to wound and cripple, Paralyze power | ||
+ | Deadly Aim You aim so carefully that you deal more damage, Autofire extra with different trait | ||
+ | Find the weak spot You can find the chink in any armor or defense, Penetrating extra | ||
+ | Flurry of Blows Your speed with unarmed attacks is uncanny, Autofire extra | ||
+ | Godlike Presence Your interaction skills are awesome to behold, Emotion Control power | ||
+ | Hunter's Eye You can reconstruct recent events by examining the tracks left, Postcognition power | ||
+ | Jaded Nothing fazes you, Immunity to interaction skills power | ||
+ | Perfect Aim So long as there are no obstructions, you hit what you aim at, Perception Range modifier | ||
+ | Rain of Arrows Your speed with ranged projectile attacks is uncanny, Autofire extra | ||
+ | Sniper You can shoot much further when focusing on the shot, Improved range power feat | ||
+ | Two-handed attack You fight with a weapon in each hand and can attack multiple targets, Split attack extra | ||
+ | Wallop Your blows carry greater force and send others flying, Knockback power feat | ||
=====Powers as feats===== | =====Powers as feats===== | ||
− | + | Cat's feet You are so adept at sneaking, you are virtually undetectable by normal hearing. | |
− | + | Combat Concealment Make a Stealth roll against Notice to acquire partial concealment | |
− | + | Deflect Arrows (+) Make Block rolls to deflect thrown weapons and slow projectiles with +1 bonus per rank | |
− | + | Direction Sense You always know which way is north and are able to retrace your steps. | |
− | + | Eagle Eyes Your eyesight is sharpened and reaches much further. | |
− | + | Extra Limb You have one extra limb (most likely prehensile tail or prehensile feet and toes). | |
− | + | Eyes in the back of your head You have amazing awareness and are impossible to sneak upon. | |
− | + | Hardy You are much more resilient to diseases and poisons, halving their effect. | |
− | + | Immunity to Disease You are unaffected by diseases and pathogens | |
− | + | Improved Strike Your unarmed attacks count as armed and do lethal damage. | |
− | + | Lightning Calculator You perform mathematical functions in your head ten times faster. | |
− | + | Low-Light Vision You can see twice as far in low-light conditions. | |
− | + | Mental Grapple (+) You can reach out and affect others with your mental power. | |
− | + | Powerhouse You have reserves of raw strength but must focus to use them. | |
− | + | Rapid Healing (+) Your flesh heals better. You gain +1 bonus on recovery checks per rank. | |
− | + | Rapid Recovery Your body recovers from being disabled much faster. A check every 5 hours. | |
− | + | Steadfast (+) You gain +4 bonus per rank against attempts to rush, trip or throw you. | |
− | + | Swift (+) You can move faster than the usual human | |
− | + | Take it in at a glance You process visual information much faster, at a tenth of time. | |
− | + | Talented You are adept at two skills. Both receive a +2 bonus. | |
− | + | Tiger Leap You have exceptional ability in jumping and jump twice as far. | |
− | + | Time Sense You always know what time it is and have a sense for time's passing. | |
− | + | Tough (+) Gain a +1 bonus to Toughness per rank | |
− | + | Wolf's Ears Your hearing is sharpened and reaches much further. | |
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====Powers==== | ====Powers==== |