Editing Madcap PL6
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | [[Image:Madcap.gif | + | [[Image:Madcap.gif]] |
− | + | MADCAP (PL6, 90pp) | |
− | |||
Real Name Unknown | Real Name Unknown | ||
Madcap gained his powers when the church bus he was riding was rammed by an AIM tanker truck containing Compaound X07. Hurled clear of the explosion, he was the sole survivor of the crash, a fact which shattered his belief in a rational universe. He was driven deeper into insanity by the discovery he was resistant to pain and could recover instantly. Dressing himself in gaudy clothers, he set out to prove that things happen without cause and effect, there is no justice or reason, and everyone should be mad as a March hare… | Madcap gained his powers when the church bus he was riding was rammed by an AIM tanker truck containing Compaound X07. Hurled clear of the explosion, he was the sole survivor of the crash, a fact which shattered his belief in a rational universe. He was driven deeper into insanity by the discovery he was resistant to pain and could recover instantly. Dressing himself in gaudy clothers, he set out to prove that things happen without cause and effect, there is no justice or reason, and everyone should be mad as a March hare… | ||
− | |||
Init +3; Defense 18/13; Spd 30'; Atk +5 melee, +8 ranged; | Init +3; Defense 18/13; Spd 30'; Atk +5 melee, +8 ranged; | ||
SV Dmg +5, Fort +10, Ref +3, Will +7; | SV Dmg +5, Fort +10, Ref +3, Will +7; | ||
Str 11, Dex 14, Con 14, Int 10, Wis 8, Cha 12; Base Attack Bonus +5, Base Defense Bonus +5; | Str 11, Dex 14, Con 14, Int 10, Wis 8, Cha 12; Base Attack Bonus +5, Base Defense Bonus +5; | ||
− | + | SKILLS | |
− | |||
Acrobatics +6, Bluff +9, Innuendo +9, Move Silently +6, Spot +4, Taunt +9 | Acrobatics +6, Bluff +9, Innuendo +9, Move Silently +6, Spot +4, Taunt +9 | ||
− | + | FEATS | |
− | |||
Dodge, Evasion, Move By Attack, Quick Draw, Rapid Healing, Startle, Toughness, Durability, Penetrating Attack x3 | Dodge, Evasion, Move By Attack, Quick Draw, Rapid Healing, Startle, Toughness, Durability, Penetrating Attack x3 | ||
− | + | POWERS | |
− | |||
Amazing Save Fortitude +8 (Extra: Will Save); Mind Control +5 (Flaw: Limited- Emotion Control, Limited- victim acts loony, Gaze [hence his bubble gun], Obvious); Regeneration +10 (Extra: Back from the Brink, Never say die, No pain from damage taken); Super Charisma +5 | Amazing Save Fortitude +8 (Extra: Will Save); Mind Control +5 (Flaw: Limited- Emotion Control, Limited- victim acts loony, Gaze [hence his bubble gun], Obvious); Regeneration +10 (Extra: Back from the Brink, Never say die, No pain from damage taken); Super Charisma +5 | ||
− | + | EQUIPMENT | |
− | |||
Bubbling Gun (Madcap pretends it’s the gun and bubbles that creates the mind control but he really only uses it to make eye contact – ie. Taunt skill) | Bubbling Gun (Madcap pretends it’s the gun and bubbles that creates the mind control but he really only uses it to make eye contact – ie. Taunt skill) | ||
− | + | WEAKNESS | |
− | |||
Quirk: really really insane | Quirk: really really insane | ||
---- | ---- | ||
− | + | Madcap | |
− | |||
− | |||
− | |||
Real Name: Unrevealed | Real Name: Unrevealed | ||
Occupation: Prankster | Occupation: Prankster |