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[[Category:Mage:_The_Awakening]][[Category:PBP]]
 
[[Category:Mage:_The_Awakening]][[Category:PBP]]
<center>'''''Twenty-Five Lighters'''''<br/>
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'''''Twenty-Five Lighters'''''
'''''Featuring the Scholars of the Lost'''''
 
  
 
[[Image: Htown-eclipse.jpg]]
 
[[Image: Htown-eclipse.jpg]]
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''A Storytelling Campaign of Ambition and Passion set in Houston, Texas''
 
''A Storytelling Campaign of Ambition and Passion set in Houston, Texas''
  
Run by [http://forum.rpg.net/member.php?u=6778 Martys] on the RPGnet Forums</center>
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Run by [http://forum.rpg.net/member.php?u=6778 Martys] on the RPGnet Forums
  
  
 
==Thread Info==
 
==Thread Info==
 
* [http://forum.rpg.net/showthread.php?568172-GM-Wanted-nWoD-anyone Recruitment]
 
* [http://forum.rpg.net/showthread.php?568172-GM-Wanted-nWoD-anyone Recruitment]
* [http://forum.rpg.net/showthread.php?570104-Mage-The-Awakening-Twenty-Five-Lighters OOC]
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* OOC
* [http://forum.rpg.net/showthread.php?570105-Mage-The-Awakening-Twenty-Five-Lighters IC]
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* IC
  
==The Scholars of the Lost==
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==The Cabal==
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* '''[[John Barabus]]''', '''Mastigos''' of the '''Mysterium'''
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*'''[[Hailey Desmond]]''', '''Thyrsus''' of the '''Mysterium'''
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*'''[[Locke]]''', '''Obrimos''' of the '''Free Council'''
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*'''[[Max D'Angelo]]''', '''Acanthus''' of the '''Guardians of the Veil'''
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*'''[[Michael Walker]]''', '''Moros''' of the '''Silver Ladder'''
  
* '''[[John Barabus]]''', '''Mastigos''' of the '''Silver Ladder''' (played by ''Phigment'')
 
* '''[[Hailey Desmond|Diamondback]]''', '''Thyrsus''' of the '''Mysterium''' (played by ''Zato-2TWO'')
 
* '''[[Locke]]''', '''Obrimos''' of the '''Free Council''' (played by ''Nikki6th'')
 
* '''[[Ruse]]''', '''Acanthus''' of the '''Guardians of the Veil''' (played by ''Lost_Arts'')
 
* '''[[Michael Walker|Cephisso]]''', '''Moros''' of the '''Silver Ladder''' (played by ''Scutarii'')
 
  
 
==The Setting==
 
==The Setting==
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* Still stubbornly referred to as Transco Park by locals seven years after the 2003 Galleria expansion that reduced it to a third of its former size, the Hines Waterwall Park sits adjacent to the Galleria retail complex in the Uptown District. Though the park is privately owned, it is open to the public from 10am to 10pm. Until recently, the park was used as neutral ground for meetings between Pentacle mages and Seers when face-to-face meetings were necessary.
 
* Still stubbornly referred to as Transco Park by locals seven years after the 2003 Galleria expansion that reduced it to a third of its former size, the Hines Waterwall Park sits adjacent to the Galleria retail complex in the Uptown District. Though the park is privately owned, it is open to the public from 10am to 10pm. Until recently, the park was used as neutral ground for meetings between Pentacle mages and Seers when face-to-face meetings were necessary.
 
'''Saxon Tower'''
 
 
[[Image: Saxon.jpg]]
 
 
* The corporate headquarters of the Saxon Group, the 49-story skyscraper was completed in May 2000. The bottom ten floors are devoted to retail shops and parking, with the next thirty floors containing office space. Floors 40-44 contain a SkyGarden overlooking the north and east, with the remaining floors reserved as private residences for Roderick Saxon and his aides.
 
  
 
'''Eternity Bar'''
 
'''Eternity Bar'''
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==The Sanctum==
 
==The Sanctum==
 
===Melete House===
 
[[Image: KirbyHouse.jpg]]
 
* Constructed during the Roaring Twenties, Melete House is the current safehouse and research center for the Scholars of the Lost. Located on the outskirts of the Museum District just south of Highway 59, the structure is guarded only by the spells of obfuscation and layered mystical wards and traps erected by each of the cabal members.
 
 
===Sanctum Stats===
 
 
* Size 3 (eight-room office building later converted into a private home and art gallery before its acquisition by the cabal)
 
* Security 3 (protected by mundane locks and burglar bars, plus a set of Indefinite Duration nested wards and traps each rated at Potency 3)
 
* Library 4 (located in center of upper level; volumes include various grimoires confiscated from enemies, records and maps of global mystical sites, and detailed histories of past Atlantean and mortal sorcerers)
 
* Hallow 4 (entire library suffused with Mana of Resonance of "studious"; Tass collects in the form of spontaneously-appearing empty books and pamphlets)
 
  
 
==Cabal Associates==
 
==Cabal Associates==
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===Left-Hand Path Mages===
 
===Left-Hand Path Mages===
* '''Order of the Bennu''' -- reclusive sect of eight mages and non-Awakened sorcerers reported to use an Ancient Egyptian praxis. Content to stay near their communal waterfront property near the Bear Creek Reservoir, the Order has to date avoided sanction from the Consilium, though they resist any and all attempts at intrusion and surveillance with a combination of mundane technology and powerful Mind and Spirit countermagics.
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* '''Order of the Bennu'''  
  
 
===Seers of the Throne===
 
===Seers of the Throne===
* '''Roderick Saxon''' -- a defector from the Mysterium, Roderick Saxon is the CEO and owner of the Saxon Group, a multinational real estate corporation that is one of the top five managers of office and residential property in the South. The Ruling Council has attempted multiple assassinations of the traitor, but as Saxon rarely leaves the tower which serves as his home and corporate headquarters and is a Master of Fate and Prime, all have failed.
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* '''Roderick Saxon'''
  
 
===Banishers and Mad Ones===
 
===Banishers and Mad Ones===
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* '''Sgt. Jonathan Core''' -- HPD patrolman placed on medical leave after reporting an assault by "blood-drinking skinhead freaks"
 
* '''Sgt. Jonathan Core''' -- HPD patrolman placed on medical leave after reporting an assault by "blood-drinking skinhead freaks"
 
* '''Francisco Reyes''' -- minister of the Promise House, a nondenominational agency providing shelter and counseling services to homeless and runaway youths  
 
* '''Francisco Reyes''' -- minister of the Promise House, a nondenominational agency providing shelter and counseling services to homeless and runaway youths  
* '''An Shen-Li''' -- music promoter affiliated with the 4-Tay collective; occasional live turntablist and instrumental artist under the alter ego "Surgical Strife"
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* '''An Shen-Li''' -- music promoter affiliated with the 4-Tay collective
  
 
==Local Rumors and Legends==
 
==Local Rumors and Legends==
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===House Rules===
 
===House Rules===
  
* I'm using the "To the Limit" rule from '''Tome of the Mysteries''' p.168-169, which allows mages to cast an improvised spell of one dot higher ranking than normal, if the mage has at least one dot in all of the Arcana necessary to complete the spell. Base casting pool will always be Gnosis + Arcanum, but the mage must spend one Willpower point in order to complete the casting. Also, the spell is automatically vulgar, and three additional dice will be added to the Paradox roll (which can still be reduced as normal by using magical tools or spending Mana). The Duration of any Paradox manifestations will be applied as normal.
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* I'm using the "To the Limit" rule from Tome of the Mysteries, which allows mages to cast an improvised spell of one dot higher ranking than normal, if the mage has at least one dot in all of the Arcana necessary to complete the spell. Base casting pool will always be Gnosis + Arcanum, but the mage must spend one Willpower point in order to complete the casting. Also, the spell is automatically vulgar, and three additional dice will be added to the Paradox roll (which can still be reduced as normal by using magical tools or spending Mana).
  
* When using a rote, the Base Paradox Dice Pool as detailed on p.123 of the corebook is reduced by an additional die. So, a mage with Gnosis 3 or 4 will normally not roll for Paradox when casting by rote, while a mage with Gnosis 7 or 8 will have a base Paradox pool of 2 dice in a similar situation. Paradox dice can still be increased by making subsequent castings within the same scene, being in the presence of Sleeper witnesses, etc.
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* When using a rote, the Base Paradox Dice Pool as detailed on p.123 of the corebook is reduced by an additional die. So, a mage with Gnosis 3 or 4 will not roll for Paradox when casting by rote, while a mage with Gnosis 7 or 8 will have a base Paradox pool of 2 dice in a similar situation.
 
 
* Havoc and Branding will be the most common results of Paradox. Bedlam, Anomalies and Manifestations will appear only with Paradox die rolls of 4+ successes, but the kind of result and its nature is totally given over to the whim of the GM.
 
 
 
* When attempting to contain Paradox within his own body in a backlash, the character must roll Willpower. Successes on the roll allow the mage to absorb points of Paradox bashing damage on a one-to-one basis. Failure on the roll invokes a Havoc Paradox.
 
 
 
* Human sacrifice gains a number of Mana points up to the victim's Wisdom/Morality rather than Health.
 
 
 
* Additional rotes, new Arcana ratings and increased Gnosis can be purchased only with Arcane XP.
 
 
 
* Special Skill note:<br/>
 
** The Occult skill functions on two levels. The first level measures general Sleeper occult lore, including stage magic, non-Awakened sorcery, and general Sleeper mysticism. The second covers rudimentary knowledge regarding other supernatural creatures. To gain more detailed knowledge regarding supernatural creatures, the character must already have a Specialty in that creature, or perform research and investigation during play to gain it.
 
  
 
* After the game starts, XP cost for acquiring new rotes will be one point per dot.
 
* After the game starts, XP cost for acquiring new rotes will be one point per dot.
  
* Spell Tolerance = Stamina + 2, as opposed to Stamina + 1. Enchanted or imbued items carried by a mage will not count toward his Spell Tolerance limit.
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* Spell Tolerance = Stamina + 2, as opposed to Stamina + 1.
 
 
* The "Arcana Mastery" chart on p.76 of the corebook will be ignored.
 
  
 
* PCs effectively possess two dots of Consilium Status and two dots of Order Status, with all the benefits and drawbacks thereof.
 
* PCs effectively possess two dots of Consilium Status and two dots of Order Status, with all the benefits and drawbacks thereof.
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* Hallows generate their level in Tass and twice their level in Mana each day--i.e., a level 4 Hallow generates 8 points of Mana in addition to 4 points of Tass. However, Mana from a Hallow cannot be transferred directly to a Mage without the use of Prime 3 (thus, oblations will not replenish Mana unless the character has learned a Legacy) except by consuming the Tass itself in some fashion.
 
* Hallows generate their level in Tass and twice their level in Mana each day--i.e., a level 4 Hallow generates 8 points of Mana in addition to 4 points of Tass. However, Mana from a Hallow cannot be transferred directly to a Mage without the use of Prime 3 (thus, oblations will not replenish Mana unless the character has learned a Legacy) except by consuming the Tass itself in some fashion.
 
* [http://worldofdarkness.wikia.com/wiki/Errata_(MtAw) Unofficial Mage Errata]
 

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